I think it did, thank you all for that
Posts made by knallbär
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RE: I might use some help with an allies game here
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RE: I might use some help with an allies game here
@andrewaagamer
Thank you for the sound advice -
RE: I might use some help with an allies game here
Sorry for the confusion. I won the last game already (that game for which i made the thread).
Know I am talking about general russian strategy.
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RE: I might use some help with an allies game here
Hi andrew, I have another question regarding the russian play: Shall I move the 18 Inf from far east to moscow or should they stack at the japanese border to become a hassle for the japanese and hopefully take a bunch of groundforces out of asia?
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RE: I might use some help with an allies game here
@andrewaagamer Thank you for the really good advice here. That clarifies a lot
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RE: I might use some help with an allies game here
another question is: When you say i should avoid buying mostly anything other than infantry, does that mean I should not reconquer areas occupied by the germans? Because with only infantry and 3 Airforces I cannot fathom how I cannot possible reconquer areas.
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RE: I might use some help with an allies game here
The idea of the bomber was, that I get 4 Units with an attack value of 4 which are very mobile and can be bought quickly over to the Pacific or the Atlantic when needed. 4 Cruiser can better protect my fleet but are very unflexible and bound to my navy in one theatre. I would go with the principle that in principle airforce has more value per IPC than Navy.
While I fully believe you that it was a mistake I struggle to see why.
The thing is: I cannot see how I could compete with Japan in Navy and not neglect the Atlantic theatre. With Bomber I can easily threaten Japan from Hawaii (with the rest of the fleet) andAnd about the ANZAC: I admit that i really have a hard time understanding what I should do with them at all. Maybe I could go for Airforce to threaten the airspace surrounding Australia… Transports would be one-shot components as they would get sniped very easily by the Japanese Navy
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RE: I might use some help with an allies game here
@myygames Thank you also for the good advice
I managed to take out the 5 remaining air forces from germany with the BB and the fighter/tactical + Str. Bomber. This causes the germans to stay with only 2 Bomber and 1 Fighter. Unfortunalty in this way i missed the oppurtunity to snipe the transport with the str. Bomber.
Unfortunatly my had to made my move before i received the good advice from you all
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RE: I might use some help with an allies game here
@andrewaagamer Thanks for the really good advice here
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I might use some help with an allies game here
I am on a game with a friend with me playing Allies.
It seems to me that my friend make some inefficient decisions but I still find me struggling to see an allied victory here.
Am I to pessimistic for the allies here. If not which decisions by myself have led to this bad position for the allies?
Gamefile: myGame.tsvg
P.S.: For those for which it isn’t obvious: I am a noob :D
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RE: France totally useless
Ok. Thank you for the clarification, but i dont get why there are so many French troops are within the game. You are never be able to build some of them (?)
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France totally useless
Hi @all,
i am a newbie in A&A Global and ive got a question about the minor power France and i wanne get sure that i did not missunderstand the rules.
In turn 1 germany and italy overrun french and expel them from the Europe (With UK as an exception). What possibilities has France after that happens. I think they are totally useless at that point because they are not able to build anything and they only can move with a few poor infantry units in Africa until they are getting razed from Africa by Italien troops. Did I understand the rules correct in this aspect?Greeting from Germany