TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
2 infantry moved from Morocco to 94 Sea Zone
1 marine moved from Morocco to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Tunisia
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 bomber moved from Soviet Far East to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 fighter moved from Midway to 20 Sea Zone
1 destroyer moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
1 submarine moved from 34 Sea Zone to 23 Sea Zone
1 submarine moved from 32 Sea Zone to 23 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 4 transports
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 4 transports in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Americans lost in 20 Sea Zone
1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 fighter and 4 transports in 20 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 20 Sea Zone
4 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier, 2 fighters and 4 transports
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 23 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 23 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 23 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 23 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 transport in 23 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking 23 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marianas
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Marianas, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marianas, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marianas
Americans roll dice for 1 artillery in Marianas, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Marianas, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marianas
Americans win, taking Marianas from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 4 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 6/11 hits, 4.33 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Tunisia, round 2 : 0/6 hits, 2.00 expected hits
2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
2 carriers and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from 20 Sea Zone to Paulau
1 tactical_bomber moved from 20 Sea Zone to Shantung
1 fighter moved from 20 Sea Zone to Shantung
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 carrier placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
8 infantry moved from Honan to Anhwe
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kiangsi
Chinese attack with 2 infantry
Japanese defend with 1 artillery and 1 fighter
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 8 infantry in Anhwe, round 3 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
2 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Northern Manchuria
3 infantry placed in Shantung
Chinese undo move 1.
1 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Alexandria to Libya
British take Libya from Italians
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Syria to Iraq
1 artillery and 2 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Western India to 81 Sea Zone
1 bomber moved from Eastern India to Java
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 battleship moved from 81 Sea Zone to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser moved from 81 Sea Zone to 42 Sea Zone
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
1 submarine moved from 81 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to Java
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Sumatra
Battle in Java
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
British win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Shan State
1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Adding units owned by British to French West Africa: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns, 4 artilleries and 12 infantry moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Eastern India
1 carrier, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 fighter moved from Java to 40 Sea Zone
1 bomber moved from Java to Eastern India
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from United Kingdom to 112 Sea Zone
1 transport moved from 112 Sea Zone to 90 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 artillery placed in Quebec
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 89 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 1 armour and 1 marine
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -1.50
Italians regular : -2.00
Japanese regular : 0.33
British regular : -1.00
Savegame