No scrambles.
Posts made by Little_Boot
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RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 carrier and 1 fighter moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
2 fighters moved from Egypt to Persia
1 armour moved from Egypt to IraqCombat - British
Non Combat Move - British
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - British
2 transports placed in 110 Sea Zone
2 armour and 1 tactical_bomber placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,1,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3
British collect 26 PUs (5 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Burma
11 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shantung to KiangsuNon Combat Move - Chinese
Place Units - Chinese
7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total -
RE: 15L mike48484 (axis) vs Procas (allies +18)
I chose not to intercept for you because of the overwhelming odds for me, if you would in fact like to intercept I can reroll the air battle.
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RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier and 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Korea to Japan
4 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from French Indo China to Siam
Americans take Siam from Japanese
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 6 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Formosa
Battle in Okinawa
Battle in Iwo Jima
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Formosa from Japanese, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
4 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
1 bomber moved from Japan to KoreaPlace Units - Americans
2 bombers placed in Kwangtung
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
RE: 15L G40 CdnRanger (Axis) vs Procas (Allies +16)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Malta to 97 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone -
RE: 15L G40 CdnRanger (Axis) vs Procas (Allies +16)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
RE: 15L G40 CdnRanger (Axis) vs Procas (Allies +16)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Midway
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
RE: 15L Procas (Axis) vs. Mallery29 (Allies +14) Round 2
I’ll take a sub off of egypt, an ANZAC inf in new guinea, and an Art in egypt, plus a banked IPC for the UK.
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RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
RE: 15L G40 CdnRanger (Axis) vs Procas (Allies +16)
Friendly bump, just wondering the state of things.
If you’re unable to continue, I’d be willing to allow you to resign without the game counting in the standings, I hardly think that’s appropriate when we’ve played less than half a round. -
RE: 15L mike48484 (axis) vs Procas (allies +18)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Ukraine: 3 armour
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 4 aaGuns, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Belarus
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Jehol to ChaharCombat - Russians
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 7 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 7 armour
Casualties for Russians: 1 armour, 1 fighter and 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 armour moved from Eastern Persia to KazakhstanPlace Units - Russians
4 aaGuns, 1 fighter and 2 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
RE: 2015 League Post Game Results Here
http://www.axisandallies.org/forums/index.php?topic=36197.0
mallery29 over procas
I messed up pretty badly, accidentally let japan fall.
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RE: 15L Procas (Axis) vs. Mallery29 (Allies +14) Round 2
I think I’m gonna concede this one, Moscow won’t fall anytime soon and USA will now be an unstoppable beast directed solely at Germany. I messed up pretty badly by accidentally letting japan fall.
If you’ll have me, I’d like to have a third game, but with swapped sides.
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RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 cruiser and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Malta to IraqPlace Units - British
1 cruiser and 3 transports placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,3,6,2,3,4
UK_Pacific collect 9 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 mech_infantry -
RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total