Russia rd3:
attacker (4 inf, art)
Rolls: 3@1 2@2; Total Hits: 33@1: (4, 1, 5)2@2: (1, 2)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 5)
Posts made by Mistergreen
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd2:
attacker (4 inf, art)
Rolls: 3@1 2@2; Total Hits: 03@1: (4, 3, 3)2@2: (4, 4)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (6, 3, 5) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
I’ll use my last re-roll in Russia.
Remaining re-rolls:
Mr.UnluckyGreen 0
Karl7 3No re-rolls for you this battle since this is the second re-roll. :-P
Russia rd1:
attacker (5 inf, art)
Rolls: 4@1 2@2; Total Hits: 04@1: (5, 4, 6, 2)2@2: (4, 4)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 13@2: (2, 4, 3) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd6:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (5)
defender (inf, art)
Rolls: 2@2; Total Hits: 12@2: (4, 2)–------------------------- Rd7 only happens if you miss, if I hit we will remove the rightmost die from Russia.
Russia rd7:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (4)
defender (inf, art)
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd5:
attacker (art)
Rolls: 1@2; Total Hits: 01@2: (3)
defender (inf, art)
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd4:
attacker (2 inf, art)
Rolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 4)
defender (inf, art)
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd3:
attacker (2 inf, art)
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 03@2: (5, 3, 5) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd2:
attacker (3 inf, art)
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 2)2@2: (4, 3)
defender (2 inf, art)
Rolls: 3@2; Total Hits: 13@2: (1, 5, 6) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
I’ll use my second re-roll in Russia.
Remaining re-rolls:
Mr.Green 1
Karl7 3Russia rd1:
attacker (5 inf, art)
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 2, 3, 1)2@2: (3, 5)
defender (aa, 2 inf, art)
Rolls: 3@2; Total Hits: 23@2: (1, 2, 5) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Smolensk
1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
2 bombers moved from Rostov to Shensi
1 fighter moved from Rostov to Smolensk
5 fighters and 6 tactical_bombers moved from Rostov to CaucasusCombat - Germans
Battle in Shensi
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Caucasus
Germans attack with 2 armour, 5 fighters and 6 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 armour, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Russians win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 artillery and 5 infantryNon Combat Move - Germans
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Bryansk to Tambov
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with no units remaining. Battle score for attacker is -38
Casualties for Italians: 2 armour, 3 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Italians
EDIT: Adding units owned by Italians to Tambov: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 3 bombers
EDIT: Turning off Edit Mode
2 fighters moved from Algeria to Southern Italy
2 fighters moved from Algeria to Tunisia
1 aaGun, 1 artillery and 2 infantry moved from France to Northern ItalyPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Italy wins with arm, 3 bmb remaining. Wanna use a re-roll? :-)
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Russia rd1 (2 inf, 2 art)
Rolls: 4@2; Total Hits: 24@2: (6, 2, 5, 1) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Tambov rd1 Italy (mech, 2 arm, 3 bmb)
Rolls: 1@1 2@3 3@4; Total Hits: 51@1: (1)2@3: (3, 2)3@4: (6, 4, 1) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Testing:
Rolls: 1@1 2@2 3@3 4@4; Total Hits: 71@1: (1)2@2: (3, 5)3@3: (3, 1, 1)4@4: (5, 2, 2, 2) -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
I’ll use my first re-roll in Tambov.
Remaning re-rolls:
Mistergreen 2
Karl7 3Now let see if I remember how to use forum dice…
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Ukraine to Tambov
3 bombers moved from Bryansk to Tambov
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
2 fighters moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 2 artilleries and 2 infantry
Russians win with no units remaining. Battle score for attacker is -38
Casualties for Italians: 2 armour, 3 bombers and 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
I think you have mislabeled another game you are playing. The last dice I got had you SRB Germany and attack a bb, 2 trn in sz16.
Btw Won’t have time to do Italy for a couple of hours at least, just had to satisfy my curiosity. :-)
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RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
2 tactical_bombers moved from Java to 55 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Suiyuyan to Tsinghai
1 armour moved from Urals to Evenkiyskiy
2 fighters moved from Kweichow to Tsinghai
2 bombers moved from Shan State to Tsinghai
2 fighters moved from Malaya to 42 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
2 fighters moved from French Indo China to Burma
2 tactical_bombers moved from Shan State to 42 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleship
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
British defend with 1 battleship
Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 cruiser and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Japanese attack with 2 infantry
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 artillery
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 2 fighters and 1 tactical_bomber
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 17
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 mech_infantryNon Combat Move - Japanese
2 bombers and 1 fighter moved from Tsinghai to Kweichow
6 artilleries and 10 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Yunnan
2 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
2 tactical_bombers moved from 55 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Buryatia to Buyant-Uhaa
3 mech_infantrys moved from Manchuria to Jehol
3 mech_infantrys moved from Jehol to Anhwe
1 fighter moved from Burma to Shan State
1 fighter moved from Burma to KweichowPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 mech_infantry placed in Manchuria
1 carrier and 2 destroyers placed in 20 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
RE: 16L BM 2.0 Mr Green vs Karl7 (allies) game4
Forgot about my brave battle tested infantry in Rodesia. If you don’t mind those honorable lads will advance a little further before they die. :-)
If you do mind use the save above this one.