@Witt Turk-5.tsvg
Sorry, ended turn before calling up and copying turn history.
Bring on those Sepoys
Posts made by FMErwinRommel
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RE: NML 1914 game 13
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RE: NML 1914 game 13
@Elrood @Witt Elrood made the correct decision not to edit French transport from sz70 as requested by Witt, because it had already moved from sz59 to sz70 convoying French colonial from Tunisia > Cairo.
Question, does this change your decision regarding your other edited moves?I will roll for T tech to plan my turn and await your response.
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RE: NML 1914 game 13
@Witt Okay with me for @Elrood to make the edits you posted and to edit the French fleet in Pacific…
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RE: NML 1914 game 13
@Elrood said in NML 1914 game 13:
@FMErwinRommel Do Entente have any techs yet?
Brits have 2 and France discovered one. Poor Turks have to face UK with only the bid tech.
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RE: NML 1914 game 13
@Witt said in NML 1914 game 13:
@dawgoneit Bloody Hell!
How unlucky.
@dawgoneit
Yes, 78% odds on Belarus. But Ruskies were mostly conscripts (20) which have no offense except support from art, and R only had 2 art. R offensive power was only 13 and Austrian defense 32. In first 4 rounds, Austria rolled a little above average, and Rus a little below. R’s offense didn’t decline, but the lack of offense meant A’s defense didn’t decline enough. Round 5 was very lopsided in favor of Austria. Dawg just waited too long to retreat. -
RE: NML 1914 game 13
Round: 4 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 3,6 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover creepingBarage Combat Move - Communists 6 cavalrys, 4 conscripts, 7 field_guns and 1 infantry moved from Bratsk to Irkutsk 1 cavalry moved from Chita to Buryatia Communists take Buryatia from Russia 1 cavalry moved from Buryatia to Irkutsk 5 gass moved from Yakutsk to Irkutsk 3 infantry moved from Sakhe to Khabarovsk 1 infantry moved from Aldan to Khabarovsk 1 conscript moved from Amur to Khabarovsk 1 conscript moved from Aldan to Khabarovsk 1 conscript moved from Sakhe to Khabarovsk Purchase Units - Communists Communists buy 3 cavalrys, 2 field_guns and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Irkutsk Communists attack with 7 cavalrys, 4 conscripts, 7 field_guns, 5 gass and 1 infantry Russia defend with 1 Factory, 3 conscripts, 6 heavy_guns, 1 infantry and 3 trenchs Communists roll dice for 5 gass in Irkutsk, round 2 : 5/5 hits, 4.17 expected hits 1 infantry owned by the Russia, 3 conscripts owned by the Russia and 1 heavy_gun owned by the Russia lost in Irkutsk 5 gass owned by the Communists lost in Irkutsk Communists roll dice for 7 cavalrys, 4 conscripts, 7 field_guns and 1 infantry in Irkutsk, round 2 : 7/19 hits, 4.83 expected hits Russia roll dice for 5 heavy_guns and 3 trenchs in Irkutsk, round 2 : 4/5 hits, 3.33 expected hits 3 trenchs owned by the Russia, 1 heavy_gun owned by the Russia and 4 conscripts owned by the Communists lost in Irkutsk Communists roll dice for 7 cavalrys, 7 field_guns and 1 infantry in Irkutsk, round 3 : 5/15 hits, 4.83 expected hits Russia roll dice for 4 heavy_guns in Irkutsk, round 3 : 3/4 hits, 2.67 expected hits 4 heavy_guns owned by the Russia, 1 infantry owned by the Communists and 2 cavalrys owned by the Communists lost in Irkutsk Communists win, taking Irkutsk from Russia with 5 cavalrys and 7 field_guns remaining. Battle score for attacker is 9 Casualties for Russia: 3 conscripts, 6 heavy_guns, 1 infantry and 3 trenchs Casualties for Communists: 2 cavalrys, 4 conscripts, 5 gass and 1 infantry Battle in Khabarovsk Communists attack with 3 conscripts and 4 infantry Russia defend with 1 conscript Communists roll dice for 3 conscripts and 4 infantry in Khabarovsk, round 2 : 0/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 3 conscripts and 4 infantry in Khabarovsk, round 3 : 0/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 3 : 0/1 hits, 0.17 expected hits Communists roll dice for 3 conscripts and 4 infantry in Khabarovsk, round 4 : 2/4 hits, 0.67 expected hits Russia roll dice for 1 conscript in Khabarovsk, round 4 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Khabarovsk Communists win, taking Khabarovsk from Russia with 3 conscripts and 4 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists 1 conscript moved from Aldan to Bratsk 2 infantry moved from Tiksi to Aldan Place Units - Communists 3 cavalrys, 2 field_guns and 2 infantry placed in Yakutsk Activate Technology - Communists Communists activating creepingBarage Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists regular : 3.17 Russia regular : 0.50
Commies advance south on two fronts.
