@Lufftwaffe:
Wow. I think that I willl start playing with paratroopers now. does anyone know all the attack/defense/move for the heavy tanks tech?
Panzer Divisions:
Cost: 6
Attack: 4
Defend: 2
For the record, we also had marines/commandos/SS/etc
Cost: 3
Attack: 2
Defend: 1
Marines: Limited to the Pacific, only functioned in Amphibious assaults. (Somehow they turned into Army people magically if they did not attack Amphibiously.)
Commandos: Limited to N. Africa, Finland/Norway and W. Europe
SS: Limited to Europe/Asia west of Moscow (Karelia, Russia, Caucasus)
Samurai: Limited to China / Coastal Japanese territories
Oktober Guard: Limited to Red territories
We also had Torpedo Planes:
Cost: 15
Attack: 4
Defend: 4
Special: Could only attack Battleships and Aircraft Carriers, could defend against any attack (figured they were equipped as fighters for defending.)
Concept: Replace the Battleship which was ungodly expensive in classic! (That didnt stop my brother from buying a battleship every blasted round with America…this was before the internet so we had no idea how powerful carriers were in the first place!)
Special units denoted with control marker under them.