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    Topics created by GuamSolo

    • GuamSolo

      Guam Gamers YGTE
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      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Baltic States to Poland 3 armour moved from Belarus to Poland 1 armour moved from Eastern Poland to Poland 1 armour moved from Eastern Poland to Poland 4 armour moved from Romania to Poland 1 fighter and 2 tactical_bombers moved from Bessarabia to Poland 2 fighters moved from Novgorod to Poland 1 infantry moved from Russia to Vologda Russians take Vologda from Japanese 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese 1 armour moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 1 armour moved from Ukraine to Caucasus 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Belarus to Eastern Poland 1 armour moved from Ukraine to Romania 1 armour moved from Romania to Yugoslavia Russians take Yugoslavia from Germans 1 armour moved from Yugoslavia to Bulgaria Russians take Bulgaria from Germans Combat - Russians Battle in Poland Russians attack with 9 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 6 infantry Russians roll dice for 9 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Poland, round 2 : 7/16 hits, 8.00 expected hits Germans roll dice for 6 infantry in Poland, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 8 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 6 infantry Battle in Caucasus Russians attack with 2 armour and 5 infantry Japanese defend with 2 fighters Russians roll dice for 2 armour and 5 infantry in Caucasus, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Japanese: 2 fighters Trigger Allies Pro-Axis Objective: Setting switch to true for conditionAttachment_Allies_Pro-Axis_Objective_Switch attached to UK_Pacific Non Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Poland to Novgorod 1 aaGun moved from Bessarabia to Romania 1 aaGun moved from Belarus to Eastern Poland 1 infantry moved from Tambov to Volgograd 1 infantry moved from Archangel to Novgorod 1 infantry moved from Smolensk to Archangel Place Units - Russians 2 armour and 1 fighter placed in Romania 1 mech_infantry placed in Volgograd 1 artillery placed in Volgograd 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 1 infantry placed in Volgograd 1 artillery placed in Russia Turn Complete - Russians Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Warsaw and all 3 original pro-axis neutral territories on the board. Russians collect 44 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs

      Combat Hit Differential Summary :

      Germans regular : 1.67 Russians regular : 0.17

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      Guam Group YGTE 2nd trial
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      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8 Purchase Units - British British buy 4 fighters; Remaining resources: 8 PUs; Combat Move - British 4 fighters moved from United Kingdom to Germany 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Germany Combat - British Battle in Holland Belgium Battle in Germany British attack with 5 fighters Germans defend with 3 aaGuns, 3 artilleries, 2 bombers, 1 factory_major, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers Germans roll AA dice in Germany : 1/5 hits, 0.83 expected hits 1 fighter owned by the British lost in Germany British roll dice for 4 fighters in Germany, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 3 aaGuns, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Germany, round 2 : 10/21 hits, 7.50 expected hits 2 aaGuns owned by the Germans and 4 fighters owned by the British lost in Germany Germans win, taking Holland Belgium from Germans with 1 aaGun, 3 artilleries, 2 bombers, 1 fighter, 11 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -40 Casualties for British: 5 fighters Casualties for Germans: 2 aaGuns Non Combat Move - British Place Units - British 4 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 40 PUs Objective British Colonies: British met a national objective for an additional 5 PUs; end with 45 PUs Objective British Commonwealth: British met a national objective for an additional 5 PUs; end with 50 PUs

      Combat Hit Differential Summary :

      Germans AA : 0.17 Germans regular : 2.50 British regular : 0.00

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      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

      Game History

      Round: 8 Purchase Units - Americans Americans buy 4 armour, 2 bombers and 4 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 destroyer moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 cruiser moved from 104 Sea Zone to 105 Sea Zone 1 cruiser moved from 104 Sea Zone to 110 Sea Zone 2 aaGuns, 3 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 armour, 3 bombers, 4 fighters and 1 mech_infantry moved from Tobruk to Alexandria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 5 armour moved from Eastern United States to 101 Sea Zone 5 armour and 5 transports moved from 101 Sea Zone to 104 Sea Zone 1 cruiser moved from 110 Sea Zone to 104 Sea Zone 1 cruiser moved from 105 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from New Brunswick Nova Scotia to Iceland Combat - Americans Battle in Greece Battle in 6 Sea Zone Americans attack with 1 destroyer Japanese defend with 2 carriers, 3 destroyers and 1 submarine Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win, taking Greece from Germans with 2 carriers, 3 destroyers and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Kiangsu Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Japanese defend with 3 armour, 7 artilleries, 1 factory_minor, 4 fighters and 15 infantry Americans roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/7 hits, 2.17 expected hits Japanese roll dice for 3 armour, 7 artilleries, 4 fighters and 15 infantry in Kiangsu, round 2 : 11/29 hits, 11.50 expected hits 3 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 fighters owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsu Japanese win with 3 armour, 7 artilleries, 4 fighters and 12 infantry remaining. Battle score for attacker is -28 Casualties for Americans: 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Battle in Alexandria Americans attack with 1 armour, 3 bombers, 4 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 3 bombers, 4 fighters and 1 mech_infantry in Alexandria, round 2 : 7/9 hits, 4.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 armour, 3 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Tobruk 4 fighters moved from Alexandria to Tobruk Place Units - Americans 4 armour and 2 bombers placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

