At least if they do that the UK can take some extra IPC and what not, thus being better suited to take on germany.
Posts made by DarthShizNit
RE: Russian Sea Units
So SZ 18 is closed and the Russians don’t have a factory in Karelia.
Where can they place sea units then?
The Caspian Sea? It is possible both in Classic and Global.
Here’s the plan. It’s clear that Russia is going to lose, build an aircraft carrier and transports and have the entrie Russian army just sit there in the black sea daring the germans to swim out to them! Nothing could possibly backfire at all and I will probably go through with this at least 90% of the time.
RE: Why I am Excited About Axis & Allies 1941
I am super excited! I love me a game of Axis and Allies, but a weeklong game is to long even for me. I like them around the 8 hour mark at most. A 1-3 hour game sounds perfect! Plus, with such a “short” play time, I can finally convicne all my lame friends who don’t play already to play.
And then the game just looks fun. I’v been going crazy thinking of awesome random things to pull off! Next Stop, Japanese invasion of Panama!!!
It could work if you got nice die roll, but it is risky. And I would simply scatter the fleet on UK1 as much as possible so that it could congolmerate latter to be a more potent force (you can build ships off of Australi and suddenly have a potent strike force right in the very place japan needs to be expanding). The only realy offensive thing I would use the starting India units on is to take back Eygpt if Germany takes it.
RE: Preview: Game Setup
Actually, the more I look at this setup, the more I think Russia is screwed.
Russia is screwed, which is why crazy strategies are just what it needs. I for one will champion the manchuria blitz on R1 until it is proven to be devestating to Russia beyond a doubt. Get’s you up to 10 IPC (which lets you buy another tank and still have room for an infantry) on R2, and forces Japan, which is the weak spot of the Axis, to split her forces even more. She either has to ignore it and then become outnumbered on the mainland choosing instead to go for the islands. Or she has to regain her status on the mainland (where most of her IPC is) and have to choose only one attack on those unguarded ICP’s in the south pacific.
RE: Preview: Rules Differences
All three games I played, there was trouble with the US going into the Pacific by the whomever was playing US just gave up and went to Europe.
If Japan goes all in on the Hawaii sea zone, the boats on the coast of W. USA are hosed the next turn. Even with an an aircraft carrier and fighter, they can’t win. Not only that, the US fleet can’t even run away! What the US does depends on how Japan plays and Japan can decide to keep the US out of the Pacific for 2 turns which in an eternity in this game.
Yeah, they could go blockade the states, but from where I’m sitting, as long as the US player plays it right then it’s the death of Japan. On US1, with a Japanese fleet of pressumably 1 BB, 1 CV with at least 1 fighter left and a transport in Hawaii (I think moving the british sub up to Hawaii on their turn is a good idea, maybe get a pot shot off and sink the BB or something with their ability, which even further reduces this fleet) you can hit that with 3 fighters, a bomber and a sub (if you really want you could try to retake the island and thus stop japan from bringing in that bomber on J2, but that seems to risky). Even if you fail to win, that attack has probably crippled the Fleet there, and when Japan comes a knocking with the rest of their fleet…so what? They take some more casualites and the entire pacific is wide open to a British navy with the ability to plop down a constant stream of units in two seperate locations close to home, and America will eventually sink that fleet sitting in San franciso Harbor.
Japan has to rely on some super lucky die rolls in those high stake naval battles, and maybe taking India or Australia early. But most likely, like their Russian enemy, they are in fact just screwed, ment to balance out the Russians being screwed…and I will have a blast leading every Banzai charge :). Man, I really need to get my hands on this game.
who would send entire ï¿½ï¿½ï¿½ fleet to hawaii? it can get trashed there… i think 2 figs and bomber are better option. then you can use transport to save whatver you can from mainland (southeast asia, china, manchuria, whatever got attacked or needs attacking).
Oh yes I agree. The Japan player would be much better of simply stalling the allies with fighters in the Pacific, and using it’s naval edge to take out India and Australia as soon as possible. Being me I will of course invade Alaska, but that’s only just for fun.