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RE: NML 1914 game 13
Round: 4 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,3,2 and gets 0 hits Combat Move - Turkey 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia 1 infantry moved from Georgia to Lurs 2 cavalrys and 3 field_guns moved from Baghdad to Lurs 4 field_guns moved from Mesopotamia to Basra 1 cavalry moved from Damascus to Basra 1 fighter moved from Arabia to Basra Purchase Units - Turkey Turkey buy 3 cavalrys, 5 gass, 4 infantry, 2 submarines and 2 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 cavalry, 4 field_guns and 1 fighter Britain defend with 1 field_gun, 1 infantry and 1 trench Turkey roll dice for 1 cavalry, 4 field_guns and 1 fighter in Basra, round 2 : 0/6 hits, 2.00 expected hits Britain roll dice for 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 cavalry, 4 field_guns and 1 fighter in Basra, round 3 : 2/6 hits, 2.00 expected hits Britain roll dice for 1 field_gun, 1 infantry and 1 trench in Basra, round 3 : 2/2 hits, 0.67 expected hits 1 cavalry owned by the Turkey, 1 field_gun owned by the Turkey and 1 trench owned by the Britain lost in Basra Turkey roll dice for 3 field_guns and 1 fighter in Basra, round 4 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 field_gun and 1 infantry in Basra, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 3 field_guns and 1 fighter remaining. Battle score for attacker is 2 Casualties for Turkey: 1 cavalry and 1 field_gun Casualties for Britain: 1 field_gun, 1 infantry and 1 trench Battle in Lurs Turkey attack with 2 cavalrys, 3 field_guns and 1 infantry Neutral defend with 2 infantry Turkey roll dice for 2 cavalrys, 3 field_guns and 1 infantry in Lurs, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 2 cavalrys, 3 field_guns and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 fighter moved from Basra to Mesopotamia 1 fighter moved from Arabia to Sinai 1 infantry moved from Mecca to Hejaz 1 field_gun moved from Mecca to Arabia 4 field_guns moved from Palestine to Sinai 1 field_gun and 3 infantry moved from Damascus to Palestine 2 infantry moved from Smyrna to Dardanelles 1 heavy_gun moved from Smyrna to Dardanelles 2 field_guns moved from Constantinople to Smyrna 1 cavalry moved from Mecca to Arabia 9 cavalrys moved from Mecca to Sinai Place Units - Turkey 1 trench placed in Smyrna 1 trench placed in Hejaz 2 submarines placed in Sea Zone 68 Aegean Sea 3 cavalrys and 2 infantry placed in Baghdad 5 gass placed in Damascus 2 infantry placed in Mecca Turkey undo move 6. 2 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Neutral regular : -0.67 Turkey regular : -0.33 Britain regular : 0.00
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RE: NML 1914 game 13
@Entek Great shooting. Lots of FGs to take advantage of barrage. Congrats on taking Belarus.
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RE: NML 1914 game 13
Will any of you Brits/Germans be watching the Super Bowl of American style football? Too late at night for most of you. The halftime shows are terrible. What passes for music and dance are just loud noise and crude gyrations. Most of the famous innovative million-dollar ads are a thing of the past.
Well, back to guts and glory.
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RE: NML 1914 game 13
@Elrood Nice 3 turn move on Mex City. I’ve seen that strategy before, but rarely done. It’s the ideal strategy to kill the Germans before they can build anything.
Sometimes as USA, I would roll poorly against Chih. So, 3 gas is ideal to take Mex City even if USA only has a single land unit to attack with. -
RE: NML 1914 game 13
Round: 3 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,2 and gets 0 hits Combat Move - Communists 1 cavalry moved from Bratsk to Chita Purchase Units - Communists Communists buy 5 gass; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Chita Communists attack with 1 cavalry Russia defend with 1 trench 1 trench owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 cavalry remaining. Battle score for attacker is 3 Casualties for Russia: 1 trench Non Combat Move - Communists 4 field_guns moved from Aldan to Bratsk 1 conscript, 1 field_gun and 1 infantry moved from Tiksi to Bratsk 1 conscript and 2 infantry moved from Yakutsk to Tiksi 1 infantry moved from Yakutsk to Sakhe 2 conscripts and 1 infantry moved from Yakutsk to Aldan Place Units - Communists 5 gass placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary
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RE: NML 1914 game 13
@Witt 40544 Turk-3 edit.tsvg
please use edited save game where I changed placement of builds. -
RE: NML 1914 game 13
@Witt 40544 Turk-3 Mecca.tsvg
