Am I the only one that thinks you shouldn’t be able to reinforce on the same turn as you repair the IC? Seems like a “double move” from a sequencing standpoint…like moving land units then letting them load on transport -or- fighters in combat landing in newly captured territories.

We always play house rule that you have to reinforce the next turn, but also adopt SB interceptor rules, so you can dissuade SB runs.  It also curbs just packing in all your units into VC’s with mindless stacks.