Posts made by gribble
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 factories, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 49 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 artillery moved from Fukien to 61 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 2 artilleries moved from 52 Sea Zone to Wake Island 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from 61 Sea Zone to 46 Sea Zone 3 fighters moved from 59 Sea Zone to 53 Sea Zone 1 carrier moved from 59 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 cruiser and 1 fighter British defend with 1 destroyer, 1 infantry and 1 transport Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 46 Sea Zone 1 transport owned by the British and 1 infantry owned by the British lost in 46 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer, 1 infantry and 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters Americans defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from Fukien to Kiangsu 1 infantry moved from French Indo-China Thailand to Fukien 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Suiyuan to Manchuria 1 carrier moved from 61 Sea Zone to 52 Sea Zone 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 carrier moved from 59 Sea Zone to 53 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 factory placed in East Indies 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.67 Japanese regular : 0.17 Japanese rolls : 0.00 British regular : -0.33
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 38 PUs; 1 techTokens; Germans buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 cruiser moved from 6 Sea Zone to 12 Sea Zone 1 submarine moved from 6 Sea Zone to 12 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 3 infantry moved from Poland to East Poland 1 bomber moved from Libya to East Poland 2 armour moved from Bulgaria Romania to East Poland 1 armour moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 fighter moved from France to Baltic States 1 fighter moved from Morocco Algeria to 12 Sea Zone Combat - Germans Battle in 12 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 37 Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport Casualties for British: 1 destroyer and 1 transport Battle in East Poland Germans attack with 2 armour, 1 bomber and 3 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour, 1 bomber and 2 infantry in East Poland, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 3 infantry Battle in Baltic States Germans attack with 1 armour, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 armour moved from Czechoslovakia Hungary to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 aaGun moved from Germany to France 4 infantry moved from Germany to Poland 1 fighter moved from Baltic States to France 1 fighter moved from Baltic States to Poland 1 fighter moved from 12 Sea Zone to Germany 1 bomber moved from East Poland to Poland Place Units - Germans 1 aaGun, 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans rolls : 0.00 Russians regular : 0.17 Germans regular : -2.83
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 artillery moved from 15 Sea Zone to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 2 infantry moved from Libya to Morocco Algeria 1 armour moved from Italy to France 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 transport; Remaining resources: 5 PUs; 1 techTokens; Combat Move - Japanese 2 fighters moved from 57 Sea Zone to 53 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 1 fighter moved from 57 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 2 fighters moved from 61 Sea Zone to Philippine Islands 2 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Japan to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 38 Sea Zone 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from French Indo-China Thailand to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to Fukien 1 infantry moved from 61 Sea Zone to Fukien 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Manchuria to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 2 fighters and 1 infantry in Philippine Islands, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 3 fighters Americans defend with 1 battleship Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 2 carriers moved from 57 Sea Zone to 59 Sea Zone 1 fighter moved from Philippine Islands to 61 Sea Zone 1 fighter moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Fukien to Manchuria Place Units - Japanese 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 29 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.67 Japanese regular : 1.67 Japanese rolls : 0.00 British regular : -0.33
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 9 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 artillery moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Poland to East Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 9 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 9 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 12 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 fighters in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 fighter in 2 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone British win with 1 transport remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour and 1 bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 armour, 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in East Poland Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 1 artillery and 2 infantry in East Poland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in East Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 5 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States 1 fighter owned by the Germans retreated Russians win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine 2 infantry moved from Germany to Poland 1 infantry moved from Norway to Finland 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Egypt to Libya 1 fighter moved from Baltic States to Poland Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.67 Germans regular : -2.83 British regular : 0.17
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RE: Gribble and Cardo Anniv 41 w/some house rules
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 7:52:34 PM
Savegame -
RE: Gribble and Cardo Anniv 41 w/some house rules
The game is pretty much done. We can continue if you think you can save the UK, but I think it’s pretty much done.
We can start another also. I do have one tweak I forgot: ships may enter sea zone 16, but only for Bulgaria/Romania.
