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    K
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    Topics created by kdfsjljklgjfg

    • K

      A few questions
      Axis & Allies: Battle of the Bulge • • kdfsjljklgjfg

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      Krieghund

      @kdfsjljklgjfg:

      German units from Hex A and Hex B are attacking Allied units in Hex C. Does only 1 supply need to be paid because there is only one target hex, or does there need to be one supply paid for each hex that is targeting it?

      One Supply must be paid for each hex that is activated to attack.  Note that the attacks from the two hexes are carried out separately.

      @kdfsjljklgjfg:

      If a hex is activated for movement, do tanks in the zone need only one more supply, and the hex is activated for all movement and blitzing? Or are the tanks two extra on top of the original cost?

      One Supply is paid to activate the hex for movement, and a second is paid to allow blitzing, for a total of two.

    • K

      Jedi Mind Tricks?
      House Rules • • kdfsjljklgjfg

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      S

      @Gargantua:

      Sometimes i’ll point out to the wife some potential conquest that really isn’t my intended target, to get her thinking about my potential attack lanes so that she divides her attention from attacking me and defending herself

      Wow Salan! You beat your wife?

      constantly…

      that sounds so wrong!

    • K

      Largest single turn IPC Increase?
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      knp7765

      Hey Jen, I know what you mean about those fluky AA Gun successes.  I once had a Sealion go very bad for me because of that.  I went in with 2 fighters, 3 tacs and 1 bomber.  The dang British AA Gun killed 1 fighter, 2 tacs and the bomber.  2/3 of my airforce whacked out just like that.

      So the way you guys play Japan is more or less as fodder for the Allies so less pressure is on Germany/Italy so that they might win in Europe?  You don’t try to have Japan win on the Pacific side?  Some people have said that if USA goes mostly for Europe, then it is somewhat easy for Japan to get their 6 victory cities and win the game for the Axis.  If USA goes all Pacific, then Japan is probably doomed anyway and best choice would probably be to try and tie up US forces as long as possible so Germany can take down Russia.  However, if you see US going heavy in the Atlantic, don’t you want to try to win with Japan?

    • K

      Randomization system
      House Rules • • kdfsjljklgjfg

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      K

      Well since the income is changed, that hardly matters. In the end, we just felt that their position on the board works out better as a major than a minor.

    • K

      Fresh Slate Restart?
      House Rules • • kdfsjljklgjfg

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      M

      @oztea:

      This might work, very well actualy, if all placements are written down in secret. (So that you have to prepare for any eventualities)

      And also an IPC Cap per territory
      Something like: No more than a 50% IPC increse from what starts there (or even a 100% IPC increse)

      If players do this in secret….then you wont see gamble placements like all UKs stuff in the med.
      Because italy might exhange some land units for 2 more fighters in south Italy and another boat and combine its fleet.

      This rule would need to be tweaked a little bit to allow players to place units in their starting territories that did not originally start with any units. For instance, if GB wanted to stock Africa with more units, or if Chana wanted to move around its starting infantry.

    • K

      Egyptian Lockdown
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      C

      While I am always ready for gambling attacks, as they make the game more interesting, you must always ensure your defenses are secure.

      Never sacrifice the strategic locations unless a more strategic position is being threatened. In this case, London must be held against potential sea lion.

      Build planes first turn, as they defend against sea lion, and also can be used later in the Mediterranean very easily.

    • K

      US Vs World
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      Variable

      @Variable:

      It would last about as long as your post in this forum. Needs to go to Variants forum…

      …um, yeah.

    • K

      Paintball Thread
      General Discussion • • kdfsjljklgjfg

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      cminke

      im looking for someone selling a tm-15 or a bt delta elite

    • K

      Philippine Minor, a good idea?
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      K

      It seems every time I get a good idea, I’m forgetting about a rule….

    • K

      Crazy Moves
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      R

      Russia building a massive airforce then sinking the home fleet of Japan(mostly) allowing the USA to pretty much walk into the Japan and take it. Btw…Russia didn’t share this plan with the other allies they just did it lol.

    • K

      ABattleMap
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      T

      Func has it programed so its worth only 3. Also if playing E 30 with it you just have to always add 2 to the No

    • K

      New Global Strategies
      Axis & Allies Global 1940 • • kdfsjljklgjfg

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      B

      Its not a matter of quickly taking over america.  If the US is 100% devoted to building units to defend against Japan, the Germans should finish off Russia.

      And really, if japan can just place 1 more unit in alaska than the US can build, eventually…

    • K

      Early Release
      Axis & Allies Europe 1940 • • kdfsjljklgjfg

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      W

      I was able to get Pac a day early. I was going to call the store tomorrow (Friday) to see if they got Euro it yet.

    • K

      Oil
      Axis & Allies Europe • • kdfsjljklgjfg

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      LuckyDay

      Right, and they aren’t extra IPCs, they come out of the Allies pockets.

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