Oh and the forces they uses to take take these territories move right onto Russia. It’s not like it much of a diversion to get from India to Russia with an Arm. It’s not like a FIG can’t attack India one turn and Rusia the next. So like they might seed a couple INF for a turn. The IPC swing more than makes up for that and more importantly its makes up for that with ARM.
Posts made by limitedwhole
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RE: Poll on German Strategy
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RE: Some I.C.'s are worth more than others
Hint it has to do with bombing runs and predicting what your opponent wants to build which inturn castrates his potential moves for teh following turn.
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RE: Need help : UK is dead before they even start…
Nope, I’m just a feist guy. But I do maintain the following. If all you do is load TP every other turn, a good German player attacks Russia on the turn you can’t attack him and slaughters you on the beaches the other turn. That strategy is too predictable. What do you do when I have 4 INF, 3ARM, and 3 FIG in WE on the turn you wanted to come with 2 ARm 6 INF, 1 FIG and 1 BOMB? Finland stinks unless the GErmans already have a bead on KArelia, that is you are already going to lose. Putting that many troops into Africa is silly. Do you have your own capital ship or are you using a Brit ship? Do they really want to put their forces in Africa and wait a turn? If not what stops me from sinking 6 TP at the cost of 2 FIGs and replacing one FIG and stranding your guys in Africa? Throwing everything at the Germans beaches is like hoping you don’t have one bad set of dice.
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RE: Poll on German Strategy
I frequently vacate India as it isn’t defensible. I will maintain a counter attack option with 1 guy or so but beyond that its a waste. Japan will get India sooner or later and putting money into it is stupid.
SUD
What about an Africa which goes grey and just as it is being liberated the Japanese make it yellow? I’ve found this is really the best the Axis can do there, and it really frustrates the Allies to lose Africa right after liberating it.In response to another thread about German strat I really don’t think the Germans can be played “intuitively” because very often they must protect themselves and even their units from loss. It’s not so much that the tradeoff isn’t beneficial but rather that the Germans start with units if various players whereas as the game develops they will be unable to sustain this so they must take advantage of it while they can. For this reason the Germans should fear a Uk counter of Egypt and should either not attack if they can’t hold, or attack it with so much that they can.
If you vacate India, that means that syou have given Japan, both chinese territories and india, a 14 IPC swing for free with the minimum investment of forces, meaning they can use the maximum on Russia.
I lose a GErman arm anyday to run Africa.
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RE: US 1 Purchases
How do you tell a good player from a bad player?
The good player uses his bomber for a bombing run.
The bad player uses his bomber to overwhelm the opponent in a battle that is already won because the numbers tell him that bombing is “inefficient”. -
RE: US 1 Purchases
Plus its not swingy. Placing 5 INF somewhere just unbalances one region of teh board. Thatas a pretty silly way to play the game. Everyone knows that the game isn’t balanced because Russia can plop 8 men a turn in KArelia. It’s really that simple. Play a game with IPC limit and you’ll know what I mean. You’ll actually get an ARm every once in a while with Russia and like have to move men around. The Allies actually have to time there naval movements ahead of time 2 turns in advance. The game becomes much more balanced and complex with IPC limit.
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RE: US 1 Purchases
Yes they can.  :-D
The problem is, everyone agrees with you that the IC strat will work in a no-bid game. But a no bid game in general is not that challanging for the Allied player to begin with.
And once bids are introduced this strat no longer becomes feasible b/c most players will place 2-3 inf in Asia making it impossible for the UK player to consider the India IC.
That is all.
Hehehe. Our house rules aren’t called “The Allied Challenge” for nothing. Try playing Russia with a 3 unit limit on Karelia. It is challenging. Actually it’s probably allot harder than any bid game.
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RE: Need help : UK is dead before they even start…
you guys must some shit axis players if all you do is throw TP’s at Germany. You would get killed aorund here with that crap.
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RE: US 1 Purchases
Japan cannot ignore SE Asia. I am getting tired of talking about this. Set up the board and try it out. no bids.
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RE: Need help : UK is dead before they even start…
limitedwhole, if all your strategic discussions are based off a no-bid game where starting ICs are limited to their production, with a moderately restricted Russia (but not totally), then everything that everyone is saying here is going to be completely invalid to you, and everything you are saying is going to be completely invalid to them. (I don’t consider the tech advantages you mentioned that important).
It’s like you’re playing two different games here. If I was playing chess against you while you were playing checkers against me, what sort of chaos would result?
Probably most of the people here are used to bid games, on the level I described before. At the very least you need to stick to out of the box rules: if you’re discussing strats based on some wacky rules your own play group uses, you need to be posting in the House Rules forum, not here.
I doubt evrything I say is invalid and everything you say is invalid because of differnet rules. Also Bids are house rules…duh. Also I note that you relate bid games to chess while IC limit is relegated to checkers. Bid games are lame. they lead to swingyness. Bid. Put crap somewhere. Go nuts. Duh. The rules I use simply make it so Russia can’t polp huge stacks at Karelia everyturn and make the game swingy.
Anyhow, I would still play most of the strategy I suggest even in a standard game WITHOUT BIDS.