      Combat Hit Differential Summary :

      Americans regular : 2.83 Italians regular : -0.33 Japanese regular : 0.33 Germans regular : 1.33

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    • GuamSolo

      Solo vs. Fade Logan - Global 40
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      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6 Purchase Units - Russians Russians repair damage of 6x factory_minor; Remaining resources: 42 PUs; Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Baltic States to Poland 1 infantry moved from Baltic States to Poland 1 tactical_bomber moved from Karelia to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery moved from Eastern Poland to Slovakia Hungary 1 armour moved from Ukraine to Romania 1 infantry moved from Eastern Poland to Romania 1 artillery moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 2 armour, 1 artillery and 4 infantry moved from Caucasus to Turkey 1 armour moved from Volgograd to Northwest Persia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Caucasus 1 armour moved from Volgograd to Kazakhstan 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Novgorod to Finland 1 armour moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Baltic States 1 armour moved from Novgorod to Eastern Poland 1 infantry moved from Eastern Poland to Baltic States Combat - Russians Battle in Romania Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 armour and 2 infantry in Romania, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 armour and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Russians roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Romania, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Romania, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Romania, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Turkey Russians attack with 2 armour, 1 artillery and 4 infantry Italians defend with 1 armour Russians roll dice for 2 armour, 1 artillery and 4 infantry in Turkey, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Turkey Russians win, taking Turkey from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Poland Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 2 armour, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 4 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Northwest Persia Russians roll dice for 2 armour in Northwest Persia, round 5 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is -9 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Karelia to Novgorod 1 aaGun moved from Karelia to Novgorod 1 tactical_bomber moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Eastern Poland to Baltic States Place Units - Russians 1 armour and 2 mech_infantrys placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs

      Combat Hit Differential Summary :

      Italians regular : 1.67 Germans regular : -0.17 Russians regular : -4.00

      Savegame

    • GuamSolo

      Guam Solo vs. Hootie's Allies Global 40
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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 2 bombers moved from Japan to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Okinawa to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun, 1 artillery and 4 infantry moved from Manchuria to Jehol Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      Combat Hit Differential Summary :

      Chinese regular : 0.33 Japanese regular : -3.00

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    • GuamSolo

      Guam Solo's Allies vs. Axis of Evil Global 40
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      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France 1 tactical_bomber moved from 110 Sea Zone to France 1 fighter moved from 110 Sea Zone to France 1 artillery, 16 infantry and 2 mech_infantrys moved from Gibraltar to Spain 1 tactical_bomber moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany causes 13 damage total. Battle in France Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 4 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Casualties for Germans: 4 infantry Battle in Spain Americans attack with 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 artillery, 1 fighter, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 : 5/21 hits, 4.67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 : 3/20 hits, 4.50 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 artillery, 1 fighter, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Cleaning up after air battles Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Non Combat Move - Americans 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone Place Units - Americans 1 armour and 2 bombers placed in Norway 1 bomber and 9 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter moved from Tsinghai to Yunnan 1 artillery moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 artillery moved from Shensi to Szechwan 1 artillery moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to France 1 armour and 1 fighter moved from Normandy Bordeaux to France 6 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 3 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Caucasus to Ukraine 3 mech_infantrys moved from Volgograd to Ukraine 1 bomber moved from Egypt to Ukraine 1 infantry moved from Caucasus to Rostov 1 armour moved from Persia to Caucasus Combat - British Battle in Greece Battle in Ukraine British attack with 1 bomber and 6 mech_infantrys Germans defend with 1 factory_minor; Italians defend with 1 armour and 6 infantry British roll dice for 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 2/7 hits, 1.67 expected hits Germans roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 2.50 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine British roll dice for 1 bomber and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.33 expected hits Germans roll dice for 1 armour and 4 infantry in Ukraine, round 3 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Ukraine British roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Ukraine 1 bomber owned by the British retreated Germans win, taking Greece from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 6 mech_infantrys Casualties for Italians: 5 infantry Non Combat Move - British 1 bomber moved from Ukraine to Volgograd 6 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 98 Sea Zone 2 infantry placed in Egypt 2 armour placed in Persia 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,5,5,4,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry

      Combat Hit Differential Summary :

      Chinese regular : 1.17 Americans regular : -1.50 Japanese regular : -1.00 Defenders Fire, : -0.17 Germans AA : -0.33 Attackers Fire, : -0.33 Germans regular : 0.83 Neutral_True regular : -1.33 British regular : 1.00

      Savegame

    • GuamSolo

      Guam Solo's Allies vs. Axis of Evil Global 40
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      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Albania 1 armour moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 armour and 3 fighters British defend with 1 mech_infantry Italians roll dice for 1 armour and 3 fighters in Albania, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania Italians win, taking Albania from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 5 infantry moved from Northern Italy to Western Germany 2 fighters moved from Albania to Southern Italy 1 fighter moved from Albania to Northern Italy Place Units - Italians 1 armour and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

      Combat Hit Differential Summary :

      Italians regular : 1.00 British regular : -0.33

      Savegame

    • GuamSolo

      Pacific Island Showdown - OOB Global 40
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      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7 Purchase Units - Russians Russians buy 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Archangel to Baltic States 1 armour moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov 7 armour, 2 artilleries and 32 infantry moved from Russia to Bryansk 1 armour moved from Karelia to Baltic States 1 mech_infantry moved from Karelia to Baltic States 1 fighter moved from Russia to Baltic States 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Belarus 1 fighter moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 fighter moved from Russia to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 7 armour, 2 artilleries and 32 infantry Germans defend with 1 infantry Russians roll dice for 7 armour, 2 artilleries and 32 infantry in Bryansk, round 2 : 8/41 hits, 9.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 armour, 2 artilleries and 32 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 armour, 4 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour and 6 mech_infantrys Russians roll dice for 2 armour, 4 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 4/14 hits, 4.83 expected hits Germans roll dice for 4 armour and 6 mech_infantrys in Baltic States, round 2 : 6/10 hits, 4.00 expected hits 3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 3/8 hits, 3.83 expected hits Germans roll dice for 4 armour and 2 mech_infantrys in Baltic States, round 3 : 1/6 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Baltic States, round 4 : 6/7 hits, 3.67 expected hits Germans roll dice for 3 armour in Baltic States, round 4 : 2/3 hits, 1.50 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Baltic States Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 2 armour, 3 infantry and 4 mech_infantrys Casualties for Germans: 4 armour and 6 mech_infantrys Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Baltic States to Russia 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 fighter moved from Smolensk to Russia Place Units - Russians 2 tactical_bombers placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

      Combat Hit Differential Summary :

      Germans regular : 0.83 Russians regular : -0.00

      Savegame

    • GuamSolo

      Guam Elwells vs Guam Local Boys
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      Good game guys. I’ll spin up a new one.

    • GuamSolo

      Guam Solo's Allies vs. Gojira's Axis
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      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 bombers, 9 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 unit repaired. 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 infantry moved from Greece to 97 Sea Zone 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 4 bombers and 3 fighters moved from Siberia to Korea 1 bomber moved from Siberia to Japan 2 bombers moved from Siberia to Japan 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Greece to Germany Combat - Americans Air Battle in Korea Americans attacks with 7 units heading to Korea Japanese launches 2 interceptors out of Korea Attackers Fire, : 1/7 hits, 1.17 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Korea 1 fighter owned by the Japanese lost in Korea Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 9 damage total. Damaged units is as follows: airfield = 6, factory_major = 3 Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/4 hits, 0.67 expected hits Bombing raid in Korea rolls: 5,5,7,8 and causes: 20 damage to unit: factory_major Bombing raid in Korea causes 20 damage total. Battle in Normandy Bordeaux Battle in Denmark Battle in Southern France Cleaning up after air battles Non Combat Move - Americans 1 infantry moved from Gibraltar to Spain Americans take Spain from Neutral_True 5 artilleries and 3 infantry moved from Gibraltar to Spain 1 bomber moved from Germany to Norway 1 infantry moved from Greece to Turkey Americans take Turkey from Neutral_True 1 infantry moved from Norway to Sweden Americans take Sweden from Neutral_True 1 armour, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 3 bombers moved from Western United States to Siberia 4 bombers and 2 fighters moved from Korea to Siberia 2 bombers moved from Japan to Siberia 1 fighter moved from Alaska to Siberia 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to United Kingdom Place Units - Americans 2 bombers placed in Norway 8 infantry placed in Eastern United States 1 armour and 1 artillery placed in Greece 1 armour placed in Norway Americans undo move 1. 1 bomber and 1 infantry placed in Norway 1 bomber placed in Greece 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 destroyer; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 infantry moved from Hainan to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from 37 Sea Zone to Malaya 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 3 armour moved from Iraq to Eastern Persia 1 tactical_bomber moved from Eastern Persia to Burma 1 tactical_bomber moved from Burma to Yunnan 15 infantry moved from Burma to Yunnan 5 armour moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 infantry moved from India to Burma 2 infantry moved from Iraq to Persia 3 armour moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to Germany 3 armour moved from 113 Sea Zone to Germany 3 infantry moved from 113 Sea Zone to Germany 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Alexandria Combat - British Battle in Germany British attack with 3 armour, 1 bomber and 3 infantry Germans defend with 3 aaGuns, 1 artillery, 1 factory_major and 7 infantry Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits British roll dice for 2 cruisers in Germany, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 3 armour, 1 bomber and 3 infantry in Germany, round 2 : 4/7 hits, 2.67 expected hits Germans roll dice for 3 aaGuns, 1 artillery and 7 infantry in Germany, round 2 : 3/8 hits, 2.67 expected hits 3 aaGuns owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Germany British roll dice for 3 armour and 1 bomber in Germany, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in Germany British roll dice for 2 armour and 1 bomber in Germany, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 artillery and 4 infantry in Germany, round 4 : 1/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 1 armour owned by the British lost in Germany British roll dice for 1 armour and 1 bomber in Germany, round 5 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Germany, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Germany 1 bomber owned by the British retreated Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 3 armour and 3 infantry Casualties for Germans: 3 aaGuns and 6 infantry Battle in Yunnan British attack with 5 armour, 1 artillery, 15 infantry and 1 tactical_bomber Japanese defend with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber British roll dice for 5 armour, 1 artillery, 15 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/22 hits, 6.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/11 hits, 4.67 expected hits 4 infantry owned by the Japanese, 1 bomber owned by the Japanese and 6 infantry owned by the British lost in Yunnan British roll dice for 5 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Yunnan, round 3 : 6/16 hits, 5.17 expected hits Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3.17 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 2 artilleries owned by the Japanese and 4 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 5 armour, 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for British: 10 infantry Casualties for Japanese: 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber Battle in Malaya British attack with 1 fighter and 1 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Malaya to 37 Sea Zone 1 bomber moved from Germany to Sweden 1 tactical_bomber moved from Yunnan to Burma Place Units - British 1 cruiser and 2 destroyers placed in 80 Sea Zone 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in 39 Sea Zone change ownership: 1 destroyer

      Combat Hit Differential Summary :

      Japanese regular : 2.83 Japanese AA : -0.17 Defenders Fire, : 0.67 Germans AA : -0.33 Attackers Fire, : -0.17 Germans regular : -1.67 British regular : 0.33

      Savegame

    • GuamSolo

      how to play with more than two players
      TripleA Support • • GuamSolo

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      Thank you!

    • GuamSolo

      Guam Solo vs. Son
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      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs

      Combat Hit Differential Summary :

      Savegame

    • GuamSolo

      Scramble
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      GuamSolo

      @GuamSolo Man, posted this in the wrong place…

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      Game against AI crashes
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      @GuamSolo 👍

    • GuamSolo

      Where do I get the game ID and topic ID (#) to start a play by forum game?
      TripleA Support • • GuamSolo

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      @Panther Thanks - now I need to get my son to update his account on A&A. He hasn’t been on the site for several years being in college now and his email isn’t working. We can fix that one though.

    • GuamSolo

      Can't post game results
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      Panther

      @GuamSolo Great. Now enjoy gaming 🙂

    • GuamSolo

      scrambling?
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      Re: Guam Solo vs crockett36 G40.2 oob What about scrambling - I’ve seen some guys communicate with what’s app on some things, but don’t know if that’ll work because of time difference?

    • GuamSolo

      Does anyone want to DRIVE A TANK?
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      Gargantua

      There used to be an outfit in Calgary that allowed that.

      Of course they were using miles gear… AKA Lazer Tag.

      😉

    • GuamSolo

      How many players use house rules with regularity?
      House Rules • • GuamSolo

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      Der Kuenstler

      @knp7765:

      @Der:

      We play where subs do not attack one another or have any effect on one another on the map or on the battleboard.

      What if you have a naval battle involving two large fleets with subs on both sides?

      You just say “subs can’t hit planes OR SUBS” and play it out. If there ends up being only subs left, the battle ends - put the subs back out on the map.

      1945 February 6- The Royal Navy submarine Venturer became the only submarine to sink another submarine while they were both submerged when she sank U-864 off Norway. In all the naval action of the whole world war this only happened once! I think you could say realistically it shouldn’t happen on the scale od Axis and Allies.

      As far as limiting the subs, IMO they should be limited. Their primary role historically was convoy raiding, and they now only cost 6 IPCs.

    • GuamSolo

      Classic Strategies Die Hard
      Axis & Allies Global 1940 • • GuamSolo

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      GuamSolo

      Good suggestions, except it leaves me wondering about Japan putting some, even a little, pressure on Russian.  Like I said before, it is in my DNA to squeeze Russia with the Axis.  It may be that your suggestions are the best route for Japan but including a smaller invasion of East Russia.

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