TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship and 3 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 armour moved from 3 Sea Zone to Norway
1 carrier moved from 7 Sea Zone to 3 Sea Zone
2 fighters moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 infantry moved from Central United States to 10 Sea Zone
1 artillery moved from Central United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
1 artillery moved from 18 Sea Zone to Brazil
1 cruiser moved from 7 Sea Zone to 18 Sea Zone
1 battleship moved from 7 Sea Zone to 3 Sea Zone
1 infantry moved from Libya to Anglo Egypt
4 infantry moved from Western United States to 55 Sea Zone
2 artilleries moved from Western United States to 55 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
4 infantry moved from 64 Sea Zone to Alaska
2 artilleries moved from 64 Sea Zone to Alaska
1 armour moved from Western United States to Alaska
5 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
5 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from Russia to Anglo Egypt
1 bomber moved from Russia to Germany
3 infantry moved from Central United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
3 infantry moved from 1 Sea Zone to Eastern Canada
Combat - Americans
Battle in Anglo Egypt
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Anglo Egypt, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Anglo Egypt, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Western Europe
1 bomber moved from Anglo Egypt to Algeria
2 transports moved from 7 Sea Zone to 1 Sea Zone
Place Units - Americans
1 battleship and 3 destroyers placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total