Do you want to move for France or should I skip them?
–Jeff
Do you want to move for France or should I skip them?
–Jeff
Ok I think it’s your turn, no rush.
–Jeff
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Syria to Iraq
Germans take Iraq from Russians
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Persia
Germans take Persia from Russians
3 artilleries moved from Ukraine to Bryansk
8 artilleries and 9 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 transport moved from 98 Sea Zone to 97 Sea Zone
I am swamped again at work, will try to send back a turn this weekend. Have another bid Tuesday, then should have more free time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 aaGuns, 2 armour, 9 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 3 fighters, 63 infantry, 6 mech_infantrys and 3 tactical_bombers
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 23 infantry and 1 tactical_bomber
Caucasus : 2 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 69 / 94
Russians : 31 / 31
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Sorry if I hurt your feelings with my feedback about your ranking system.
I wasn’t trying to fingerpaint on your Picasso.
It’s better and more work than anything I’d do.
–Jeff
The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
Matt,
Probably will be off line until this weekend.
Work is bogging me down.
Thanks,
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to France
Place Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 artillery and 4 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 9 infantry
Bryansk : 1 armour
Smolensk : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 62
Russians : 19 / 25
Japanese : 71 / 75
Americans : 52 / 72
Chinese : 3 / 5
British : 32 / 34
UK_Pacific : 5 / 2
Italians : 18 / 22
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am reading and comprehending it.
I had pure motives at the time. I don’t think I did anything wrong. I was a giant favorite to kill both air units in like the first round. I got diced.
As I said it seems unfair to use hindsight now. I can see your point but I made all my decisions using common sense.
I think we should re-roll it here from your decision point, to be sure you’d really lose the mech instead of the bomber.
I wouldn’t have personally without knowledge of the defense roll, knowing a second round of attack is coming. But you say you would have.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Southern France
1 armour moved from Samara to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 1 : 2/4 hits
Americans roll dice for 2 armour in Normandy Bordeaux, round 1 : 1/2 hits
1 mech_infantry owned by the Italians and 2 armour owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 armour
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 1 : 1/3 hits
Americans roll dice for 1 armour in Southern France, round 1 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Malta
Italians attack with 1 artillery
British defend with 1 aaGun
1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to France
1 infantry moved from Algeria to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 cruiser and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for Italians :
Malta : 1 flag, 1 artillery
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 fighter
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Tambov : 1 flag
Samara : 1 flag
96 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 63 / 90
Russians : 6 / 7
Japanese : 57 / 63
Americans : 63 / 88
Chinese : 3 / 4
British : 35 / 40
UK_Pacific : 5 / 2
Italians : 24 / 29
ANZAC : 15 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
I forgot we were having this issue, been working too much.
I don’t understand your argument. I assumed I would do the follow up attack rd 2 as I was a huge favorite so I did std max defense. Then you got the unexpected 2 def hits. So I chose to retreat. I was not intending to retreat when I chose your bomber. You want me to leave your bombers to the end of battles where you are a big underdog?
I mean it was a 99% percent battle I was doing on autopilot that got diced. You want me to give you causality choices at every little battle? This game is slow enough as it is.
I mean isn’t it unfair with knowledge of the retreat to then choose your casuality now with perfect hindsight?
If you want to go back to the point of the attack to choose your casualty and re-roll from there that is fine with me.
Sorry bad week for me at work. I will probably be off line until the weekend after this move.
Thanks for your patience,
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 45 / 62
Russians : 14 / 28
Japanese : 57 / 56
Americans : 65 / 93
Chinese : 2 / 4
British : 37 / 43
UK_Pacific : 7 / 0
Italians : 19 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Shantung : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 artillery, 2 fighters and 3 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 2 transports
20 Sea Zone : 1 flag
6 Sea Zone : 1 fighter
54 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 45 / 62
Russians : 14 / 28
Japanese : 57 / 56
Americans : 65 / 93
Chinese : 2 / 4
British : 37 / 43
UK_Pacific : 7 / 0
Italians : 19 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry bad week for me at work. I will probably be off line until the weekend after this move.
Thanks for your patience,
–Jeff
How would you have known you’d get those def hits? You were only supposed to get one. Of course you’d choose max def for the second round of my attack with Italy?
I may have used the kamis, not sure. If I didn’t shoot one at each boat.
No scramble
–Jeff
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Celebes : 1 flag
Production/PUs Summary :
Germans : 45 / 62
Russians : 14 / 28
Japanese : 57 / 56
Americans : 68 / 93
Chinese : 2 / 4
British : 38 / 43
UK_Pacific : 7 / 0
Italians : 15 / 11
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.931
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29
Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.850
Median : 2.500
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20