Hi :)
I come from Italy.
I am used to playing with my community but i would like to have more opportunities to compare myself with other players using Triple A.
I will need some help mainly because I have never played in “play by forum” mode but only by email (and MARTI server) .
Best posts made by Avner
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RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)
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RE: We need an allied playbook.
Sorry to take up this topic again after a long time…
After playing dozens and dozens of games as an Ally, even affecting personal rankings in the League, I have come to my own personal conclusion that there can be no such thing as an Allied playbook.
At least that is as far as the first five or six rounds are concerned, which then always direct the entire game.
The Allies’ only game plan cannot disregard two aspects: pressure on Italy and Japan until they become inoffensive (even to the detriment of Moscow) and the fact that the Allies must always concede something in terms of risk.
I had discussed this with @Gamerman01 who agreed that the Allies must risk and induce the Axis to attack armies or fleets even with percentages above 50 percent perhaps even 60 percent (as the case may be) in order to gain strategic advantages in other parts of the map.
Having watched many games won by experienced players (both Axis and Allied) I have ascertained that it is almost impossible for the Allies to win the game if Japan has not been cornered.
And the same can be said of Italy (with a few exceptions).I have seen the Allies win with Moscow and even Calcutta in Axis hands but with the Mediterranean and the Pacific (other than China) firmly in the hands of the Allied player.
The fall of the two capitals, therefore, is not always fatal and does not condemn the Allies to defeat if they have exerted much pressure on other areas of the map.
However, the capital of the United States and also that of the British must never fall into the hands of the Axis, so as to continue to press Japan and Italy and then deal with Germany; these are the only exceptions where you cannot take risks.
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RE: We need an allied playbook.
If there’s one thing I’ve learned it’s that for allies there are no half measures…
At least playing against equal or stronger opponents
In any case, Japan must be crushed (above all) as well as Italy.
If you aim for a KGF and let Japan rage in the Pacific there is always the risk that with a coup they will be able to take the 6 VC and the game is over… even if the Allies are close to taking Rome or Berlin
Of course if you only tighten up on the Pacific perhaps also using the Russians (right @MrRoboto? :))… you have to be very organized in Europe to avoid Hitler arriving in Cairo (or London)…
Very expert players are able to do this of course… but in my opinion there is always a percentage of risk that the game predicts (like all clashes on A&A) but which you can try to avoid.
And above all the Allies should fight in a more aggressive way (which I have not yet learned to do) but not recklessly… aggressive in the sense of making the Axis risk more than necessary in certain battles (land and naval) because otherwise the the outcome is almost always for the Central Powers of the board.
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RE: Genoa CFC ....American
This is not bad news … quite the opposite.
You don’t know who the President was before … :)
We will see what the new ones will do … doing worse than the previous one will be difficult.
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL
I will be absent until Saturday.
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RE: Post League Game Results Here
@mikawagunichi said in Post League Game Results Here:
Live games only take 1-2 days to finish, these league games can go on for weeks depending on how fast people take their turns. I do find the slower pace allows for more pondering of moves, for sure.
I believe that it is a completely different way of playing… calculations upon calculations, reasoning etc at the table are not practicable… and therefore the margins of error increase, perhaps to the advantage of playability
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RE: The Japan Playbook
Every time i play with axis… i realize i am too slow … even if i won the last game after the 15 round and against a very good player … but i realize i am too slow reading this discussion … I will try this strategy combined with an attack on the second round of the Germans …
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RE: Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3
That’s more or less what I intended to do (with the subtlety of the two subs for the CV next round)
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RE: L20 BM3 Avner(A+14) vs CaptainNapalm(X)
I will be on vacation for about ten days. If I succeed I will do some other rounds, otherwise I’ll see you later.
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RE: Warfare Principles of Axis & Allies (By AndrewAAGamer)
@AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
@jim-bell So far this is my only article. Probably, once I retire and have more time, I will expand on this article and add additional content that I didn’t touch on the first time such as the Neutrals, where to build infrastructure, Strategic Bombing, battle examples in specific theaters, opening moves, vital territories and so on.
Hey… how long until retirement?
