Facilities should become damaged when captured. Currently, the only loss resulting from capture is downgrading major ICs to minor IC (aside from ICs in China being destroyed). This primarily benefits Germany, which can gain 3 Russian minor ICs, plus 3 bases, at no cost, aside from SBR damage by Axis. I propose that captured minor ICs and bases should receive maximum damage (6 points) each time they are captured, due to battle damage or deliberate demolition by retreating enemy.
FMErwinRommel
@FMErwinRommel
Best posts made by FMErwinRommel
-
[Global 1940] Facility damage when captured
-
RE: Moved some navigation links
Now that I know about it, its okay there.
-
RE: NML 1914 - Team Game #3
@Witt @aequitas-et-veritas Happy birthday to the both of you. How coincidental.
-
RE: NML 1914 - Team Game #3
Austria mourns the lose of Zeppa. After a distinguished career terrorizing the Entente, burning Paris, London and his favorite target Rome, he pushed his luck one time too far and was shot down by AA fire over Rome. His crew wanted him to wait out the season, so he could join in the land attack against Italy. But that wasn’t his style, preferring to fly solo or with his partner Zepbe. RIP Zeppa.
-
RE: NML 1914 - Team Game #5
@witt Of course, you were UK last game.
I hope you try a novel strategy instead of the same old Paris fetish.
The final jeopardy category a day or two ago was “famous ships”. The question was what ship wreck was located in 1989, 48 years after it sank and 96 years after the death of the person that it was named for. 2 contestants chose the Andrea Doria, but the current champion and I knew it was the Bismarck. -
RE: NML 1914 Team Game 7
Wow, Sweden is a tough neighborhood. Both neutral defenders hit. Then the Brits weakened me for the Ruskies to take their shot. Less than half of my 16-man army survived the first turn. Good thing I take HGs along with me. Finland bulked up quickly. May have to stay in Sweden for a massage from a blonde beauty and eat some Swedish meatballs.
-
RE: NML 1914 Team Game 8
@colt45554 8 more hits and I received 6. You were down to 2 damaged BB’s, so I took the second DD instead. I just sank your fleet.
-
RE: NML 1914 Team Game 8
Yesterday was the 127th running of the Boston Marathon… Its the oldest, most famous and prestigious modern marathon. Its been ten years since the Boston Marathon bombing on April 15, 2013. The race is always run on Patriots Day, which is always on a Monday.
I commemorated it by running 3 1/3 miles around the neighborhood in my 2013 running outfit that my wife bought at the running store at the finish line, just hours before the bombing.
Being a New York born Yankee, I didn’t appreciate Boston until I ran the 2009 and 2013 marathons and experienced the hospitality of the city and the comradery of the friendly worldwide competition. That’s what made the bombing so senseless and sad.In 2013, I crossed the finish line 23 minutes before the bomb blasts. My time was 3 hours, 46 minutes. Pretty decent for being 65 years old at the time. I felt bad for those who were prevented from finishing, after running 25 miles, because the race was halted.
-
Ground troops taking hits instead of planes
A&A’s revised rules to prevent using transports to take hits instead of combat ships, was a great improvement. But cheap ground troops are still being taken as hits instead of more expensive and powerful planes. In real life, air superiority comes first. Defending fighters intercept attacking bombers, TAC and their escorting fighters, before attacking infantry. Attacking planes try to establish air superiority before attacking ground troops. Changing this may be impractical, because of the imbalance in air forces between opponents. But as a suggestion, use the same protocol as BalMod does for Strategic Bombing Raids. Start land battles with an air battle of 1 or 2 turns, with fighters attacking and defending at 2; and bombers and TAC attacking and defending at 1. Then like SBR, AA fire comes next. Survivors would go on to join in the regular land battle. Perhaps attacking planes might have a limit on how many rounds of dice they could fire.
