Right. So this is an idea for some map changes to rebalance the setup in 1941.
The game isn’t very global at the moment. This is intended to:
A: Slightly buff the allies, without limiting the Axis’ options.
B: Open up the parts of the map less traveled.
India, and the sea tile below it, are split in two, with a factory to the west in Bombay.
This allows Britain to provide troops closer to the front in Egypt, the Caucasus, or China, while being somewhat vulnerable to Japanese invasion. It’s protected from that by the changes to sea zones in 35 and 37, preventing Japan from shipping to Bombay straight from Indochina, although the victory city still being in the East allows them to still take that fairly easily.
The UK investing here allows them to easily help on many fronts they normally either abandon or just stand around in. Investing here leaves them much more vulnerable to a Sea Lion, however.
The troops in India have been edited. The UK is now slightly slower to the Chinese lines, and slightly more able to push back in South Asia as well.
The cruiser and destroyer in 12 have been moved to 34. The German transport in 13 has been moved to 14. The border between 12 and 17 has been extended to West Africa. An infantry from South Africa has been moved to West Africa.
These changes allow easy access for Italy and Germany to the South Atlantic. Germany can invade West Africa at the start with troops from Libya, but will leave Libya weak. The transport used is easily destroyed by the US or the destroyer from Canada. The Canadian tank or troops from the Eastern US can transport over to contest, but the Canadian boats will in turn be vulnerable to the Italian navy, which can be used to protect the transport, or to transport Italian troops over, but is itself fairly vulnerable to the US airforce.
The cruiser and destroyer in 34 can either contribute to a Mediterranean push, or contest the Japanese navy, most likely with ships or planes from the Bombay factory.
Ideally, should planes or ships from Bombay threaten the Mediterranean, Germany and Italy turning their focus south will pull pressure off the Soviets, and encourage the Soviets to give token contributions to the parts of the map it has easy access to but is rarely involved in due to the constant pressure from Germany, like China and India.
These changes obviously buff the Allies, but hopefully not so much that the present unbalance in favour of the Axis is swung the other way. They’ve also only had only a single game of playtesting, and so could very well be quite unbalanced. Our experience in that one game was that investing in India was risky given the threat of a Sea Lion, but that might have just been that one game, and so nerfs could be needed somewhere.
Attached is the normal and changed map. For some reason the normal one doesn’t have the border between 12 and 17 on properly. It was just some map I found online. For those who either don’t remember or are too lazy to look it up, the border is normally between Morocco and the Sahara.
Oh right, and the UK gets 1 extra IPC.
Critique away, good sirs and/or madams.