I don’t like the looks of this. :|
Posts made by DarthMaximus
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RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
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RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - British
British buy 8 infantry; Remaining resources: 7 PUs;Combat Move - British
6 infantry moved from United Kingdom to 8 Sea Zone
6 infantry and 3 transports moved from 8 Sea Zone to 23 Sea Zone
6 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from GermansCombat - British
Non Combat Move - British
2 carriers, 2 destroyers and 4 fighters moved from 8 Sea Zone to 23 Sea Zone
1 artillery moved from Finland to NorwayPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 26 PUs totalTerritory Summary for British :
8 Sea Zone : 2 fighters
23 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Eastern Canada : 1 infantry
Finland : 1 flag, 1 infantry
French West Africa : 6 infantry
New Zealand : 1 infantry
Norway : 1 flag, 1 artillery
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 14 infantryProduction/PUs Summary :
Russians : 9 / 16
Germans : 60 / 61
British : 19 / 26
Japanese : 38 / 42
Americans : 42 / 42 -
RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread
So JEB can start the bidding with rmorel and when Geo and I wrap up wittman can start the bidding.
start the semifinal games with S03….
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RE: Summer/Fall Spring 42.2E Tournament Discussion/Results Thread
I updated the first post and we can get started on the semi finals. Hopefully Geo and I won’t be too much longer. But at least Jeb and rmorel can start.
games are:
wittman vs. Geo/Dm winner
JEB vs. rmorel
This player starts the bidding
1- first player listed
2 - second player listedRolling 1d2:
(1) -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
Sorry for the delay, I should have my turn up tonight or tomorrow.
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RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
I should have my turn up tonight or tomorrow.
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RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Kiangsu to Anhwei
1 armour moved from Buryatia S.S.R. to Anhwei
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Buryatia S.S.R. to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
4 fighters moved from 61 Sea Zone to Anhwei
4 fighters moved from 36 Sea Zone to Kwangtung
1 bomber moved from Japan to AnhweiCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 4 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Kwangtung from British with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwei
Japanese attack with 1 armour, 1 bomber, 4 fighters and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Anhwei from Americans with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Anhwei to Japan
1 infantry moved from Buryatia S.S.R. to Manchuria
2 carriers moved from 36 Sea Zone to 60 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 60 Sea Zone
4 fighters moved from Kwangtung to 60 Sea Zone
4 fighters moved from Anhwei to 61 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 submarine moved from 51 Sea Zone to 60 Sea Zone
5 destroyers moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
1 destroyer placed in 60 Sea Zone
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs totalTerritory Summary for Japanese :
60 Sea Zone : 1 battleship, 2 carriers, 7 destroyers, 4 fighters, 3 submarines and 1 transport
61 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag, 1 armour and 1 infantry
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 5 infantry
Kwangtung : 1 armour and 1 infantry
Manchuria : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 37 / 45
British : 42 / 44
Japanese : 29 / 29
Americans : 41 / 43 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
That was a bummer in Cauc. Not good for the Russians.
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RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
4 infantry moved from Russia to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 factory and 3 infantry
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 11 armour, 6 artilleries, 1 factory, 2 fighters and 51 infantryProduction/PUs Summary :
Russians : 16 / 16
Germans : 46 / 93
British : 26 / 31
Japanese : 38 / 42
Americans : 42 / 42 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Russia to Kazakh S.S.R.
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 destroyer moved from 53 Sea Zone to 59 Sea Zone
1 submarine moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 53 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 59 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kazakh S.S.R.
Americans attack with 3 fighters
Japanese defend with 1 artillery
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
3 fighters moved from Kazakh S.S.R. to Russia
1 fighter moved from 47 Sea Zone to 37 Sea Zone
2 fighters moved from 59 Sea Zone to 53 Sea Zone
1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 37 Sea Zone
3 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 11 destroyers, 14 fighters, 10 submarines and 1 transport
53 Sea Zone : 1 carrier, 2 fighters and 1 transport
56 Sea Zone : 3 submarines
59 Sea Zone : 1 destroyer and 1 submarine
East Indies : 1 flag, 2 artilleries, 1 factory and 3 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 21
Germans : 47 / 93
British : 26 / 31
Japanese : 40 / 42
Americans : 42 / 42 -
RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from France to Northwestern Europe
2 fighters moved from Karelia S.S.R. to Northwestern Europe
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Libya to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 armour and 1 infantry moved from 16 Sea Zone to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
1 armour and 2 infantry moved from Libya to EgyptCombat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 1 armour and 2 infantry
British defend with 2 infantry
Germans win, taking Egypt from British with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry; Russians defend with 1 aaGun and 1 factory
Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Russians: 1 aaGunNon Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
2 fighters moved from Northwestern Europe to Karelia S.S.R.