Latest posts made by FMErwinRommel
-
RE: NML 1914 game 13
@Elrood Com 14.tsvg
Round: 14Purchase Units - Communists Communists buy 5 conscripts, 6 tanks and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists 1 conscript and 2 field_guns moved from Vologda to Perm 1 conscript and 1 infantry moved from Western Siberian Lowlands to Perm 3 field_guns and 1 heavy_gun moved from Kazan to Kazakhstan 2 conscripts moved from Omsk to Kazakhstan 3 conscripts moved from Novosibirsk to Kazakhstan 1 tank moved from Vologda to Novosibirsk 4 cavalrys moved from Kazan to Novosibirsk 3 conscripts and 2 field_guns moved from Aldan to Khabarovsk 5 tanks moved from Yakutsk to Khabarovsk 2 tanks moved from Koryak to Khabarovsk 1 late_fighter moved from Yakutsk to Koryak Place Units - Communists 1 trench placed in Koryak 1 conscript and 6 tanks placed in Yakutsk 4 conscripts and 1 trench placed in Omsk Turn Complete - Communists Communists collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
@dawgoneit I edited the Russian conscripts that were left behind in Vlad > Primo. -
RE: NML 1914 game 13
@Witt Turk14.tsvg
Round: 14Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 5,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Lower Egypt to Western Sudan 1 fighter moved from Cairo-Suez to Western Sudan 1 infantry moved from Cairo-Suez to Upper Egypt 1 field_gun moved from Lower Egypt to Upper Egypt Purchase Units - Turkey Turkey buy 7 field_guns and 20 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Western Sudan Turkey attack with 1 fighter and 1 infantry Britain defend with 1 infantry Turkey roll dice for 1 fighter and 1 infantry in Western Sudan, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Western Sudan, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 fighter and 1 infantry in Western Sudan, round 3 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in Western Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Western Sudan Turkey win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Battle in Upper Egypt Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Upper Egypt, round 2 : 1/2 hits, 0.83 expected hits Britain roll dice for 1 infantry in Upper Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Upper Egypt Turkey win, taking Upper Egypt from Britain with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Non Combat Move - Turkey 1 heavy_gun and 1 infantry moved from Cairo-Suez to Lower Egypt 1 field_gun and 1 infantry moved from Sinai to Cairo-Suez 2 infantry moved from Palestine to Sinai 2 infantry moved from Lebanon to Palestine 3 infantry moved from Smyrna to Armenia 2 transports moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 infantry moved from Dardanelles to Sea Zone 67 Black Sea 3 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 heavy_gun and 4 infantry moved from Caucasus to Volgograd 4 infantry moved from Sea Zone 64 Sea of Azov to Caucasus 1 field_gun moved from Mecca to Arabia 1 infantry moved from Mecca to Hejaz 1 fighter moved from Arabia to Cairo-Suez 1 heavy_gun and 5 infantry moved from Fars to Sistan 1 field_gun and 1 infantry moved from Basra to Fars 5 heavy_guns moved from Baghdad to Fars 4 cavalrys moved from Damascus to Sistan 1 infantry moved from Mesopotamia to Fars 1 infantry moved from Damascus to Mesopotamia 2 infantry moved from Syria to Mesopotamia 1 field_gun moved from Oman to Arabia 1 field_gun moved from Arabia to Mesopotamia 1 fighter moved from Western Sudan to Lower Egypt 1 heavy_gun moved from Cairo-Suez to Lower Egypt Place Units - Turkey 4 field_guns placed in Cairo-Suez 5 infantry placed in Baghdad 5 infantry placed in Damascus 2 field_guns and 4 infantry placed in Mecca 1 field_gun and 6 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 89 PUs; end with 89 PUs
Combat Hit Differential Summary :
Turkey regular : -0.17 Britain regular : 1.00
-
RE: NML 1914 game 13
@Elrood this is the 6th turn without getting tech, 0-for-12 dice. This is impacting my ability to compete.
First Austria took Tuscany without a loss, now Italy retook it without a loss. And this isn’t the first time that Tuscany has had lopsided battles.
