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Posts made by max334
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 7 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Amur to Northern Manchuria Combat - Russians Battle in Northern Manchuria Russians attack with 1 infantry Japanese defend with 1 aaGun 1 aaGun owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 116 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 116 Sea Zone Russians roll dice for 1 cruiser in 116 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 116 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -17 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Rostov to Northern Caucasus 1 artillery moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 2 infantry moved from Rostov to Kursk 4 artilleries moved from Ukraine to Kursk 1 infantry moved from Bryansk to Kursk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Urals to Kazakhstan 4 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Kursk 2 artilleries and 2 infantry moved from Northern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 1 artillery and 2 infantry moved from Siberia to Amur 2 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Buryatia to Northern Manchuria 1 aaGun moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 2 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 1 artillery placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : -2.17
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Queensland to New South Wales 1 infantry moved from New South Wales to South Australia 1 artillery and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 57 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 105 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 marine placed in Western United States 1 destroyer, 1 tactical_bomber and 1 transport placed in 104 Sea Zone 1 artillery and 2 infantry placed in Central United States Americans undo move 4. Americans undo move 2. 1 infantry placed in Western United States 1 artillery, 1 infantry and 1 marine placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2,2,3 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Jehol 2 infantry moved from Honan to Anhwe 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Honan to Kiangsi Combat - Chinese Battle in Jehol Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Chinese retreated to Shansi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Honan 2 infantry moved from Honan to Hopei 1 infantry moved from Honan to Shansi 1 infantry moved from Honan to Anhwe Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from French Indo China to Siam 1 infantry moved from Burma to Shan State 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 3 fighters moved from Malta to 100 Sea Zone 2 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 2 artilleries moved from Trans-Jordan to Iraq 2 infantry moved from Southern Persia to Iraq 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq Combat - British Battle in 100 Sea Zone British attack with 1 cruiser, 1 destroyer and 3 fighters Italians defend with 1 cruiser and 1 transport British roll dice for 1 cruiser, 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Italians roll dice for 1 cruiser and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 9 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser and 1 transport Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Iraq British attack with 3 artilleries, 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 3 artilleries, 1 bomber and 3 infantry in Iraq, round 2 : 2/7 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 3 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from 100 Sea Zone to Malta 1 fighter moved from Alexandria to 100 Sea Zone 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Iraq to Egypt 1 artillery and 1 infantry moved from 81 Sea Zone to Western India 1 battleship and 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 carrier and 1 destroyer placed in 100 Sea Zone 1 artillery placed in Egypt 1 submarine placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to 73 Sea Zone: 1 transport EDIT: Removing units owned by British from 83 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries, 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,1,2,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4,2,4,6,5,3,6,6,5,5,2,2,3,6,1,1,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 12 PUs (8 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 2 artilleries, 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : 0.00 Japanese regular : 1.00 Neutral_Axis regular : 0.67 British regular : 0.83
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun, 2 artilleries and 9 infantry moved from Siberia to Amur 2 infantry moved from Sakha to Siberia 1 aaGun moved from Sakha to Siberia 2 artilleries and 1 infantry moved from Sakha to Amur 3 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Kursk 1 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Urals 4 infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 marine moved from New South Wales to Queensland 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 carrier moved from 104 Sea Zone to 105 Sea Zone 1 cruiser and 1 destroyer moved from 104 Sea Zone to 105 Sea Zone 2 fighters moved from Eastern United States to 105 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 artillery placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 2 infantry moved from Inner Mongolia to Chahar 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Chahar Combat - Chinese Chinese creates battle in territory Kiangsi Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shansi, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Kiangsi from Japanese, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Inner Mongolia to Honan 7 infantry moved from Tsinghai to Honan 1 fighter moved from Chahar to Honan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to French Indo China UK_Pacific take French Indo China from Neutral_Axis 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 cruiser moved from 78 Sea Zone to 81 Sea Zone 1 cruiser moved from 98 Sea Zone to 83 Sea Zone 1 fighter moved from Gibraltar to Malta 1 bomber moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Union of South Africa to Egypt 2 transports moved from 78 Sea Zone to 73 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 armour moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Brazil to Suriname 1 infantry moved from Egypt to Alexandria 2 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Malaya to Shan State 1 infantry moved from Eastern India to Burma Place Units - British 1 factory_minor placed in Egypt 1 tactical_bomber placed in United Kingdom 2 artilleries and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.83 Italians regular : -0.33 Japanese regular : -0.67 British regular : 0.50
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Stalingrad to Rostov 2 infantry moved from Leningrad to Archangel 1 artillery moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 aaGun moved from Yaroslavl to Russia 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Dice Statistics:
