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    kloek107

    @kloek107

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    Latest posts made by kloek107

    • RE: Sub-related question

      No problem! I’m always fascinated by this. Germany actually built 360 of them in total, some of them being very successful (one sinking 3 (outdated) battleships in one hour).
      Also, the set-up seems a bit off, France has 2 battleships while Germany only has one. The french had around 25 ‘battleships’ (dreadnoughts and pre-dreadnoughts mainly), while Germany had 48 of these ‘battleships’. Anyway, I’m looking forward to the subwarfare!

      posted in Axis & Allies 1914
      K
      kloek107
    • RE: Sub-related question

      204 u-boats were sunk in WW1 (mainly in 1917/1918). The first depth charges became available for war in early 1916. The kills because of these depth charges were 38 direct kills and 140 assists.

      posted in Axis & Allies 1914
      K
      kloek107
    • RE: Are you…

      Again on the age

      iam 14 and i play A-A  :-D

      posted in Axis & Allies Revised Edition
      K
      kloek107
    • RE: Extra bits and not enough bits - what am I missing.

      This is what i counted

      Axis          What it should be        what it is          you need            Â

      INF                  23                           23                    12 (10 chips under it brings it till 22)
      ARM                16                           16                     15 (chips under it (you’ll need the 16))
      ART                23                            23                    11 (no chips under any)
      Trucs              6                              6                      4 (2 for captured trucs)
      FTRs                3                             4                      3 (4th one never needed)
      Bombers          1                              1                      1

      Allies (USA)

      INF               20                           20                         22 (with chips under it)         
      ARM              12                           12                       10 (with chips under it)
      ART               17                           18                       10 (no chips under it)
      Trucs              12                          12                       7 (4 for to capture and 1 for nothing)
      FTRs              6                             6                         6
      Bombers         2                            2                          3

      Allies (GB)

      INF               4                             4                          4 (one chip under one men)
      ARM              4                            4                          2
      ART              4                            4                           1
      Trucs             -                            -                             -
      FTRs             3                            3                            3
      Bombers       1                            1                             1

      This is what was in my box i think it will be for evrybody :wink:
      i haven’t counted the chips and the supply’s

      conclusion as axis you have 12 artillery to much and 1 FGT the other can be needed
      As USA you have 2 INF short and 1 truc to much and the rest can be needed
      As GB you have 3 Art to much and 2 Tanks to much

      posted in Axis & Allies: Battle of the Bulge
      K
      kloek107
    • RE: Frimmel's Axis Strategy Article

      but if you attack the south east hex (where you said that one men would be) then you kill that with 6 tanks (turn 3) then the men from eupen need do defend verviers, so than the both are weaker than before, and if its only the half at eupen than you can kill it easy (with the 6 tanks)

      and about the air-force, if you move your men in a hex-no hex position, that is: you move your men in one hex, the next one not, the next one full enz. because then the airforce can’t do you so much (if you roll a lot of A-A dice the airplanes will die faster than with a few)

      and about bastogne, you can move your truck in turn one with a few supplys to one-hex from bastogne. than the rest will slow down, because not evryone has supplys, but you can’t do enything about that…

      and the thing abaut bastogne was that they needed to re-enforce bastogne, and then they couln’t re-enforce eupen, so you can conquer it faster and

      posted in Axis & Allies: Battle of the Bulge
      K
      kloek107
    • RE: Frimmel's Axis Strategy Article

      I agree that its not very simple (to take eupen and the city’s), but if they fortify eupen then, verviers lies open for a big tank blitz, and if they protect that to than liege lies open for a big tank blitz, if they then retreat they die  :wink:

      they yust can retreat after one round of combat, so if you kill them in that round of combat, what should be possible if you attack with 3 infanterie and 1 artillerie, only a bad dice can disrubt this…
      2 tanks (4 attack dice) should be able to kill the one infanterie, and if you dont attack the allied tank (part of 9th armourd division, near ST. vith) they can consume 2 supply’s in one turn, if you dont have it then you’ve lost the supplys, because the truck can move it, but you can disrupt this by attack clervaux with 2nd panzer division and the 26th volksgrenadier divison and then bliz with 2nd panzer lehr forward, so you stand yust 1 hex away from bastogne then he will move men to bastogne to defend it, then you still can get the supplys, it won’t be 8 i think but it are a least supplys :-D

      and about eupen, if you stand one hex away from bastogne (explaned above) then they won’t move all men to defend that, there will be a lot of men in eupen, but with the 2nd turn re-enforcements you will be able to kill them

      posted in Axis & Allies: Battle of the Bulge
      K
      kloek107
    • RE: Frimmel's Axis Strategy Article

      hello, iam new :lol:

      but now to the point, firtst of all your strategy is helpfull, but i prefer to do with the german a line up attaks (all move forward, exept eupen, there you’ll have to get as soon as possible an army (turn 2 or 3 is good enough , this needs that you move all your tanks to eupen and take the 3 city’s there, line your men up to the rivers, and then youll move your men, in a- hex - not hex position, that is that you move on one hex your men, the next not so that the airplanes can’t do you anything  :wink:) but that’s not really what i wanted to say, you can take with ease some supply (mabye you its al ready know or its not legaly) but when you start (with te germans) you can take a few supply’s here’s what to do

      1. move your 18th and 62th volksgrenadier divisions forward to attack the 106th infanterie divison, you can win this with ease
      2. move your tanks (116th panzer division) with a blitz to attack ST. vith
      3. you have now 8 supplys more  :-D :-o
      4. you have now a 4 point victory city!! :-o :wink:

      i haven’t seen this, but please say when it is

      grtz

      kloek107

      posted in Axis & Allies: Battle of the Bulge
      K
      kloek107