Sorry Andy, apparently I launched my bombers without loading them for battle. It took a suicide charge from my infantry to seal the deal….At least Japanese troops can hit ;)
Posts made by JamesAleman
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RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
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RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Libya to Tunisia
Italians take Tunisia from British
1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,4
Italians collect 12 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Libya to Tunisia
Italians take Tunisia from British
1 mech_infantry moved from Libya to Tunisia -
RE: JamesAleman(axis)vsWheatbear(Allies +8)
During my combat, I forgot to move the pieces in Africa. I edited control of Belgian Congo in order to move into it during Non combat with an infantry. It was empty. Since I forgot to move them, you can prohibit that move if you like. If so, just edit it to join the artillery and drop my PU’s by 1.
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RE: JamesAleman(axis)vsWheatbear(Allies +8)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from FrenchCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 cruiser
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 aaGuns, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 infantry moved from Libya to Tunisia
1 infantry moved from Kenya to Belgian Congo
1 artillery moved from Kenya to Italian SomalilandPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
RE: JamesAleman(axis)vsWheatbear(Allies +8)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French -
RE: Operation Dark Skies JamesAleman(axis) vs Allweneedislove
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Rostov
2 infantry moved from France to Northern Italy
4 aaGuns moved from France to Northern Italy
1 armour, 1 bomber, 9 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to France
1 armour moved from Northern Italy to FrancePlace Units - Italians
3 mech_infantrys placed in Rostov
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5,5,4,2,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
RE: Operation Dark Skies JamesAleman(axis) vs Allweneedislove
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
6 fighters and 4 tactical_bombers moved from Japan to Manchuria
2 bombers moved from Anhwe to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
3 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 5 artilleries and 5 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 4 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 9 infantryNon Combat Move - Japanese
2 bombers moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
6 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Sikang to TsinghaiPlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 harbour placed in Okinawa
3 infantry placed in French Indo China
1 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Japanese collect 55 PUs (6 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Turning off Edit Mode -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
6 fighters and 4 tactical_bombers moved from Japan to Manchuria
2 bombers moved from Anhwe to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 artillery moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
3 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
2 artilleries moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
Focus on the new kid, I’ll take care of the game ;) The bombers can go either direction Andy, so 3 is fine.
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RE: Operation Dark Skies JamesAleman(axis) vs Allweneedislove
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to 5 Sea Zone
4 carriers, 3 destroyers, 6 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4
Japanese collect 20 PUs (11 lost to blockades); end with 20 PUs total -
RE: Operation Dark Skies JamesAleman(axis) vs Allweneedislove
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Rostov
2 tactical_bombers moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Tambov
2 bombers moved from Southern Italy to Tambov
1 bomber moved from Southern Italy to Volgograd
4 bombers moved from Southern Italy to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Southern Italy to Szechwan
3 bombers moved from Kweichow to Japan
1 bomber moved from Volgograd to Bryansk
2 bombers and 1 tactical_bomber moved from Tambov to Bryansk
2 tactical_bombers moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Bryansk
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 bombers moved from Russia to Bryansk
2 fighters moved from Russia to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
Regrettably, we’ll need to wait for your intercept order:
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Do you wish to intercept with 4 Russia and 2 UK fighters versus 2 fighters and 4 bombers?
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What is your order of loss for Nationality of fighters lost if you do intercept?
As you can see, Germany is not in a hurry, we just need to place 12-15 units a turn on the board and see what happens in 3-4 turns now that we have this “extra” money ;)
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RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Rostov
2 tactical_bombers moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Tambov
2 bombers moved from Southern Italy to Tambov
1 bomber moved from Southern Italy to Volgograd
4 bombers moved from Southern Italy to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
RE: JamesAleman(axis)vsWheatbear(Allies +8)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
4 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from Kwangsi to Manchuria
1 aaGun moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
2 bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 carrier placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
RE: JamesAleman(axis)vsWheatbear(Allies +8)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
4 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan -
RE: Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
Unable to move them either. Just move out of India during combat, them delete them a later phase. Just add the West india units before combat move…