Posts made by GODLEADER
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RE: Technology
It the same tech of axis and allies advansed shiphard BB 20-3=17 AC 16-3=13 -3 is ok but an infantry -1 is upper super strong… this tech is for the naval unit.
In that case is just for infantry. -
RE: Technology
It not an alternative, if you buy 3 infantry you gain noting.
Test before critic an idea. -
RE: 94Canuck's Global 1940 Alpha +3 Setup Charts and Game Aids
Thanks is WOW…
But i need a strategic raid, battle strip
Is just an idea -
Little modif
In global game i made little modif.
1. german have the choise of build tiger tanks on turn 6, max of two on the map at the same time.
Att at 4 or less Def at 4 or less, do not blitz. Movement not combat of two.2. Russia have the choise of build Is2 tank on turn 9, max of four on the map at the same time.
Att at 4 or less Def at 4 or less, do not blitz. Movement not combat of two.3. Us at war build Marines, same rules as the first pacific game. Att at 2 or less, if is an amphibious assault. At
3 or less with one artillery. cost 4 max of 6 on the map. In the setup replace one us infantry at Hawaii by one marines.4. Jap i build is first Battleship in the game i build the Yamato.
Max one for the game. Att at 4 or less Def at 4 or less. 3 touch for destroy. One touch repair par turn.
If a jap fighter is present (not paired), if Att at 5 or less=bad aim at long distance.
(for jap i utilize the Kongo class for other Battleship). Cost 22 IPC5. Uk HMS Hood. The first battleship build in europe side. Cost 18 IPC.
The same stat of a normal battleship but in a battle if a german battleship is present i have only one hit
to destroy. Att at 4 or less Def at 4 or less, and two shot to destroy.6. German 88. in the second ed. german AAA have in def the choise of open fire on the planes of on tank.
One tank is the same rules of anti planes, i fires before the start of the battle. the german AAA cost 6 IPC.7. All normal artillery, in costal territory or island have on the first round of combat a Def of 3 or less.
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RE: House Rule for Subs
But is not the real mov of ww2 sub, for modern sub no probleme is a good idea but ww2 sub…
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RE: When are we going to see a link to the map?
The 1941 is legit but, have too many new unit is ladle…
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RE: 1939 Map - Jeremy's Variant with Set-up Charts
when oil is utilize in the game thanks
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RE: FRANCE and ANZAC COMBAT DICE - HELP us design them!
I have the original set (not france and other)
but i need on your web site a options for just the 3 new one nation.
thanks -
RE: I need your help to make my game better
Bigger map and better map…
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RE: Re: Field Marshal Games Pieces Project Discussion thread
For the Stuka problem another plane Henschel Hs 129
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RE: FMG GERMAN pieces
For me the Panzer IV is the best representation of german medium tanks
Number panzer III all version 5728
Number panzer IV all version 8870compared with the Panther (Wotc) 3054 all version…
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RE: Axis or Allies Wins in Those Who Have Played Global…List them here.
One game Axis won.
germany push the russian and after sealion
the Us conter-attack on great-britain=liberate
but germany landing is reserve troops.
italia take Cairo and survive
japan take Hong-Kong,
Manilla and Sidney -
RE: Why no Belgian roundel on Congo?
Belgian congo
(Administrated from London) -
RE: FRANCE and ANZAC COMBAT DICE - HELP us design them!
In my opinion the rondel fit with de Anzac the dice too its simple. The dice not match = - sale for you. The big majority of people buy your dice for AA. Not for another game