7 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Italy to France
1 infantry moved from Germany to France
2 infantry moved from Germany to Poland
1 infantry moved from Germany to France
6 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
3 infantry placed in Italy
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
14 Sea Zone : 2 submarines
16 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Archangel : 1 flag, 2 infantry
Baltic States : 5 armour and 6 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 armour and 1 factory
Egypt : 1 flag, 1 armour and 2 infantry
France : 1 aaGun and 5 infantry
Germany : 1 aaGun, 1 factory and 10 infantry
Gibraltar : 1 flag
Italy : 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 10 armour, 7 artilleries, 1 factory, 5 fighters and 36 infantry
Northwestern Europe : 1 infantry
Poland : 3 infantry
Ukraine S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 16 / 23
Germans : 45 / 45
British : 36 / 44
Japanese : 29 / 30
Americans : 42 / 43 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 8 infantry; Remaining resources: 5 PUs;Combat Move - British
1 artillery and 2 fighters moved from Russia to Kazakh S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Finland to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
2 fighters moved from 5 Sea Zone to Northwestern Europe
2 fighters moved from 5 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in Northwestern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British win, taking Kazakh S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
British attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
British win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 carriers and 2 destroyers moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from France to United Kingdom
2 fighters moved from France to 8 Sea Zone
2 fighters moved from Karelia S.S.R. to 8 Sea Zone
2 fighters moved from Northwestern Europe to 5 Sea Zone
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 31 PUs totalTerritory Summary for British :
5 Sea Zone : 2 fighters
8 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Eastern Canada : 1 infantry
Finland : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 2 infantry
Karelia S.S.R. : 2 infantry
Kazakh S.S.R. : 1 artillery
New Zealand : 1 infantry
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag
Russia : 2 fighters
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 12 infantryProduction/PUs Summary :
Russians : 15 / 21
Germans : 47 / 93
British : 26 / 31
Japanese : 34 / 36
Americans : 46 / 46 -
RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
We even had a pretty good sized snow storm last weekend. I’m in the Chicago area. It’s a little early for us to get this much snow, but its been melting all week so it has been warming up a little.
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RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
Sorry for the delay. I’ve been getting over a bit of a cold.
Hopefully I’ll have a turn up tonight, otherwise it might not be until Fri.I don’t like the looks of this Germany saving all this money. So many more things to try and plan for. :| :-D
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RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
Sorry for the delay. I’ve been getting over a cold.
Hopefully I’ll have a turn up tonight, otherwise it might not be until Fri. -
RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery moved from Manchuria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Manchuria to Anhwei
Japanese take Anhwei from Americans
4 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
Japanese take French Indo-China Thailand from British
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 49 Sea Zone to 61 Sea Zone
1 bomber moved from Japan to Kwangtung
4 fighters moved from 60 Sea Zone to Kwangtung
2 fighters moved from 49 Sea Zone to YunnanCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Kwangtung from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 51 Sea Zone
1 battleship moved from 49 Sea Zone to 36 Sea Zone
1 destroyer moved from 49 Sea Zone to 36 Sea Zone
2 carriers and 2 fighters moved from 49 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
5 destroyers moved from 49 Sea Zone to 61 Sea Zone
2 carriers and 2 destroyers moved from 60 Sea Zone to 61 Sea Zone
2 fighters moved from Kwangtung to 61 Sea Zone
1 bomber moved from Kwangtung to Japan
2 fighters moved from Yunnan to 61 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Manchuria to KiangsuPlace Units - Japanese
1 fighter and 3 infantry placed in Japan
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
51 Sea Zone : 1 submarine
60 Sea Zone : 2 submarines
61 Sea Zone : 1 battleship, 2 carriers, 7 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag, 2 armour and 1 infantry
Caroline Islands : 1 infantry
French Indo-China Thailand : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Kiangsu : 1 infantry
Kwangtung : 1 artillery and 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantryProduction/PUs Summary :
Russians : 20 / 25
Germans : 37 / 46
British : 40 / 44
Japanese : 30 / 30
Americans : 41 / 40 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from Russia to Caucasus
1 fighter and 2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Caucasus to Russia
1 artillery moved from Novosibirsk to Russia
1 infantry moved from Russia to NovosibirskPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 11 armour, 6 artilleries, 1 factory, 2 fighters and 47 infantry
Vologda : 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 39 / 54
British : 28 / 29
Japanese : 34 / 36
Americans : 46 / 46 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from 56 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 59 Sea Zone to 53 Sea Zone
1 transport moved from 37 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from Western Australia to 37 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 fighter placed in 37 Sea Zone
1 submarine placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 carrier
37 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 14 fighters, 8 submarines and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 submarine
59 Sea Zone : 1 destroyer
Borneo : 1 flag
East Indies : 1 flag, 2 artilleries, 1 factory and 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Australia : 1 infantry
Western Canada : 1 aaGun
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 24
Germans : 46 / 54
British : 28 / 29
Japanese : 35 / 36
Americans : 46 / 46 -
RE: DM (Axis) vs Inno (Allies + 10) 42 2E Game 04
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 fighter moved from Karelia S.S.R. to Caucasus
1 transport moved from 17 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 battleship and 1 cruiser moved from 17 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from BritishCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
6 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Germany to Poland
7 infantry moved from Germany to Baltic States
1 armour moved from Northwestern Europe to Baltic States
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Northwestern Europe to France
2 armour and 2 infantry moved from Egypt to LibyaPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
14 Sea Zone : 2 submarines
16 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Archangel : 1 flag, 2 infantry
Baltic States : 5 armour and 7 infantry
Belorussia : 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 infantry
France : 1 aaGun and 4 infantry
Germany : 1 aaGun, 1 factory and 10 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 10 armour, 6 artilleries, 1 factory, 5 fighters and 30 infantry
Libya : 2 armour and 2 infantry
Poland : 3 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 16 / 25
Germans : 46 / 46
British : 37 / 38
Japanese : 29 / 31
Americans : 40 / 40 -
RE: S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
Argh! Good defense on your side!
These little fights can really make the difference…Â :xYeah, some good Allied rolls lately.
I hope the good dice come back to me :evil:
I hope not! :-D