Round: 3Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 2,4 and gets 0 hits Combat Move - Turkey 1 heavy_gun moved from Constantinople to Smyrna 1 heavy_gun and 2 infantry moved from Dardanelles to Smyrna 6 infantry moved from Hejaz to Mecca 2 cavalrys, 1 field_gun and 8 infantry moved from Arabia to Mecca 1 fighter moved from Sinai to Mecca 3 cavalrys moved from Al-Dammam to Mecca 5 cavalrys and 1 fighter moved from Mesopotamia to Mecca 1 cavalry moved from Georgia to Smyrna Purchase Units - Turkey Turkey buy 3 cavalrys, 6 field_guns, 3 infantry, 1 submarine and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 10 cavalrys, 1 field_gun, 2 fighters and 14 infantry Arabia defend with 13 Bedouins, 1 Factory and 4 trenchs Turkey roll dice for 10 cavalrys, 1 field_gun, 2 fighters and 14 infantry in Mecca, round 2 : 8/27 hits, 5.50 expected hits Arabia roll dice for 13 Bedouins and 4 trenchs in Mecca, round 2 : 2/13 hits, 4.33 expected hits 4 trenchs owned by the Arabia and 2 infantry owned by the Turkey lost in Mecca Turkey roll dice for 10 cavalrys, 1 field_gun, 2 fighters and 12 infantry in Mecca, round 3 : 8/25 hits, 5.17 expected hits Arabia roll dice for 13 Bedouins in Mecca, round 3 : 8/13 hits, 4.33 expected hits 8 infantry owned by the Turkey and 8 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 10 cavalrys, 1 field_gun, 2 fighters and 4 infantry in Mecca, round 4 : 7/17 hits, 3.83 expected hits Arabia roll dice for 5 Bedouins in Mecca, round 4 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Turkey and 5 Bedouins owned by the Arabia lost in Mecca Turkey captures 5PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 10 cavalrys, 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is -1 Casualties for Turkey: 13 infantry Casualties for Arabia: 13 Bedouins and 4 trenchs Battle in Smyrna Turkey attack with 1 cavalry, 2 heavy_guns and 2 infantry Britain defend with 1 field_gun and 1 infantry Turkey roll dice for 1 cavalry, 2 heavy_guns and 2 infantry in Smyrna, round 2 : 2/5 hits, 1.50 expected hits Britain roll dice for 1 field_gun and 1 infantry in Smyrna, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Turkey and 1 field_gun owned by the Britain lost in Smyrna Turkey win, taking Smyrna from Britain with 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 cavalry Casualties for Britain: 1 field_gun and 1 infantry Non Combat Move - Turkey 2 fighters moved from Mecca to Arabia 1 infantry moved from Palestine to Sinai 4 field_guns moved from Damascus to Palestine 4 field_guns moved from Baghdad to Mesopotamia Place Units - Turkey 2 trenchs placed in Georgia 1 trench placed in Palestine 2 field_guns placed in Constantinople 1 submarine placed in Sea Zone 68 Aegean Sea 3 field_guns and 2 infantry placed in Baghdad 3 cavalrys, 1 field_gun and 1 infantry placed in Damascus Turn Complete - Turkey Turkey collect 64 PUs; end with 69 PUs
Combat Hit Differential Summary :
Arabia regular : 2.67 Turkey regular : 9.00 Britain regular : 0.33
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RE: NML 1914 game 13
@Elrood I see you placed 4 Bedouins from last round that didn’t get placed then. I had to research why your garrison and placements went up and my odds on Mecca went down.
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RE: NML 1914 game 13
Round: 2 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 conscript moved from Aldan to Amur Communists take Amur from Russia 4 cavalrys, 7 conscripts and 2 field_guns moved from Aldan to Bratsk 1 cavalry and 1 conscript moved from Tiksi to Bratsk 1 cavalry moved from Sakhe to Bratsk 1 cavalry moved from Yakutsk to Bratsk Purchase Units - Communists Communists buy 3 conscripts and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Bratsk Communists attack with 7 cavalrys, 8 conscripts and 2 field_guns Russia defend with 2 cavalrys, 4 conscripts, 1 field_gun and 3 trenchs Communists roll dice for 7 cavalrys, 8 conscripts and 2 field_guns in Bratsk, round 2 : 4/11 hits, 2.17 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 2 cavalrys, 4 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 2/7 hits, 1.33 expected hits 1 trench owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 7 cavalrys, 6 conscripts and 2 field_guns in Bratsk, round 3 : 3/11 hits, 2.17 expected hits Russia roll dice for 2 cavalrys, 4 conscripts, 1 field_gun and 2 trenchs in Bratsk, round 3 : 2/7 hits, 1.33 expected hits 2 trenchs owned by the Russia, 1 conscript owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk Communists roll dice for 7 cavalrys, 4 conscripts and 2 field_guns in Bratsk, round 4 : 6/11 hits, 2.17 expected hits Russia roll dice for 2 cavalrys, 3 conscripts and 1 field_gun in Bratsk, round 4 : 1/6 hits, 1.17 expected hits 1 field_gun owned by the Russia, 3 conscripts owned by the Russia, 2 cavalrys owned by the Russia and 1 conscript owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 7 cavalrys, 3 conscripts and 2 field_guns remaining. Battle score for attacker is 19 Casualties for Communists: 5 conscripts Casualties for Russia: 2 cavalrys, 4 conscripts, 1 field_gun and 3 trenchs Non Combat Move - Communists 1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Tiksi 2 infantry moved from Yakutsk to Sakhe 4 field_guns moved from Yakutsk to Aldan Place Units - Communists 3 conscripts and 4 infantry placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 6.50 Russia regular : 1.17
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RE: NML 1914 game 13
@Witt I knew a trench in Smyrna would have been a stronger defense, but I gambled, and lost.