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    M
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    Topics created by McX

    • M

      Contested Capitals
      Axis & Allies 1914 • • McX

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      M

      Good deal. Thanks

    • M

      Naval Mine Questions
      Axis & Allies 1914 • • McX

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      calvinhobbesliker

      It’s in the errata/FAQ.

    • M

      Transport Question
      Axis & Allies 1914 • • McX

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      M

      Good deal. Yeah after a few clunky games where I was looking at the rulebook every other turn I think we have it figured out. Really enjoy the contested territory mechanism. Cheers

    • M

      Amphibious Assault question
      Axis & Allies 1914 • • McX

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      D

      I am as well. It really makes you think twice about trying a landing.

    • M

      Naval Mine Questions
      Axis & Allies 1914 • • McX

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      M

      Thanks for the quick response Wittmann!

    • M

      Sea movement clarification
      Axis & Allies 1914 • • McX

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      Krieghund

      Yes.

    • M

      What extra pieces I need
      Axis & Allies 1914 • • McX

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      J

      FYI, HBG has a few sets of chips up for purchase. They appear to be going quick!

    • M

      Carrier Repair Question
      Axis & Allies Global 1940 • • McX

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      M

      Great - thanks

    • M

      Amphibious Assault - Sub Question
      Axis & Allies Global 1940 • • McX

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      ItIsILeClerc

      @ColonelCarter:

      (…)
      Point (3) only says that the dice must be rolled simultaneously (i.e. before any casualties are chosen), it does not say that you don’t have to keep track of what unit rolled what. (…)

      Thanks, Colonel, that cleared it to me. I can sleep well again, knowing I always played it right ;-).

    • M

      Blitzing into a neutral
      Axis & Allies Global 1940 • • McX

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      G

      No, it wasn’t on my list.  I just added it as 16e

      It is in the Triple A list in the program, though.  If you look down the description of the G40 map, one of the things is “rules Triple A engine doesn’t recognize” or something like that.  That’s the list I meant it was already on

    • M

      Japan's NO
      Axis & Allies Global 1940 • • McX

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      ItIsILeClerc

      I find this exactly the strategic dilemma for Japan!
      Japan strengthens its position when DOW J2 but that may weaken the German/Italian positions. Some US players are even ready to go for Gibraltar and start projecting a threat into Europe in US 2 .

      If UK DOWs UK2 as general play, it may just end up strengthening both axis nations. But I can see it working in some cases, especially if the German threat levels are low in Europe and Japan is out of position with its fleet.

    • M

      Planes vs. Sub
      Axis & Allies Global 1940 • • McX

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      M

      Thanks Variance

    • M

      Scrambling against an amphibious assault
      Axis & Allies Global 1940 • • McX

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      wheatbeer

      You’re welcome  🙂

    • M

      Sub/Amphibious Assault Question
      Axis & Allies Global 1940 • • McX

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      M

      Good to know. Thanks

    • M

      Combat/noncombat question
      Axis & Allies Global 1940 • • McX

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      knp7765

      @ShadowHAwk:

      Well you could move 1 step forward capturing a contry and then move 1 step back. Sort of capturing a country without actualy ending up there.

      Yes, but that happens during the combat move. Once the non-combat move phase comes around, that particular tank can not move again. It has to wait until that player’s next turn.

    • M

      Capital liberation question
      Axis & Allies Global 1940 • • McX

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      M

      Yes I was very hesitant to liberate it, but in this case Germany and Russia were at a standstill, both trading back the Polish territories and the Soviets making the occasional excursion into Romania/Balkans. In this particular game Germany was able to take France right back, but at the expense of a giving up troops against the Soviets. It lost more in units than the 17 IPCs it gained from taking it. The Soviets captured Berlin two turns later with Paris still under German control. As the US had Japan blockaded, convoyed and strategic bombed, the game was over.

    • M

      Kamikaze question
      Axis & Allies Global 1940 • • McX

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      ch0senfktard

      A kamikaze strike can target any specific
      enemy surface warship (not a submarine or transport)
      belonging to the attacking power.

      Page 16 of Pacific 1940 2nd Edition rulebook.

    • M

      Combined arms question
      Axis & Allies Global 1940 • • McX

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      Krieghund

      Unfortunately it’s not clear in the rules, but that’s been corrected in the second edition.  The same principle applies to destoyers cancelling submarines’ abilities - once the destroyers are gone, the subs regain their abilities in the next combat round.

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