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    Posts made by fanofbond

    • RE: Is it possible to win as the allies after sealion?

      @Vance:

      @ronrye:

      ….all they need to do is push into Russia to get two more, which is relatively easy.

      really?  Is it easy?

      I agree I don’t see how the allies can win once Sealion has occurred. The US must now take over all the UKs operations in the Atlantic, at least liberate England, but if Germany plays it properly the US will need at huge commitment to retake the UK.  Now as they are working hard to retake the UK they can’t send enough against Japan for Japan to worry about.

      I would like to know what the Allies do in your games where Sealion has occurred and how they manage to comeback and win.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Axis victory

      First off I play Alpha 3 and In alpha 3 Japan can take India on turn 5 every time.

      With the regular Alpha 3 rules Germany can take London with greater than 90% odds every time no matter what the allies can get there.  Then once Germany takes London they can push Russia back onto their Russian TTs two turns later at the latest, and that will end up hurting Russia more than it will help.  It is an Axis victory every game.

      Italy can take as much as they want if the US goes for the Pacific.  On turn 5 they are pushing on India/Russia from the South.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Axis victory

      I don’t see how you guys think the USA can do anything against Japan.  When I play Japan takes India turn five every time and there is nothing that the allies can do to stop it.  Japan sets up shop on the coast off french indo china and supports them selves with an airbase and naval base in yunnan.  Now they have air cover and maneuverability in the south.  The US can’t even risk putting its fleet danger down there until turn 5 or turn 6 depending on how lucky the allies are with defense rolls.  Now that is too little too late.  Once India has fallen its game over what is stopping Japan from sending ground troops at Russia now.  All Japan needs to do is keep reinforcing its Navy off indo china and they will build an airbase in french indo china and hainan.  Now they can scramble 9 planes and they have all their navy which is being reinforced.  The allies can’t win in the Pacific unless the US completely forgets about Europe the whole game.  Then its a German victory over Russia.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Soviet Preparation

      When you guys are playing to you hit Germany where he is weak at all or do you guys just keep falling back.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Why defend Italy when you can defend South france?

      @special:

      @fanofbond:

      @special:

      @Violent.copper:

      @special Forces… Vailed point, the interceptors would almost definantly would be sent to counter this, so this will not be an end gib strat as intended but it could be used as a delay strat/misdirection reaon* there would need to be ground units(to defend against a itlian landing) and fighters there to intercept….and the sooner they load Gib with fighters the sooner u pull outta south france…if they pull thier interceptors out then the bombers return(most likely from sout italy), it would definantly lock down enemy planes to be permenatly stationed there…which leads me to wish i could change the title, to “slowing down the allies”

      It may indeed slow down the Allies. Another option is to wait with bombing Gibraltar (and risk your bombers) until USA is getting close, and then start bombing. Might avoid a lot of planes landing on Gibraltar, since you haven’t showed your cards yet.

      One more option (if Italy has transports left) is to actually take Gibraltar (take control over that NB and AB, and block the entrance to the Med). The turn USA takes it back (and they will) they can’t land planes on it. Meaning no interceptors that turn. Then again, UK can still land planes before Italy gets to bomb, so it’s never a sure thing.

      If Italy takes gibralter then the US can repair the NB which would go against what copper wants to do.

      But US can’t repair anything unless London has fallen.

      How could the US repair the NB if it belongs to a capital-less UK?

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Why defend Italy when you can defend South france?

      @special:

      @Violent.copper:

      @special Forces… Vailed point, the interceptors would almost definantly would be sent to counter this, so this will not be an end gib strat as intended but it could be used as a delay strat/misdirection reaon* there would need to be ground units(to defend against a itlian landing) and fighters there to intercept….and the sooner they load Gib with fighters the sooner u pull outta south france…if they pull thier interceptors out then the bombers return(most likely from sout italy), it would definantly lock down enemy planes to be permenatly stationed there…which leads me to wish i could change the title, to “slowing down the allies”

      It may indeed slow down the Allies. Another option is to wait with bombing Gibraltar (and risk your bombers) until USA is getting close, and then start bombing. Might avoid a lot of planes landing on Gibraltar, since you haven’t showed your cards yet.

      One more option (if Italy has transports left) is to actually take Gibraltar (take control over that NB and AB, and block the entrance to the Med). The turn USA takes it back (and they will) they can’t land planes on it. Meaning no interceptors that turn. Then again, UK can still land planes before Italy gets to bomb, so it’s never a sure thing.

