collect: 55ipc’s
NO’s: 10ipc’s
convoy: -2ipc’s
total: 63ipc’s
reinforcements to the eastern front are delayed……
collect: 55ipc’s
NO’s: 10ipc’s
convoy: -2ipc’s
total: 63ipc’s
reinforcements to the eastern front are delayed……
stalingrad: 2inf
1inf vyborg
1inf Kar
2inf WGer vt
1BB 1CA sz113
2ftr 2tac 1stratBmbr Belarus
4inf 2ftr 2tac 1strat 1CA 1BB vs 2inf
attacker:
Rolls: 4@1 4@4 3@3; Total Hits: 64@1: (6, 4, 4, 3)4@4: (4, 3, 2, 1)3@3: (1, 3, 5)
defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Germany06 purchases: 63ipc’s
3rtl 9inf 4arm
combat:
1mech Belarus takes Ukr
stalingrad: 2inf
1inf vyborg
1inf Kar
2inf WGer vt
1BB 1CA sz113
2ftr 2tac 1stratBmbr Belarus
4inf 2ftr 2tac 1strat 1CA 1BB vs 2inf
1inf belarus takes Arc
1inf belarus takes smolensk
1mech Belarus takes Rostov
1inf Egy takes Mad
place:
1inf 1mech S.Italy
7inf N.Italy
collect:25ipc’s
NO’s: 16ipc’s
total: 41ipc’s !!!
Kenya: 1inf
2inf 1rtl 1arm Sudan (arm blitzes Ethiopia)
2inf 1rtl 1arm vs 1inf
attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (6, 1)1@3: (3)
defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Tang: 1tac
2inf 1rtl TransJ 1rtl Sudan
2inf 2rtl vs 1tac
attacker:
Rolls: 4@2; Total Hits: 24@2: (2, 5, 4, 2)
defender:
Rolls: 1@3; Total Hits: 11@3: (3)
sz72: 1dd 1CA
1BB 1dd 2CA sz 98
1BB 2CA 1dd vs 1dd 1CA
attacker:
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (6, 2)1@4: (2)
defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
Denmark? there are no beaches to land on in Denmark. time to re-group.
Italy05 purchases:28ipc’s
8inf 1mech
combat:
Persia taken w/inf Iraq
sz72: 1dd 1CA
1BB 1dd 2CA sz 98
1BB 2CA 1dd vs 1dd 1CA
Tang: 1tac
2inf 1rtl TransJ 1rtl Sudan
2inf 2rtl vs 1tac
Kenya: 1inf
2inf 1rtl 1arm Sudan (arm blitzes Ethiopia)
2inf 1rtl 1arm vs 1inf
1inf Belarus takes Bryansk
1arm Syria takes NW Persia
da communizts an ze nazionalizts hav been deeztroyed….
da furor iz pleazed…
the longer we wait, the better our dice are on the defense. Ever heard of a “prepared position”? Takes TIME to prepare! :-D
btw- when is it appropriate to use the afro :mrgreen: icon? just wanted to try it out!
This is quite the bromance you two have brewing here.
an unholy union. Treason. Even blasphamy. Shameful.
I have played Axis Roll back at AAMC and will say he is a fine player. Both of them, as there are two. Although I have only played one game on this forum, I’d say He(they) are the best players here I know of. There are a lot of outstanding players in the world that do not use this forum. If you think you are good and want some competition, sign up for a tourney at AAMC or DAAK.
matt(stormss)
you need to check yourself……
the balance is not bad. I’ll still argue its slightly in an axis advantage. I stated before that I would like to err on the side of an allied advantage, but on further review I’ll make a case the other way:
An axis bid will only provide for a more effective sealion campaign. a low bid of just seven will get Germany another transport. Since the axis hold the innitiative, an axis bid is much more dangerous for the allies than the reverse. Since I’d like to see fewer Sealion campaigns maybe the set-up is right. Then the allied player’s bid can nuetralize a Sealion play.
How many of you have actually played a game where germany didn’t build ships on G1 or G2? Have any of you gone for Russia’s throat from the start? Seems all of this balance discussion take only into account a German Sealion approach. Every game I look up on the forum shows a German ship build on G1. And for the most part Japan leaves Russia alone. odd……
cool. The destroyer in the indian ocean still stays put? sucker hasn’t moved all game.
I feel its unfair of you to gang up on that poor surrounded Italian inf in Rhodesia. 8-)
a lot of good points funcioneta.
I really would like to see Sealion become a secondary strategy as well.
there’s a rogue italian flag in the Crimea. (Ukr) just delete it on Rus05.
thanks,
matt
I am posting the Ger05 final. you can roll the sub or submerge him. BB needs to roll. France still needs to move.
Collect: 50ipc’s
NO’s: 15ipc’s
Convoy block: -2ipc’s
Total: 63ipc’s
sz115: 1sub 1BB
2subs sz 112
4ftrs 4tac WGer
will the sub submerge or roll?
attacker:
Rolls: 2@2 4@3 4@4; Total Hits: 52@2: (6, 2)4@3: (5, 6, 5, 4)4@4: (3, 3, 4, 3)
subs are sneak attacks….
W.Ukr: 1inf
2inf EPol
1st.bmbr WGer
2inf 1st.bmbr vs 1inf
attacker:
Rolls: 2@1 1@4; Total Hits: 22@1: (5, 1)1@4: (3)
defender:
Rolls: 1@2; Total Hits: 01@2: (4)