Total 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 38 times 4 was rolled 33 times 5 was rolled 33 times 6 was rolled 39 times Average roll : 3.475 Median : 3.000 Variance : 0.189 Standard Deviation : 0.435 Total rolls : 217 Germans Combat 1 was rolled 24 times 2 was rolled 14 times 3 was rolled 13 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.333 Median : 3.000 Variance : 0.791 Standard Deviation : 0.889 Total rolls : 99 British Combat 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.306 Median : 3.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 36 Italians Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 7 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.957 Median : 4.000 Variance : 1.129 Standard Deviation : 1.062 Total rolls : 23 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.294 Median : 3.000 Variance : 0.302 Standard Deviation : 0.550 Total rolls : 17 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 5 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.929 Median : 4.000 Variance : 2.410 Standard Deviation : 1.553 Total rolls : 14 Chinese Combat 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.143 Median : 4.000 Variance : 0.472 Standard Deviation : 0.687 Total rolls : 7 Japanese Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3.524 Median : 4.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery moved from Siberia to Sakha 1 artillery moved from Siberia to Sakha 1 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Stalingrad to Rostov 2 infantry moved from Leningrad to Archangel 1 artillery moved from Leningrad to Archangel 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Northern Belarus 1 aaGun moved from Yaroslavl to Russia 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 2 artilleries and 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
…and wow its only R6. My games tend to be short, I see some games going into round 20+
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
probably didnt think that one through all the way, but you did scare the hell out of me.
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 27 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 27 Sea Zone to 25 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern France 1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy 1 artillery moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 infantry moved from Greece to Albania Americans take Albania from Italians 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 submarine moved from 100 Sea Zone to 97 Sea Zone 1 fighter moved from Crete to Northern Italy 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Malta to 97 Sea Zone 1 fighter moved from Malta to Northern Italy 1 cruiser moved from 101 Sea Zone to 99 Sea Zone 1 armour and 2 infantry moved from Tobruk to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 1 armour, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour and 3 infantry moved from 99 Sea Zone to Yugoslavia Combat - Americans Battle in Yugoslavia Battle in Caroline Islands Americans attack with 1 infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Yugoslavia from Germans, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Midway Battle in Southern France Battle in Dutch New Guinea Americans attack with 2 fighters, 1 marine and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Americans win, taking Midway from Japanese, taking Southern France from Italians, taking Dutch New Guinea from Japanese with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 47 Sea Zone 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour and 1 factory_major Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 armour owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 97 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 97 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Italians: 1 cruiser Non Combat Move - Americans 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 carrier and 1 fighter moved from 101 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Northern Italy to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Gibraltar 1 fighter moved from Northern Italy to Greece 1 mech_infantry moved from Tunisia to Libya 2 transports moved from 104 Sea Zone to 109 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone 1 submarine moved from 27 Sea Zone to 8 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 2 submarines moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from Western United States to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 47 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Queensland Place Units - Americans 1 factory_minor and 1 harbour placed in Greece 1 transport placed in 104 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Shansi to Chahar 1 artillery and 1 infantry moved from Honan to Inner Mongolia 1 artillery and 1 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Kiangsi 1 fighter moved from Honan to Kiangsi 1 infantry moved from Hopei to Kiangsi 2 artilleries and 2 infantry moved from Hopei to Anhwe 3 infantry moved from Honan to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Kiangsi to Kweichow Place Units - Chinese 3 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 carrier and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Western India to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Sumatra Combat - British Japanese scrambles 3 units out of French Indo China to defend against the attack in Shan State Battle in Sumatra Battle in Shan State British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 fighters and 2 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the British lost in Shan State 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Shan State 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 artillery owned by the British retreated to Malaya Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Moving scrambled unit from Shan State back to originating territory: French Indo China Moving scrambled unit from Shan State back to originating territory: French Indo China Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Burma 1 cruiser moved from 42 Sea Zone to 81 Sea Zone 1 artillery moved from Western India to Eastern India 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 99 Sea Zone to 113 Sea Zone 1 fighter moved from Malta to 113 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 2 transports moved from 101 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from Egypt to 100 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia 1 armour and 1 mech_infantry moved from Alexandria to Libya 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Yugoslavia 2 fighters moved from Crete to Southern France 2 fighters moved from 101 Sea Zone to Southern France 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 94 Sea Zone 1 fighter moved from Greece to 94 Sea Zone 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Greece to Albania 2 infantry moved from Greece to Bulgaria 1 fighter moved from Egypt to Yugoslavia 1 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Western India Place Units - British 1 carrier placed in 113 Sea Zone 9 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 1 marine placed in Eastern India 1 submarine placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery and 1 marine Some Units in 40 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Italians regular : 0.00 Japanese regular : 0.33 British regular : 1.00
