:roll: As explained to me, Hasbro didn’t provide exactly what’s needed to fill out the reinforcemnt charts :x but losses to combat quickly provide them. :lol:
Posts made by General Retreat
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RE: Extra Bulge Pieces?
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RE: "Fool's Mate" on First Turn
Appears I’ve just suffered a checkmate myself! :x
That rule about enemy-owned cities escaped my eye.
(Guess I did a lot of math for nothing.)
End of thread. :wink:
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"Fool's Mate" on First Turn
:-o Forgive me if this has been posted already, but it appears the German player can win on turn one if he does well in the North. In fact, my son and I experienced this two days ago:
He manages to destroy the two units of the 9th Infantry Div east of Monschou and the two units of the 2nd Infantry Div southeast of Monschou and (at least) pushes back the two units of the 99th Infantry Div east of Staikyll. The road is now open to the entire Allied rear. Six tanks can roar into Namur and Huy for 10 pts and Bastogne, Liege, and Marche for 12 pts and Rochefort for another 3 pts. That’s 15 pts. Then the three trucks can transport three infantry units for Verviers, Ortheuville, and La Roche for the remaining 9 pts to reach 24 Points! :evil:
Is there something wrong with this scenario? :x
Or something wrong with the game? :|
I titled this “Fool’s Mate” from Chess but the Allied player doesn’t have to do anything–in fact, he doesn’t even get to do anything and he’s lost! :-(
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RE: House Rules: Questions
:? Question about stacking Illustrated! Here’s a graphic at
http://www.mediafire.com/imageview.php?quickkey=0mmnnmymynu&thumb=4
East (right) of Houffalize is a German force :evil: attacking the Americans in Houffalize. The Half-track represents Armored Infantry. The Tiger tank is SS Panzer. The Panzer IV is ordinary armor. This is turn 3. In the BOB, this would add up to 12 (4 Tanks X 2 = 8; 1 Infantry = 1; 1 Arty = 3).
Is this still the case in your House Rules or does this force add up to 17 (2 Tanks = 6; 2 SS Panzer = 6; 1 Armored Infantry = 2; 1 Arty = 3 8-) and clearly overstacked (after turn 1)?
I know there’s a bonus die roll but that shouldn’t count against stacking. Right? :-P
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RE: House Rules: Questions
:-o Wow! That’s a fast reply. And thanks for reminding me about the arty roll of 1 feature. :lol:
Thanks again!
PS I may get a pic or two in a later reply. :roll:
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RE: House Rules: Questions
:-o Combat Resolution: As I understand it, roll separately for each type of combat unit and separate hits accordingly (e.g., plain infantry attacking hit on 1 or 2, Tigers 1-8). Set aside the dice (or note number). When all have been rolled for, roll again the number of hits to assign on the combat strips.
(This is the only way the hits will distribute properly. The infantry in my example would only hit the first two units. :oops:)
Is that right? 8-)
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RE: House Rules: Questions
:wink: OK, so disregard defensive values for aircraft.
Overstacking OK for setup. After that, do I count number of dice for SS tanks and Panzer Grenadiers for the total stacking limit of 12? Or just keep 'em at two and one for purposes of stacking and consider that a bonus for the Germans?
:-o Oh! Here’s a NEW question: When assigning hits, how do I distinguish regular infantry from armored infantry and regular tanks from Tigers? Put the specials below the regular on the assignment tabs or defender’s choice? :roll:
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RE: House Rules: Questions
Yes, I’m trying to use yours.
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House Rules: Questions
:? OK, started a game using the House Rules and these questions came up first turn:
1. Germans add an armored infantry (Panzer Grenadier) “for each armored division he starts the game with.” Where are these placed? Same hex? Won’t that overstack? Leads to this question:
2. Are the stacking limits the same? ALL armor count as two? ALL infantry count as one? (I rather hope.)
3. Air Combat: Since AA “has a preemptive attack of 4 or less,” is that attack made before dog fighting? Also, I don’t understand how aircraft have a defensive roll if dog fighting is simultaneous, that is, they attack each other in one session of rolling.
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RE: Larger Map
:-D That may require another thread. I tried to post a picture some time ago and got nowhere :|
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RE: Larger Map
:-( Sorry, but I’m not seeing all of those options. By default, the picture comes up in Adobe reader (Version 9.0.0 on my machine–I’ve tried Adobe help and it isn’t) Under Print Setup, Layout, I’ve chosen Layout Type: Poster Printing–has changed nothing. In the Print Setup, paper size doesn’t show a Large Format and I can’t find that anywhere else, either.
I don’t see “large format” anywhere. Moving the map around before selecting the Print menu doesn’t work. The sections jump around and don’t line up.
I’ve looked at it in Paint and it’s a bit small. :cry:
So what’s wrong!? :?
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RE: Larger Map
:-o Help! When I print I get a single page and the map is only 5 1/2" X 4"
What’s wrong? :?
Update: By changing Page Scaling to “None” I get the correct size but still only one page, a page including Bastogne. :roll:
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RE: Larger Map
:-) So the hexes are the same size, I take it. Good. I’ll try it. Thanks again. :wink:
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RE: Larger Map
:-D We meet again, Imperious Leader!
Hey, just how big is your Variant Map? How many 8 1/2 X 11" pieces of paper does it require? I’m trying to calculate how much room I’ll need to store and play. I’d also laminate the assembled map and need max dimensions for that process. When I view in Ie, I get dimensions of ~80" X 73" and that’s huge. When I view a donwloaded file in Acrobat, I can’t tell what I’ll get.
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RE: Larger Map
Thanks. I’ve downloaded “House Rules.” At first glance, very different. Which rules did you use? If using standard rules, are there more reinforcements?
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RE: More Points for Victory? 24 seems too low.
:-) Thanks for replying. I also read theVictory Conditions post. My friend thinks all that should matter is reaching Antwerp–not even on this map. It is on a modified map I refer to in the Larger Map post (to which no one’s replying :x). Of course, the Allies would just retreat to the last hex if only one has to be captured. The Westward penetration requirement is intriguing to me. :roll:
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Larger Map
Anyone tried the larger map available at:
http://www.boardgamegeek.com/game/22457
Scroll down most of the way to AH Battle of the Bulge.pdf.
Tell me what you think.
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More Points for Victory? 24 seems too low.
:-o Tested the game and played against opponents. Germans seem to rack up 24+ easily. 30 seems like a better requirement. What’s the feeling out there? :?
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RE: AA Bulge for only $16.99 and up to 4 ship free for $6.99 total shipping
I already own the game but a friend is interested. I don’t find that good a price at Tanga. Actually, I just searched and didn’t find BoB at all.
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RE: Moving Bombers
:-D Thanks. I guess I’m getting the hang of this game!