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Germans spend 15 on tech rolls Germans roll 2,6,5,2 and gets 1 hit Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 80 PUs; 0 techTokens; Germans buy 6 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Norway to 6 Sea Zone 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 1 armour moved from Germany to East Poland 1 bomber moved from Germany to East Poland 1 bomber moved from Germany to Belorussia 1 bomber moved from Germany to Archangel 2 bombers moved from Germany to Russia 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 infantry moved from 1 Sea Zone to Eastern Canada Germans take Eastern Canada from British 1 artillery moved from 1 Sea Zone to Eastern Canada Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Rocket attack in Russia does 3 damage to factory owned by Russians Rockets in Karelia S.S.R. roll: 3 Battle in Belorussia Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 infantry in Belorussia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in East Poland Germans attack with 1 armour and 1 bomber Russians defend with 1 armour Germans roll dice for 1 armour and 1 bomber in East Poland, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 armour in East Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Archangel Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from East Poland to Germany 1 bomber moved from Archangel to Germany 1 bomber moved from Belorussia to Germany 1 bomber moved from Russia to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Germany to France 3 infantry moved from Germany to Poland 1 fighter moved from Northwestern Europe to Morocco Algeria 1 fighter moved from France to Gibraltar Place Units - Germans 8 infantry placed in United Kingdom 1 armour and 1 infantry placed in Karelia S.S.R. 5 armour, 2 fighters and 1 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Germans collect 2 PUs from War Bonds; end with 53 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.17 Russians AA : 0.67
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 fighters moved from 13 Sea Zone to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 bomber moved from Italy to Bulgaria Romania Combat - Italians Battle in Bulgaria Romania Italians attack with 1 armour, 1 bomber and 2 fighters Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Bulgaria Romania, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania Italians win, taking Bulgaria Romania from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Bulgaria Romania to Balkans 1 bomber moved from Bulgaria Romania to Italy 1 transport moved from 13 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Algeria 1 armour moved from Rhodesia to French Equatorial Africa 1 infantry moved from India to Persia 1 artillery moved from India to Persia 2 cruisers and 1 transport moved from 35 Sea Zone to 15 Sea Zone 1 battleship moved from 35 Sea Zone to 15 Sea Zone 2 infantry moved from Italy to Balkans Place Units - Italians 1 armour, 1 bomber and 1 infantry placed in India 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Stanovoj Chrebet from Russians Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia S.S.R. to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 cruiser moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from French Indo-China Thailand to Kwangtung 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 artillery moved from Buryatia S.S.R. to Soviet Far East 1 bomber moved from Manchuria to Soviet Far East Combat - Japanese Battle in Soviet Far East Japanese attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Soviet Far East, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 38 Sea Zone to 49 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 transport moved from 48 Sea Zone to 49 Sea Zone 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies 1 fighter moved from Kwangtung to Manchuria 1 bomber moved from Soviet Far East to Manchuria 1 fighter moved from 62 Sea Zone to Manchuria 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 35 Sea Zone to 49 Sea Zone Place Units - Japanese 1 carrier and 3 fighters placed in 62 Sea Zone 3 infantry placed in Manchuria 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Japanese rolls : 0.00 Russians regular : -0.33 British regular : -0.33
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 armour, 2 bombers, 6 infantry and 1 transport; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Northwestern Europe to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from 5 Sea Zone to United Kingdom 1 infantry moved from 6 Sea Zone to United Kingdom 1 artillery moved from 6 Sea Zone to United Kingdom 1 fighter moved from Northwestern Europe to United Kingdom 3 bombers moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Karelia S.S.R. to United Kingdom 2 infantry moved from Morocco Algeria to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to United Kingdom 1 infantry moved from East Poland to Bulgaria Romania 1 armour moved from East Poland to Bulgaria Romania 1 armour moved from Karelia S.S.R. to Belorussia 1 infantry moved from East Poland to Belorussia Combat - Germans Rocket attack in Russia does 1 damage to factory owned by Russians Rockets in Karelia S.S.R. roll: 1 Rocket attack in United Kingdom does 4 damage to factory owned by British Rockets in France roll: 4 Battle in Bulgaria Romania Germans attack with 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Belorussia Germans attack with 1 armour and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in United Kingdom Germans attack with 1 artillery, 3 bombers, 4 fighters and 3 infantry British defend with 2 aaGuns, 2 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 3 bombers, 4 fighters and 3 infantry in United Kingdom, round 2 : 5/11 hits, 5.00 expected hits British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 3/6 hits, 2.17 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in United Kingdom Germans captures 35PUs while taking British capital Germans win, taking United Kingdom from British with 1 artillery, 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 2 infantry Casualties for British: 2 armour, 1 artillery, 1 bomber and 2 infantry Non Combat Move - Germans 1 fighter moved from United Kingdom to France 1 aaGun moved from Germany to Northwestern Europe 1 artillery moved from Germany to France 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 2 fighters moved from United Kingdom to 6 Sea Zone 1 carrier moved from 5 Sea Zone to 6 Sea Zone 3 bombers moved from United Kingdom to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 armour, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 84 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -1.17 Germans rolls : 0.00 Russians regular : -0.50 Germans regular : 0.50 British regular : 0.83
