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    ImperialDefence

    @ImperialDefence

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    Location Indianapolis, Indiana Age 18

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    Posts made by ImperialDefence

    • RE: Gencon 2016 - G42 Tourney - National Championship

      Siparo, Roger and I are looking forward to eventually playing both you and Dave. Congrats on the tournament victory and making GenCon. Here’s to many more!

      That being said, the semifinals with James and Jason was one of the most intense and close matches I’ve ever played. It truly came down to the ANZAC’s one and only attack (failing) on Turn 7. I don’t mention that to minimize their victory by any means. It was an epic game and they deserved to advance. All that being said, it was great to go out for drinks with lots of players throughout the Con.

      I’m looking forward to the Tennessee events this autumn, NashCon 2017, Origins 2017, GenCon 2017, etc.

      posted in Events
      ImperialDefence
    • RE: #FMGCon2014 - September 6-7, Canada - Photos are up

      I think he was insinuating that Gen Con is the fat, ugly girl.

      I’d like to come to this too some day but would have to think out lodging, etc.

      I live in Indy, so GenCon, Spring Gathering, Origins, and, now, the Battle of Tennessee work the best.

      posted in Events
      ImperialDefence
    • RE: Battle of Tennessee Axis & Allies Tournament

      I’m happy to say fine things about Jake because the last three times I’ve played him in Global 1942 he has called it in our favor.  😄 😉

      He is a great guy and gave me lift back to Indiana after the Battle of the Tennessee.

      Overall, it was a great event and should be positioned to grow in the coming years. I will be back!

      posted in Events
      ImperialDefence
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      No.  Someone out there has already amended the setup and it is downloadable.  As far as I could tell it was and is accurate.  I don’t have it because my playing partner always hosts our TripleA games.  I would assume he downloaded it from the normal sourceforge, or whatever it is, site.

      posted in Axis & Allies Global 1940
      ImperialDefence
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      No problem regarding the game report.  I felt compelled to post since I read so much vitriol regarding the G1942 setup earlier in this thread.  Having played 1.5 games online through TripleA and now two actual, live games, I will go on the record and say I am a definite fan.  Of course, I will still play G1940 from time to time, but this adds another dimension to the game and eliminates any powers having to sit and wait.  I would say G1942 is a definite must if you have a lot of people playing on both sides, Axis and Allies.  This way the American and Soviet players don’t nod off due to boredom and inactivity.

      For confirmation, the TURN ORDER IS (with starting income in parentheses):

      USSR (29)
      Japan (48)
      USA (50)
      CHINA (12)
      GERMANY (54)
      BRITISH EMPIRE (31 Euro; 10 India)
      ITALY (10)
      ANZAC (10)
      FRANCE (0)

      The National Objectives are the same.

      posted in Axis & Allies Global 1940
      ImperialDefence
    • RE: NEW- Official Global 1942 version of the game- by Larry Harris

      The Global 1942 setup had a tourney at this past weekend’s GenCon.

      I have to say it’s quite different, especially in terms of the turn order.  However, I must say I really enjoyed it and will probably prefer playing it over Alpha +3 1940.  My gaming partner and I played twice and won twice as the Allies.  Both times he was the USSR, USA, and China whilst I was Britain, ANZACs, and France.  In the first game we were given a bid of 10 IPCs; we put a British tank in Egypt and a British artillery in Burma.  The second time we were given a bid of 8 IPCS; we kept the artillery in Burma and put an artillery in Egypt instead of the tank.

      I found the Japanese are very powerful and demand almost the full attention of America’s first 1-2 buys.  If Japan wants to truly threaten taking BOTH Sydney and Hawaii, it can, but it must almost ignore India in terms of purchases.  In the first game Sydney was lost but America was very well positioned to take it back whilst British India was starting to roll and liberate much of China.  In the second game Japan never took a victory city; it first lost Hong Kong and then Manila.  The game was called after that, especially since the Soviets were on German original territories and the British had taken the Balkans–despite having London occupied by the Germans.  Since it’s quite difficult to threaten Sea Lion, I found Britain could devote almost all of its money toward Africa.  In both games I bought a factory for Egypt and sometimes shuttled troops from South Africa to India.  I paid for it in the second game when Germany did a late Sea Lion and BARELY took London.  He paid for it, however, as the Soviets were soon knocking.

      I would NOT say the 1942 setup is faster or accelerated in terms of how much time you will sit and play the game.  Instead, the benefit is that everyone is at war from the start, so for the American and Soviet players there is no buying and waiting.  Both games at GenCon were almost all-day affairs which could have been longer if one side had not decided to concede after careful deliberation.

      Next time, I would say the Allies deserve a bid of 6 IPCs to see how it unfolds.

      posted in Axis & Allies Global 1940
      ImperialDefence
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