I would like to see a few games with no tech but with NO’s. And see how that turns out it if the allies go all out KGF. Tech is better than in the old games, but still it is very hard to judge playbalance if tech can swing the balance either way.
I really enjoyed playing AA50 last night – we hammered on it for 9+ hours. Some of the best fun I’ve had in a long time. Not all of are old timers so buys and planning took longer than average.
The thing that jumped out at me was the tech. With all the huge sums of money flowing around the board, it is just too easy to drop money on tech. Especially when it is more of an investment than a gamble.
Japanese long range aircraft on T2 hammered the US fleet – over an over again. They start off with so many aircraft it just seemed that they were everywhere – just when you didn’t want them to be. Japan was a MONSTER.
US got improved shipyards, but Japan got it the next turn as well. So, as much as I love the tech I think we’re going to have to play some games without tech to get a real feel for the game.
Thanks for the reviews, they’ve been very helpful in patching together some strategies and tactics. It’s just all so new it’s hard to figure out where to start.