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
forgot that you had a scramble option triplea_40418_6jap scramble.tsvg
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 battleship and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Fukien to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery and 9 infantry moved from Yakut S.S.R. to Buryatia 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Sumatra to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from 38 Sea Zone to 42 Sea Zone 3 infantry moved from French Indo China to Shan State 3 fighters and 3 tactical_bombers moved from Kwangtung to Shan State 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangtung to Siam 2 infantry moved from French Indo China to Siam 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 47 Sea Zone Combat - Japanese Battle in Korea Battle in 47 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 47 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 cruiser in 47 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 47 Sea Zone Japanese win, taking Korea from Russians with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in Shan State Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 cruiser Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 fighter owned by the Japanese retreated British win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Siam Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia Japanese attack with 1 artillery and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 9 infantry in Buryatia, round 2 : 3/10 hits, 2.00 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 2 marines British defend with 1 marine Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 1 battleship, 1 carrier and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 47 Sea Zone to 43 Sea Zone 3 fighters moved from Siam to French Indo China 1 tactical_bomber moved from Siam to French Indo China 1 fighter moved from Shan State to French Indo China 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 artillery and 3 infantry moved from Fukien to Kwangtung 3 infantry moved from Kiangsu to Fukien 3 artilleries moved from Shantung to Kiangsu 1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 5 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 1 battleship placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 4 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3 Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 aaGun EDIT: Adding units owned by Japanese to Buryatia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2.67 UK_Pacific regular : -0.67 ANZAC regular : -0.50 Russians regular : -0.33 British regular : 0.50
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 2 fighters moved from New Zealand to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 artillery and 7 infantry moved from Bryansk to Southern Belarus 1 armour moved from Russia to Southern Belarus 1 artillery and 3 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 artillery moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 2 infantry moved from Amur to Sakha 1 artillery moved from Siberia to Sakha 1 armour moved from Siberia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Southern Belarus Russians attack with 1 armour, 1 artillery and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 7 infantry in Southern Belarus, round 2 : 5/9 hits, 2.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun, 4 artilleries and 5 infantry moved from Amur to Northern Manchuria 1 artillery and 1 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Gorky to Bryansk 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Vologda to Yaroslavl 1 artillery moved from Vologda to Nenetsia 3 infantry moved from Vologda to Gorky 2 infantry moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Tambov to Bryansk 4 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tula 1 artillery moved from Russia to Bryansk 1 artillery and 2 infantry moved from Southern Caucasus to Northern Caucasus 1 submarine moved from 96 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Siberia 3 artilleries and 7 infantry placed in Russia 1 artillery placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 3.00
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
I see your up to your old tricks again
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RE: L23 PTV mikawagunichi (Axis+10) vs max334 Game 2 v2
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Johnston Island to 31 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - ANZAC Battle in New Britain Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 2 aaGuns, 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 cruiser placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 cruiser moved from 94 Sea Zone to 93 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: max334 Allies -VS- Dawgoneit Axis +12 PTV
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 submarine; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 57 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to Wake Island 1 cruiser and 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 submarine placed in 11 Sea Zone 1 artillery and 1 marine placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Kansu to Inner Mongolia 1 fighter moved from Szechwan to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 2 infantry moved from Hopei to Tsinghai 6 infantry moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 114 Sea Zone 1 fighter moved from Scotland to 114 Sea Zone 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 bomber moved from United Kingdom to 99 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 78 Sea Zone to Ethiopia Combat - British Battle in 114 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 battleship British roll dice for 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans lost in 114 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 destroyer Casualties for Germans: 1 battleship Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 carrier owned by the British 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Ethiopia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 fighter moved from 98 Sea Zone to Malta 1 bomber, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from 114 Sea Zone to Gibraltar 2 fighters moved from 114 Sea Zone to United Kingdom 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Eastern India 1 infantry moved from Western India to Baluchistan 1 infantry moved from Burma to Eastern India Place Units - British 1 fighter and 1 infantry placed in Union of South Africa 1 transport placed in 73 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : 0.33 British regular : 3.33