      If Italy takes gibralter then the US can repair the NB which would go against what copper wants to do.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Alpha 3, sealion dead? I dont think so.

      @jim010:

      @fanofbond:

      This looks like it was written by a 4 year old.

      :roll:

      How about you keep you comments constructive?

      @The:

      @fanofbond:

      This looks like it was written by a 4 year old.

      An wa wong wif fo yer ols ya prejudiced jerk?

      When I am making the comments to my buddy I’m allowed a little slack.

      Now,

      This strategy has a lot of merit.  First off you mentioned that Germany would lose 1 IPC a turn on the UK, but that is a lot better than the double digits (20+) IPCs a merely weakened UK would cost not only Germany, but Italy a turn in lost units and unobtainable income.  From an economic standpoint taking the UK is always better for the axis rather than letting them survive.  Even with them in the game with a weak presence they can still conduct combat and give the US a shield to hide behind while the UK hides behind the US.

      Then when he mentions the US being nullified in Europe he means that they now are greatly reduced in their effectiveness.  With the UK out of the game the US must choose what it wants to do.  Germany has taken the UK on round 3 so the earliest that the US can even make an attempt at recapture is turn 4, if they choose to forget about Japan on US1.  Now most likely the US has built ships in the Pacific on US1, so on US2 when they realize that they need lots of guys in Europe pronto, they build as many transports and guys as they can.  Now look where they are at.  They don’t have superiority over the German air force so they are forced to wait another turn to built combat ships just so they can land.  Now the earliest the US can retake is US7 maybe 6 depending on the Luftwaffe location. Now during all that time Germany as been beating on Russia with Italian help and the Italians have taken all of Africa.  Now the Italians are moving on to India if Japan hasn’t sacked them yet.  Game over.  Russia can’t hold out against all the Germans in the north and the Italians and Japanese in the south.  So all the victory cities will be taken on the Europe board before the US and a liberated UK can even get Egypt back.

      Now your saying WTF this irrelevant, if I where the US I would be building in the Atlantic on US1.  Now honestly ask yourself.  When the US builds in the Pacific on US1 they set themselves up to pound Japan into submission.  That said.  Even if the US builds all in the Atlantic on US1 they are forced to sit off the Coast until US3 when they now move towards the UK.  OK you say I can liberate on US4.  Now at this point Germany has taken the UK with a shit ton of units left, and on G4 they could move more onto the UK while they make a large sweeping attack on Russia.  Germany can choose to land its planes on the UK and easily defend it on US4, and at his point the allies are so far behind the axis that they need every bit of luck to win.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Alpha 3, sealion dead? I dont think so.

      This looks like it was written by a 4 year old.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • Current Best Version?

      Hi all,
      I haven’t been on the forums in a while and am scheduled to play again today.  What is the best version to play?  If you could add a link to set up that would be nice.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: The Pause

      Everyonce in a while our group will come across a situations where a couple of the powers can’t do anything offensively in a turn.  (usually late in the game after some large battle)

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Changes still needed to the game, IMHO

      @JamesG:

      I agree that attacking the DEI should not provoke the US into war.  But if this change is made, the DEI should be added to that 10 point NO that Japan loses if they attack FIC.  So I’m not sure how much of a net plus the change would be for Japan.  I guess being able to prevent India/ANZ from claiming at least some of the DEI makes it worthwhile, but it wouldn’t be a huge economic windfall for Japan.

      I agree with this also.  Then Japan still has that risk of losing something when they invade the DEI, but it doesn’t cause their demise, but then it will need to be written so that the UK doesn’t take charge of the DEI, so that there is no declaration of war on them.  I guess it wouldn’t matter because in the long run it makes no sense for Japan not to take the DEI as soon as possible because the gains over time are well worth it.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: How is the balance with the new Alpha 2 changes? Please give your view.

      Yea u could go Greenland but by staging out of gibralter the us has put it’s self in a great position to both reinforce London but also pressure a good amount of Europe

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: AAG40 FAQ Alpha+.2

      @TheDefinitiveS:

      Units that have no attack value (aircraft carriers and transports) may not attack a sea zone by themselves. In order to carry out an attack, at least one unit with an attack value must participate. This includes sinking defenseless transports. However, this does not prevent transports from attempting to conduct an amphibious assault alone if there are only enemy units within the sea zone that may initiate optional defenses, such as air units that may scramble.
      This is taken from the new alpha 2 rules.