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Belgian Congo to Italian Africa Italians take Italian Africa from British 1 armour moved from Italian Africa to Rhodesia Italians take Rhodesia from British 1 infantry moved from Trans-Jordan to Persia Italians take Persia from British 1 infantry moved from Trans-Jordan to 15 Sea Zone 1 artillery moved from Trans-Jordan to 15 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 15 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India 2 infantry moved from Gibraltar to 13 Sea Zone 2 infantry moved from 13 Sea Zone to France 2 artilleries moved from Italy to France Combat - Italians Battle in India Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun, 1 armour and 1 factory Italians roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Italians win, taking India from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in France Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 2 armour Italians roll dice for 2 artilleries and 2 infantry in France, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 2 armour in France, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians and 2 armour owned by the British lost in France Italians win, taking France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 2 armour Non Combat Move - Italians 1 armour moved from Italy to Balkans Place Units - Italians 1 bomber and 4 infantry placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -1.00
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 submarine moved from 59 Sea Zone to 56 Sea Zone 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 2 fighters moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from Australia to 39 Sea Zone 1 artillery moved from Australia to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone 1 artillery moved from 48 Sea Zone to New Guinea 1 infantry moved from 48 Sea Zone to New Guinea 1 infantry moved from Borneo to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 1 cruiser moved from 49 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 35 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 artillery moved from 35 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 2 infantry moved from Manchuria to Buryatia S.S.R. 2 artilleries moved from Manchuria to Buryatia S.S.R. 1 transport moved from 59 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Kiangsu to Fukien 1 artillery moved from Kiangsu to Fukien 1 bomber moved from Manchuria to Fukien Combat - Japanese Battle in India Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 aaGun, 1 factory and 4 fighters British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in India, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 4 fighters in India, round 2 : 1/4 hits, 2.67 expected hits 1 infantry owned by the Japanese and 3 fighters owned by the British lost in India Japanese roll dice for 1 artillery and 3 fighters in India, round 3 : 4/4 hits, 1.83 expected hits British roll dice for 1 fighter in India, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the British lost in India Japanese win with 3 fighters remaining. Battle score for attacker is 33 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 4 fighters Battle in Buryatia S.S.R. Japanese attack with 2 artilleries and 4 infantry Russians defend with 4 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Buryatia S.S.R., round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 artilleries and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 artilleries and 2 infantry in Buryatia S.S.R., round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Russians: 4 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 2 carriers, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 carriers, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 carrier and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 2 carriers, 1 destroyer and 1 transport Battle in New Guinea Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in New Guinea Japanese win, taking New Guinea from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Fukien Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Fukien, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Fukien 1 bomber owned by the Japanese retreated 1 artillery owned by the Japanese retreated to Kiangsu Chinese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Fukien to Manchuria 2 fighters moved from 56 Sea Zone to 59 Sea Zone 1 transport moved from 30 Sea Zone to 38 Sea Zone 1 fighter moved from India to French Indo-China Thailand 2 fighters moved from India to 35 Sea Zone 1 infantry moved from Manchuria to Kiangsu 1 armour moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 infantry placed in Manchuria 2 armour and 2 artilleries placed in Borneo 1 carrier and 1 submarine placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 0.17 British AA : -0.50 Japanese rolls : 0.00 Russians regular : -0.67 British regular : -1.33
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Poland to East Poland 1 armour moved from Ukraine to East Poland 1 fighter moved from Germany to East Poland 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Algeria 3 infantry moved from Karelia S.S.R. to Belorussia 1 armour moved from Karelia S.S.R. to Belorussia 3 bombers moved from Germany to Belorussia 2 infantry moved from 5 Sea Zone to Karelia S.S.R. Combat - Germans Rocket attack in Russia does 2 damage to factory owned by Russians Rockets in Karelia S.S.R. roll: 2 Rocket attack in United Kingdom does 6 damage to factory owned by British Rockets in France roll: 6 Battle in East Poland Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in East Poland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Belorussia Germans attack with 1 armour, 3 bombers and 3 infantry Russians defend with 2 armour and 2 infantry Germans roll dice for 1 armour, 3 bombers and 3 infantry in Belorussia, round 2 : 4/7 hits, 3.00 expected hits Russians roll dice for 2 armour and 2 infantry in Belorussia, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 3 infantry moved from Poland to East Poland 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Karelia S.S.R. to France 1 infantry moved from Northwestern Europe to France 1 fighter moved from Karelia S.S.R. to Northwestern Europe 3 bombers moved from Belorussia to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. Place Units - Germans 1 infantry placed in Karelia S.S.R. 1 aaGun placed in Germany 1 armour placed in Karelia S.S.R. 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.83 Germans regular : 1.83
