Interesting thoughts, CWO. I’ve played a couple of times with a mix between normal rolling and LL, which was also quite good.
Before each battle (but not each round) both players decide whether they fight with normal dice rolling, or LL. So if your Major IC is being raided by 5STR, you can decide to roll 5@1 or 1@5 with your AAA.
I can understand why people want to play with dice, but playing with LL is ofc the best way if you want to play the opponent (or a certain tough strategy), and playing no LL = playing the dice.
Just consider the opening battles, playing with dice. I have seen it way too often that Germany looses the battle of Paris (or gets a Pyrrhic victory there) and/or the same with SZ110. Just for the nitpickers: NO, Germany has not been a fool sending in too few units to these battles. If this happens to Germany, they have lost the game already unless a similar catastrophe happens to the allies, which is completely out of the player’s hands. Assuming two players of a reasonable level. Iow: the dice dictates the winner of such games and not the players. And there are many more examples.
I remember a funny topic on this forum but I can’t find it right now. I believe it was called something like ‘tales of the worst dice ever’. If you read that topic, you will understand how a complete idiot can defeat the A&A god (whoever that is) if the dice decided so.
The bottom line: yes, it is ‘all in the game’ (well, in A&A anyway), but dicerolling only means that you are playing your opponent if dice roll within the normal range. The extremer the deviations, the lesser your opponent matters. And, knowing statistics, very extreme results do not necessarily mean that they happen only very rarely. I know people that roll very, very bad. Always. It is just no fun being them and play a game (any game) with dice…