@democratic:
I REALLY HATE THIS RULE OF THE US BEEN WORTH NOTHING TO ANYONE BECAUE OF IT BEEN A NO.
I know you don’t want to hear it… but think about it logically…
1. In 1940 the US agriculturally and industrially was largely self sufficient. It wasn’t like Japan or German or Britain in needing large amounts of raw materials imported. Convoy blockades would not cripple our economy. Therefore it makes no sense for that to be possible in the game.
2. You’re complaining that “12” is “nothing”? That’s exactly equal to the value of the Eastern US in the original A&A and it’s completely in scope with the rest of the territory IPC values on the board.
3. The Additional “40” essentially accounts for production from roughly 5 US territories not represented on the map. Those 5 being, Midwestern US, Eastern US, Mexico, Cuba, and Brazil. Conquering the Western US should not net you additional IPCs for territory you did not and cannot take in the game.
4. Conquering the US is always a b****. In every other A&A I’ve played - Original, revised, A&A50 and A&A1942. Taking it wasn’t really ever a “game winner” because it was usually not worth the focus and effort required when you could knock out other, easier to get to targets. The US always plays the long distance support role. So I don’t see why there is surprise or frustration that the formula wasn’t changed for PAC 1940?
5. If you hate that rule, that’s what house rules are for. I severely doubt that should you deviate from the standard game ruleset, there’s a secret tracking beacon located in the board that activates and causes Larry and a crack squad of ninjas, or the midget clown commando squad to show up at your house and try to take you out.