:) :)
Latest posts made by Avner
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RE: Post League Game Results Here
https://www.axisandallies.org/forums/topic/40468/l24-avner-mrroboto-l-18?_=1713357636172
Due to absence of Roboto, I’m afraid I have to claim this match
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RE: L24 BM4 - BombsAway (Axis) v Avner (Allies + 22)
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Volgograd to Tambov 1 fighter moved from Volgograd to Tambov 1 fighter moved from Volgograd to Tambov 1 fighter moved from Volgograd to Rostov Combat - Russians Battle in Tambov Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 1 fighter moved from Tambov to Volgograd 2 aaGuns and 18 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Samara to Vologda 1 aaGun moved from Samara to Volgograd 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 submarine moved from 113 Sea Zone to 115 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.17
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RE: L24 BM4 WindowWasher X vs Avner L+21
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Hunan to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Scotland to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport Units damaged: 1 battleship owned by the Italians Units damaged: 1 carrier owned by the British British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 22 Casualties for British: 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Casualties for Germans: 1 fighter Non Combat Move - British 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 bomber moved from 97 Sea Zone to Malta 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Iceland 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 2 infantry moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State Place Units - British 8 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
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RE: L23 Playoff BM4 Avner (Axis) Sovietishcat (Allies + 10)
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 4 fighters and 2 tactical_bombers moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 fighter moved from Yunnan to Chahar 1 tactical_bomber moved from Yunnan to Chahar 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Chahar 1 bomber moved from Kwangsi to Burma 1 bomber moved from Kwangsi to Chahar Combat - Japanese Battle in Dutch New Guinea Battle in Chahar Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Dutch New Guinea from Dutch, taking Chahar from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 armour moved from Malaya to Yunnan 1 bomber, 4 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Chahar to Anhwe 1 fighter moved from Chahar to Anhwe 1 bomber moved from Chahar to Anhwe 1 tactical_bomber moved from Chahar to Anhwe 1 bomber moved from Anhwe to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Manchuria 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.67 UK_Pacific regular : 0.33
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RE: L24 BM4 WindowWasher X vs Avner L+21
@WindowWasher said in L24 BM4 WindowWasher X vs Avner L+21:
@Avner all good?
Damn… I was convinced I had already had my turn… sorry, I’m coming
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RE: L24 BM4 – Me1945 (Axis) vs. Avner (Allies+20)
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 110 Sea Zone to 112 Sea Zone Combat - Russians Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Belarus to Baltic States 2 aaGuns, 4 artilleries and 17 infantry moved from Belarus to Eastern Poland 4 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Tambov to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 aaGun and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Western Ukraine 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Russia to Belarus 1 fighter moved from Russia to Eastern Poland 1 artillery and 2 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Eastern Poland 1 armour moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Eastern Poland 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Sikang 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yenisey to Timguska 1 armour moved from Western Ukraine to Eastern Poland Place Units - Russians 1 mech_infantry placed in Novgorod 3 armour placed in Ukraine 2 mech_infantrys placed in Novgorod 1 infantry and 1 mech_infantry placed in Russia Russians undo move 4. Russians undo move 3. 1 infantry and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67
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RE: L23 Playoff BM4 Avner (Axis) Sovietishcat (Allies + 10)
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Baltic States to Belarus 1 infantry moved from Baltic States to Belarus 1 bomber moved from Poland to Belarus 1 bomber moved from Poland to Bessarabia 1 tactical_bomber moved from Poland to Belarus 1 tactical_bomber moved from Poland to Bessarabia 1 tactical_bomber moved from Poland to Belarus 1 tactical_bomber moved from Poland to Bessarabia 1 fighter moved from Poland to Belarus 1 fighter moved from Poland to Bessarabia 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Archangel Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 aaGun Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 9 armour, 11 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 cruiser moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from France to Western Germany 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 bomber moved from Bessarabia to Southern Italy 1 bomber moved from Belarus to Western Ukraine 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 aaGun and 6 infantry moved from Finland to Norway 1 submarine moved from 111 Sea Zone to 124 Sea Zone Place Units - Germans 1 fighter, 2 infantry and 3 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs