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    GrimJesta

    @GrimJesta

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    Latest posts made by GrimJesta

    • RE: Stupid Veteran Tiger!!!

      Keep in mind that the game’s units are balanced out using the “Objective” in mind, not “Kill Everything”. The game ceases to be balanced that way, since the Vet. Tiger, despite being awesome, can still be delayed from getting to the objective, or at least disrupted and unable to contest it. The game isn’t set up for “kill everything” games. That’s part of your problem.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: DL's URR v1.1

      @Der:

      JCHANGES UP FOR DEBATE

      88mm Flak - should it have Relocate 1 for playability purposes?

      Covering Fire - should this SA require a hit to function?

      I don’t think the Flak 88 should have relocate. But I’m a stickler for the historical aspect of the thing, that once it was set up it took a little while to break down. But it’s also a matter of scope: I mean, relocating artillery (even with veteran crews) should be beyond the time-scope of the game, but it isn’t… so I guess the Flak 88 should relocate 1 if the other big guns can do it.

      But covering fire is iffy. You’re not rerally trying to hit; you’re spraying an area and forcing the enemy to keep their heads down. So my vote is keeping it as is.

      Thus far everything is looking good, DL.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: I can't beat this army.

      I was just going to mention using Flamethrowers. Evil minds think alike.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Set IV gets a run

      DJ, you seen to be echoing alot of concern I’ve heard elsewhere about the Veteran Tiger and the Heroes.

      nods sagely

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Mu SU-85 is molded with SU 26

      ARGH! You said the “H” word!  [Vader Impersonation] NoooOOOooooOOOOoooooOOOOooo!!!

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Mu SU-85 is molded with SU 26

      But if I didn’t get my hopes up how could WotC dash my dreams upon the jagged rocks of reality? And that’s what they do; I mean look  at what they did to D&D…

      :roll:

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Questions

      The Partisans would get Defensive fire rolls if the tank moved to an adjacent hex… There’s no reason why the tank couldn’t move away though as long as it was on it’s own movement/assault phase- it can’t move away when it isn’t it’s turn (I’m not sure what you’re asking here).

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Mu SU-85 is molded with SU 26

      That pissed me off about set III actually. I hope set IV has the names on the bottom again.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: Axis & Allies Miniatures Set 4: D-Day

      I think the fortifications look like poo’. I absolutely love the rules for them, but I hate the barbed wire model especially. I know they can’t do much better at that scale, but I’ll be making my own.

      What do you suppose those two infantry models are? I have my theories, but they’re shaky.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta
    • RE: What Army do you play? How many points do you have total?

      When I first got into the game I promised myself and my GF that I wouldn’t spend alot of cash on the game, so I haven’t bought more than 3 or 4 boosters for set 1, maybe 3 for set 2, and only 2 boosters for set 3, along with two starter packs (I wanted more terrain maps and counters, and basic rank and file). I did alot of trading too.

      So my main two armies are the Germans and the Americans, with the British very close to them. I probably have a pool of 700 points for the first two and around 350 for the Brits.

      -=Grim=-

      posted in Miniatures (Original)
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      GrimJesta