Another Battlecruiser! After a transport build. You must be very confident that you can just border skirmish every turn. Well, you and your powerful allies. -
RE: NML 1914 game 13
Round: 13 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 1/1 hits, 0.00 expected hits Communists removing all Technology Tokens after successful research. Communists discover industry Purchase Units - Communists Communists buy 2 conscripts, 1 late_fighter, 5 tanks and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists 1 conscript moved from Kazan to Kazakhstan 2 infantry moved from Omsk to Kazakhstan 4 cavalrys, 3 field_guns and 1 heavy_gun moved from Vladimir to Kazan 1 conscript and 2 field_guns moved from Naryan-Mar to Vologda 1 tank moved from Norilsk to Vologda 1 conscript and 1 infantry moved from Norilsk to Western Siberian Lowlands 3 conscripts moved from Bratsk to Novosibirsk 3 tanks moved from Irkutsk to Novosibirsk 3 conscripts and 1 field_gun moved from Magadan to Koryak 5 conscripts and 3 field_guns moved from Aldan to Khabarovsk 3 conscripts and 2 field_guns moved from Yakutsk to Aldan Place Units - Communists 1 trench placed in Koryak 1 late_fighter and 5 tanks placed in Yakutsk 2 conscripts placed in Omsk Activate Technology - Communists Communists activating industry Turn Complete - Communists Communists collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Communists rolls : 1.00
-
RE: NML 1914 game 13
@dawgoneit said in NML 1914 game 13:
@Elrood Well Its night time here in N.Y. rite now at 326 pm.
The total eclipse in Parma Ohio was impressive. 3 and 3/4 minutes total. The white corona ring around the moon was spectacular -
RE: NML 1914 game 13
I am on way to Ohio to see the solar eclipse on Monday. Won’t be back until Tuesday Eve or Wednesday to take C turn.
-
RE: NML 1914 game 13
Round: 13 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 3,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Mesopotamia to Basra 1 field_gun moved from Fars to Basra 1 field_gun and 1 infantry moved from Arabia to Oman 5 field_guns, 1 heavy_gun and 12 infantry moved from Cairo-Suez to Lower Egypt Turkey take Lower Egypt from Britain 2 cavalrys moved from Palestine to Lower Egypt Purchase Units - Turkey Turkey buy 4 cavalrys, 1 field_gun, 7 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Basra, round 2 : 1/2 hits, 0.83 expected hits Britain roll dice for 1 infantry in Basra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Oman Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 1 infantry in Oman, round 2 : 1/2 hits, 0.83 expected hits Britain roll dice for 1 infantry in Oman, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Oman Turkey win, taking Oman from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Non Combat Move - Turkey 2 field_guns and 2 infantry moved from Fars to Sistan 2 cavalrys moved from Georgia to Sistan 1 cavalry moved from Syria to Sistan 2 field_guns, 1 heavy_gun and 1 infantry moved from Caucasus to Volgograd 1 heavy_gun moved from Georgia to Caucasus 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 4 infantry moved from Constantinople to Sea Zone 67 Black Sea 4 infantry and 2 transports moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 4 infantry moved from Sea Zone 64 Sea of Azov to Caucasus 1 heavy_gun moved from Mesopotamia to Fars 5 infantry moved from Baghdad to Fars 1 infantry moved from Damascus to Syria 1 infantry moved from Palestine to Sinai 2 infantry moved from Damascus to Palestine 1 fighter moved from Sinai to Cairo-Suez 1 fighter moved from Sinai to Arabia 2 infantry moved from Mecca to Hejaz 2 field_guns and 2 infantry moved from Mecca to Arabia 1 field_gun and 1 infantry moved from Damascus to Mesopotamia 1 field_gun moved from Arabia to Mesopotamia 1 gas moved from Cairo-Suez to Sinai 1 gas moved from Cairo-Suez to Sinai Place Units - Turkey 3 trenchs placed in Sistan 1 trench placed in Volgograd 2 heavy_guns, 2 infantry and 2 trenchs placed in Cairo-Suez 5 heavy_guns placed in Baghdad 4 cavalrys and 1 infantry placed in Damascus 1 field_gun and 1 infantry placed in Mecca 1 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Turkey regular : 0.33 Britain regular : -0.67
-
RE: NML 1914 game 13
Finally took Cairo for the first time, as prior games were cut short by G taking Paris. But this time, F was also given Industry tech. So Tobruk has been producing 4 colonials and built up a large army in advance. With Tobruk producing as much as Cairo, and USA cavalry leaping across the continent in a single bound, T’s African breakthrough will abruptly end this turn. And since Tobruk produces colonials, T will not just be stalled, but be on the defensive. Very disappointing.
We will definitely have to rethink the starting bid given to selected powers.