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RE: Violating Neutrality
Okay. sounds cool. How do I do that? Where do I get more info on how to do that? You stubborn…wouldn’t have guessed. ;)
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RE: Violating Neutrality
But seriously. Where can I get the online version cheap? Would love to play some online games.
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RE: Violating Neutrality
Wanna play me and test them goofy theories out?? TOUCHEE! GOTCHA
Wanna drive out to the middle of nowhere? Touchee! :)
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RE: Need help : UK is dead before they even start…
Who decided that the japs must have an IC ?? How about transporting a bunch of troops into the action?? What a novel idea!! I just came up with that idea folks. You heard it here first!!! :evil:
IC+ TP equal ARM+INF. TP= INF. Touchee!
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RE: Violating Neutrality
The pressure in Germany comes form the fact the Russians alocate few or no resources at Japan. The Brits man two TP. The U.S. has multiple Tp in the Atlantic. I don’t get your point. You act as if the U.S. doesn’t buy 3 TP on turn 1 in the Atlantic on turn 1 they apply no pressure on Germany which is bunk. Your first Tp are going to land in Africa nayways. U1 1 TP lands. U2 1TP lands. U3 2 Tp lands. u4 3TP lands. At any point here you can combo your TPs also. I don’t think investing 26 I.P.C. to completely neuter Japan is farting around. While the U.S. is “farting aorund” the Japanes can’t land forces where they need to. They have to devote TP’s to possible casualties meaning they can’t function at full capacity, etc. I wouldn’t call keeping Russia’s rear secure “farting around”. I wouldn’t call causing a 12-14 point IPC swing “farting around” …while keeping British held territories secure. Can the Japanese move their ships west to attack inida and go into Africa and the middle east while there is a U.S. fleet?..no. Can they swing down to hit Australia and NZ anytime they want?.. no
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RE: Poll on German Strategy
@ncscswitch:
I cannot recal a single game I have played where Germany took South Africa (OK, 1 game)…
It is not just G1 in Egypt, but G2 against a liberated Egypt.
Then the US (and possibly UK also) landing in Algeria…
Possible second landing then next turn in FWA…In those games where South Africa falls and I am playing hte Axis, it is usually Japan taking it, not Germany.
G2 Liberated Egypt? What are you vacating India? why not just let the Axis win? Okay, G2 Egypt is Germanies again and their is no counterattck possibly. japan rolles into India on J2. Germany rolls its ARM on G3 into SA.
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RE: US 1 Purchases
@ncscswitch:
I have had serious havoc played with my Japan strat via a Sinkiang IC. But now that I have faced it played WELL. I know how to deal with it, and it does become a “pending liability” for Russia from the time it is built until it falls to Japan, at which point it becomes a liability for the Allies.
Liability my ass. If there is no IC investment by the allies the Japanese will have all the Russian territories east of Moscow by turn 3 or turn 4 by the latest. With IC investment by turn three they will have only two Russian territories. I also like how you capatilized WELL like that means something. Lets see as the Russians would I rather have my allies holding back the Japnese for 5-6 turns or would I rather have Japan at my dorrsetp taking away 8 IPC by turn 3-4. With IC’s the allies can hold the Japanese to 27 Income without taking islands. Toss in some island hoping and they are well below that unable to relce TP losses meaning they cannot engage the U.S. fleet in the PAcific.
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RE: Poll on German Strategy
@ncscswitch:
I cannot recal a single game I have played where Germany took South Africa (OK, 1 game)…
You also don’t man two TP in the Med.
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RE: US 1 Purchases
I buy IC for Sinkiang, 1 SUb for Pacific, 1 TP for Atlantic.
Attack in Asia if possible. Move bomber to UK. Mpve both FIGs to WEsetrn Canada where they can hit hawaii seazone and land on British carrier. Move 2 Inf into Africa. Move 2 INF from western to Eastern for next turn Africa move. Move BB, TP, and 1 Inf from wake to Hawaii.This of course assumes several things as they go last in turn sequence.
Pls list your assumptions, especially whether or not you are proposing a 2 IC strategy for the Allies (India & Sinkiang). I honestly don’t understand most/if not all of your purchases/moves.
Thanks
SUD
My assumptions would be this more or less.
The allies man two IC for a total of 3 INF, 2ARM production in Asia to Japans 3 misc. The U.S. moves it fleet into Japanese territory aggresively. The SUb purchase “guards” the BB and TP along with the FIGS. Yes the Japnese can over power this with TP’s, but that is what the U.S. fleet is for to disrupt this.
The Japanese aren’t dumb and detroyed the AC at HAwaii first turn.
The Russians took MAnchuria or at least killed all tthe INF.
The U.S. will man an every turn setady supply of transports in the Atlantic not an evry other turn Tp shipments. The every other turn strategy allows the Germans to not guard their rear every other turn. You can alos combine shipments on a key turn. 4 INF and ARM in africa and 2 INF, 2ARM in EAstern U.S. attack WE. At this pooint you move to the every other turn approach. The idea is to make the minimum investment in the PAcific while having a steady grinding threat in the Atlantic.