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 carrier, 2 fighters and 1 submarine moved from 14 Sea Zone to 13 Sea Zone Combat - Italians Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 armour and 3 artilleries placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 artilleries, 2 cruisers and 4 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 fighters moved from 38 Sea Zone to Australia 1 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Brazil Japanese take Brazil from Americans 1 destroyer moved from 62 Sea Zone to 59 Sea Zone 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from 62 Sea Zone to Iwo Jima 1 fighter moved from Caroline Islands to 59 Sea Zone 1 infantry moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 bomber moved from Caroline Islands to Kiangsu 1 artillery moved from Fukien to Kiangsu Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 59 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 cruiser and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 59 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Kiangsu Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsu, round 3 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Iwo Jima Japanese attack with 1 fighter and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima 1 fighter owned by the Japanese retreated Americans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Australia Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun, 1 artillery and 1 infantry British roll AA dice in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Australia Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Australia, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery in Australia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters moved from Australia to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 bomber moved from Kiangsu to Manchuria 1 carrier moved from 62 Sea Zone to 59 Sea Zone 1 fighter moved from Iwo Jima to 59 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 cruiser placed in 62 Sea Zone 1 cruiser placed in 49 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : 0.67 British AA : -0.33 Japanese rolls : 0.00 British regular : -1.00
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Rockets Advance Activate Technology - Germans Germans activating Rockets Advance Purchase Units - Germans Germans buy 1 aaGun, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from France to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 bomber moved from Germany to Gibraltar 1 fighter moved from France to Gibraltar 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 1 fighter moved from Baltic States to Norway 2 infantry moved from East Poland to Ukraine 1 armour moved from East Poland to Ukraine 1 bomber moved from Germany to Ukraine 1 armour moved from Karelia S.S.R. to Norway Germans take Finland from Russians 1 infantry moved from Baltic States to Belorussia 1 artillery moved from Karelia S.S.R. to Belorussia 1 fighter moved from East Poland to Belorussia Combat - Germans Rocket attack in Russia does 3 damage to factory owned by Russians Rockets in Karelia S.S.R. roll: 3 Rocket attack in United Kingdom does 4 damage to factory owned by British Rockets in France roll: 4 Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Gibraltar Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 armour Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 armour in Gibraltar, round 2 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 bomber and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter and 1 infantry Casualties for British: 2 armour Battle in Norway Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 fighter and 2 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Ukraine Germans attack with 1 armour, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Gibraltar to Germany 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from Belorussia to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Ukraine to Germany 2 infantry moved from Poland to East Poland 3 infantry moved from Germany to France 4 infantry moved from Germany to Poland Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 aaGun, 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00 Russians regular : -1.17 Germans regular : 1.00 British regular : 1.67
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 2 fighters moved from 14 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to 14 Sea Zone 2 infantry moved from Italy to France 1 infantry moved from Italy to Balkans Place Units - Italians 1 submarine and 1 transport placed in 14 Sea Zone 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.67
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RE: Gribble and Cardo Anniv 41 w/some house rules
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to East Indies 1 infantry moved from 38 Sea Zone to East Indies 1 infantry moved from Okinawa to 60 Sea Zone 1 artillery moved from Okinawa to 60 Sea Zone 1 bomber moved from Borneo to 53 Sea Zone 2 fighters moved from 60 Sea Zone to 53 Sea Zone 1 cruiser moved from 60 Sea Zone to 53 Sea Zone 1 carrier moved from 60 Sea Zone to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 artillery moved from Borneo to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from 61 Sea Zone to Fukien 1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 fighter moved from Kiangsu to Burma 1 artillery moved from 37 Sea Zone to Burma 1 infantry moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to 48 Sea Zone 1 infantry moved from New Zealand to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 48 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 48 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 48 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 48 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Burma Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour, 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser and 2 fighters Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 0/4 hits, 2.17 expected hits Americans roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport Battle in East Indies Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Indies Japanese win, taking East Indies from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from 48 Sea Zone to 38 Sea Zone 1 bomber moved from 53 Sea Zone to Caroline Islands 1 fighter moved from 53 Sea Zone to Caroline Islands 1 fighter moved from Burma to French Indo-China Thailand Place Units - Japanese 4 infantry placed in Borneo 3 infantry placed in Manchuria 1 fighter and 1 submarine placed in 62 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Japanese regular : 0.17 Japanese rolls : 0.00 British regular : -1.17