TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 armour; Remaining resources: 5 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Belorussia to West Russia
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Algeria to Libya
1 armour moved from Bulgaria Romania to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Baltic States to West Russia
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from France to Poland
2 armour moved from Germany to Belorussia
2 infantry moved from Poland to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Northwestern Europe to Poland
1 infantry moved from Northwestern Europe to France
3 infantry moved from Germany to France
1 armour moved from Italy to Poland
1 fighter moved from Bulgaria Romania to Caucasus
1 fighter moved from Poland to West Russia
1 fighter moved from Germany to West Russia
1 bomber moved from Germany to Caucasus
Combat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in West Russia
Germans attack with 3 armour, 2 fighters and 3 infantry
Russians defend with 1 armour, 2 artilleries and 4 infantry
Germans roll dice for 3 armour, 2 fighters and 3 infantry in West Russia, round 2 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 3/7 hits, 2.50 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Germans roll dice for 3 armour and 2 fighters in West Russia, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in West Russia
Germans roll dice for 2 armour and 2 fighters in West Russia, round 4 : 4/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 armour, 2 artilleries and 4 infantry
Battle in Karelia S.S.R.
Germans attack with 6 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
AA fire in Caucasus : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 4/10 hits, 3.83 expected hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Caucasus, round 3 : 5/8 hits, 3.50 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 fighter in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Belorussia
1 bomber moved from Caucasus to Belorussia
2 fighters moved from 7 Sea Zone to France
2 fighters moved from West Russia to Belorussia
Place Units - Germans
6 armour placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : -0.33
Americans : 0.33
Russians : 0.50
AA fire in Caucasus : : -0.50
Savegame