      OK, I got you.  The planes CAN scramble to sink the transport as would be logical.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: AAG40 FAQ Alpha+.2

      To help me win a stupid argument over ships.  A transport is invading the uk with a tank and infantry on board. Many planes attacking the island itself. The uk scrambled 1 plane to kill the transport.  My stupid opponents refuse to accept they didn’t read the rules before hand so they argue because it is not a warship I can’t scramble. Someone could please give us the official ruling.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Japanese Strategy

      I think you underestimate the power of china.  IF played properly China with a little help from India can easily overwhellm Japans starting units by turn 4 or 5.  Then the US would have to be playing very poorly for your idea to work.  The US should have an equal or greater navy than Japan by turn 5 or 6.  Easily there in time to sit off Hawaii and threaten a good deal of Japans recent conquests.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Alpha+.2 - How to stop a G3 Sealion?

      I’m doing some thinking where it may be best if the allies allow sealion to succeed.  I’m not just talking about giving up London but building just enough infantry so that germany still needs devote a large amount of resources for invasion. Why I think this may be better is because we can now keep Italy fairly week for 2 or 3 turns more. Than if the uk pulled out of Africa.  Then Russia has a 1000% better chance against a “weaker” Germany. I say weaker because of the they have lost a large majority of their forces used in sealion. There is my thoughts about this. I would say that we need to not worry about stopping sealion but what’s the most effecient and quick way to liberate England.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Japanese Strategy

      Then on a second note I
      Have yet to see a game where china can’t trade Yunnan for at least the first 2 rounds.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Who gets the persian ipcs?

      Sadly the ipcs go to london because of which board it is one.  This really hurt me( sort of) in the last game I played.  I held off in taking persia waiting for a couple of US transports to land men there so the US could build a factory there. Sealion was a success at this point.  The US was 2 turns away from Persia when some very opportunistic landings in the south pacific presented themselves so the us wasn’t coming.  Uk pacific then took Persia to help counter the menace italy had become and the ipcs went to a dead power.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Game with newbies

      Yea.  It would be nightmare to
      Teach 1940 to new people and frustrating for the noobs. Teach them on 42 or a theater level game. They can learn the general understanding of the game mechanics and then have a little easier time with 1940

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Lessons Learned Global 1940

      While I’m thinking about this. The killing of the navy navies where u don’t control the islands around it isn’t always a good one.  Many times as the US I have killed both the US and jap navies with no way to get the islands near by just because I have the advantage of knowing that now I can win the purchasing war since the japs need to still worry heavily on the land front.    2.  Don’t under estimate the power of the submarine. With the new convoy raid system they can become a very sneaky tool. In the pacific I like to send subs north towards japan, towards china and then towards the DEI. Those $6 subs become much more expensive headaches for the Japanese. They lose $2 for each convoy with the sub then 8 for the destroyer. -10+.                        2.  Then the carrier hits are a great value especially in large navy attacks. If u know you are going to lose your planes anyways why not send the now empty carrier to soak up the hits.  The thing the make sure though is that for every two carrier planes kill you then kill the carrier.  If u take the hits on the carriers first assuming u will lose the planes for the carrier u just removed and then those plans aren’t hit. You will shoot yourself in the foot for having to remove perfectly good planes from play because they now have no where to land.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: The "Bell-Fey" Manoeuvr

      Yea one time when we where playing AA50 Germany took out the UK on the then Italy took out the US same turn.  Then when UK’s turn came back around they took out Italy with their remaining Med reinforcements.  You guys never know what can happen after one of these “Bell-Fey” manoeuvrings

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: How to invade nenetsia from germany??

      Then this doesn’t seem like a very good option then.  OR option two build a gazillion airbases and base 3 planes at each so can scrample 15 or so.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Played alpha+1 twice and it is still a giant turtlefest

      If all of your games turned out to be a “turtlefest” then find new players who will actually play to win.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: Global 1940 on Microsoft Surface

      Yea for 8 grand this is everyplayers dream gaming surface. Would be neat though but a staight up board is nicer to play this game on. If we wanted to do ur idea though maybe a camera looking down at the board with soft ware that can recognize all the pieces and on a tv display all the current game options, battle senerios, and move capabilities.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
    • RE: The Secret Retreat at Gibraltar.

      While that would be nice.  This seems to be a very illegal move.

      posted in Axis & Allies Global 1940
      fanofbond
      fanofbond
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