hawaii is an interesting island, its in the middle of the pacific, it can strike mexico, panama, west coast, alaska, canada, japan, australia, etc. It might actually be a good idea to invade it first turn then use one of the bs’s to capture australia (to strike india after) and send the other bs and ac and sub if survived to destroy the american bs and transport.
Posts made by greensleeves
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RE: 1st turn Japanese attack on Hawaii
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RE: A&A europe and pacific adjustments
maybe removing some german armor from the initial setup will help as well as removing some russian defences, in that way german progress in russia will go slower and the atlantic will become gradually more important.
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RE: What's next
yeah i like the idea of diplomacy but the game’s military possibilities is weak, a combination of A&A and Diplomacy would be great.
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RE: When was the last A&A released
its damn hard to get those games in europe, im pretty sure you can get it at some shop in Dublin or some other big city in Ireland. I suggest searching on the internet, using google for example, to find a shop who sells it then order it from that shop or visit it.
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RE: A question to all…
how about giving him some additional troops to fight with?
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RE: We all know…
i think my russian attack on turn 2 against eastern europe kinda spices up the game. Germany has to defend itself long enough, to help Japan fighting its way into Russia. Usually ends up with a fight for moscow with the Japs devastated and germany defeated :smile:.
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RE: What's next
it should be like diplomacy, where you get to make the alliances, etc. In that way no game is the same.
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RE: Tried Japan without early IC's - only transports
US needs Russia to support an IC in Sinkiang, i nevertheless never build an IC in Asia when playing Allies. Id rather save the IPC’s to take Germany down as quick as possible. And losing an IC close to Russia is very dangerous.
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RE: Historicly accurate pieces
and the US and British gets the same pieces as in Europe?
[ This Message was edited by: greensleeves on 2001-12-29 11:02 ]
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RE: Tried Japan without early IC's - only transports
send the india transport to the french indo-china sea zone, japan can’t use the fleet at the carolines then to attack india.
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RE: How can the allies win in AAE?
attack the german armor :smile: Send all russian infantry into Belorussia and Ukraine. In that way you slow down germany enough for the allies to invade northern and part of western europe.
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RE: Favorite country
the good thing about the US is that they can get up to 8 infantry in Europe by turn 2.
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RE: How long do your board games usually last?
usually 2 or 3 hours :smile: I often play allies and try taking germany within 4 or 5 turns, which has never failed me sofar. Then Japan does a kamikaze on Moscow and loses all his forces in Asia. Then they give up :smile:
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RE: Tried Japan without early IC's - only transports
and your absolutely right Yanny, my allied strategy usually leads to a Japanese attack on Moscow which till now has never worked. Most players think they got a chance attacking with 12 tanks and fighters and only 8 infantry. But a russian defence of 17 infantry (must be possible) and 2 fighters can take down all the infantry first throw, then take out all the armor on second.
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RE: Tried Japan without early IC's - only transports
i only buy like 1 or 2 tanks when playing Japan in the game, usually all my IPC’s go to infantry. I think we’ve all seen Japan dieing because it had only fighters to fight russia with :smile:. Just be sure you keep a steady supply of infantry coming in.
And about the factories, i played with allies again today and japan build 3! factories in the first 3 turns. And when turn 4 started, he had only taken far east and china :smile:. I think factories are able to maintain a steady supply of infantry, building one should therefore take place on turn 3 or 4 when infantry is running low on the mainland. You can use the transports and battleships to conquer 3 territories a turn in the first few turns, won’t happen with factories.
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RE: What's next
Id like to see another expansion in which all the theatres are involved but more in detail then the original game or WaW.
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RE: What's next
anyone in here play “world in flames”, is that a good game?
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RE: Historicly accurate pieces
i think the tank battles in europe are not too great, there should be more territories so that a more dynamic gameplay is possible (like the battle for africa in the original game). I really love the look of the tanks though :smile:.
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RE: Tried Japan without early IC's - only transports
germany didnt build an ic in africa, i did (britain). even if they send 2 infantry into africa, they only have like 9 infantry left in Eastern Europe (even less if defending Western as well). With 19 infantry, 2 fighters and 4 tanks from karelia, russia can take up to 8 IPC’s worth of territory on turn 2. Which means 32 IPC :smile: