Hi :)
I come from Italy.
I am used to playing with my community but i would like to have more opportunities to compare myself with other players using Triple A.
I will need some help mainly because I have never played in “play by forum” mode but only by email (and MARTI server) .
Best posts made by Avner
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RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)
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RE: We need an allied playbook.
Sorry to take up this topic again after a long time…
After playing dozens and dozens of games as an Ally, even affecting personal rankings in the League, I have come to my own personal conclusion that there can be no such thing as an Allied playbook.
At least that is as far as the first five or six rounds are concerned, which then always direct the entire game.
The Allies’ only game plan cannot disregard two aspects: pressure on Italy and Japan until they become inoffensive (even to the detriment of Moscow) and the fact that the Allies must always concede something in terms of risk.
I had discussed this with @Gamerman01 who agreed that the Allies must risk and induce the Axis to attack armies or fleets even with percentages above 50 percent perhaps even 60 percent (as the case may be) in order to gain strategic advantages in other parts of the map.
Having watched many games won by experienced players (both Axis and Allied) I have ascertained that it is almost impossible for the Allies to win the game if Japan has not been cornered.
And the same can be said of Italy (with a few exceptions).I have seen the Allies win with Moscow and even Calcutta in Axis hands but with the Mediterranean and the Pacific (other than China) firmly in the hands of the Allied player.
The fall of the two capitals, therefore, is not always fatal and does not condemn the Allies to defeat if they have exerted much pressure on other areas of the map.
However, the capital of the United States and also that of the British must never fall into the hands of the Axis, so as to continue to press Japan and Italy and then deal with Germany; these are the only exceptions where you cannot take risks.
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RE: We need an allied playbook.
If there’s one thing I’ve learned it’s that for allies there are no half measures…
At least playing against equal or stronger opponents
In any case, Japan must be crushed (above all) as well as Italy.
If you aim for a KGF and let Japan rage in the Pacific there is always the risk that with a coup they will be able to take the 6 VC and the game is over… even if the Allies are close to taking Rome or Berlin
Of course if you only tighten up on the Pacific perhaps also using the Russians (right @MrRoboto? :))… you have to be very organized in Europe to avoid Hitler arriving in Cairo (or London)…
Very expert players are able to do this of course… but in my opinion there is always a percentage of risk that the game predicts (like all clashes on A&A) but which you can try to avoid.
And above all the Allies should fight in a more aggressive way (which I have not yet learned to do) but not recklessly… aggressive in the sense of making the Axis risk more than necessary in certain battles (land and naval) because otherwise the the outcome is almost always for the Central Powers of the board.
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RE: Genoa CFC ....American
This is not bad news … quite the opposite.
You don’t know who the President was before … :)
We will see what the new ones will do … doing worse than the previous one will be difficult.
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL
I will be absent until Saturday.
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RE: Post League Game Results Here
@mikawagunichi said in Post League Game Results Here:
Live games only take 1-2 days to finish, these league games can go on for weeks depending on how fast people take their turns. I do find the slower pace allows for more pondering of moves, for sure.
I believe that it is a completely different way of playing… calculations upon calculations, reasoning etc at the table are not practicable… and therefore the margins of error increase, perhaps to the advantage of playability
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RE: The Japan Playbook
Every time i play with axis… i realize i am too slow … even if i won the last game after the 15 round and against a very good player … but i realize i am too slow reading this discussion … I will try this strategy combined with an attack on the second round of the Germans …
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RE: Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3
That’s more or less what I intended to do (with the subtlety of the two subs for the CV next round)
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RE: L20 BM3 Avner(A+14) vs CaptainNapalm(X)
I will be on vacation for about ten days. If I succeed I will do some other rounds, otherwise I’ll see you later.
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RE: Warfare Principles of Axis & Allies (By AndrewAAGamer)
@AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):
@jim-bell So far this is my only article. Probably, once I retire and have more time, I will expand on this article and add additional content that I didn’t touch on the first time such as the Neutrals, where to build infrastructure, Strategic Bombing, battle examples in specific theaters, opening moves, vital territories and so on.
Hey… how long until retirement?
:) :)
Latest posts made by Avner
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RE: L24 Avner - MrRoboto (L +18)
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens; Japanese buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 3 armour moved from Malaya to Burma 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Java 1 fighter moved from 35 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 7 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 7 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Burma, round 2 : 5/15 hits, 6.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 7 armour, 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Celebes, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 battleship, 6 carriers, 1 cruiser, 7 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 fighter moved from Celebes to 42 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Burma to French Indo China 1 bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan 4 tactical_bombers moved from Kiangsu to French Indo China 2 fighters moved from 35 Sea Zone to Japan 1 aaGun moved from Yunnan to Burma 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone Place Units - Japanese 2 armour and 1 artillery placed in Malaya 1 artillery and 2 infantry placed in French Indo China 10 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 27 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,6,1,3,3,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,2,3,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,1,2,2,4,1,4,4,4,6,3,4,5,6,4,2,6,1,5,6,1,2,1,2,4,3,3,4 Japanese collect 20 PUs (27 lost to blockades); end with 20 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -2.83 UK_Pacific regular : 1.33 ANZAC regular : -0.33
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RE: L24 BM4 – Me1945 (Axis) vs. Avner (Allies+20)
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Central United States to Eastern United States 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 submarine Italians defend with 1 destroyer and 1 transport British win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British win with 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to Malta 1 fighter moved from 96 Sea Zone to Malta 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 106 Sea Zone to Quebec 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 6 infantry placed in United Kingdom 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry
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RE: L24 BM4 Mainah X v Avner L+19
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 114 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 6 infantry moved from Novgorod to Karelia 2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi 1 tactical_bomber moved from Russia to Shensi 1 fighter moved from Russia to Shensi 1 fighter moved from Russia to Shensi 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 0.17
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RE: L24 BM4 - BombsAway (Axis) v Avner (Allies + 22)
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Belarus to Baltic States 1 artillery moved from Belarus to Baltic States 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Germans Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 5 artilleries and 5 infantry moved from Western Ukraine to Bryansk 2 aaGuns and 16 infantry moved from Belarus to Bryansk 8 infantry and 1 mech_infantry moved from Russia to Bryansk 1 fighter moved from Kazakhstan to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 2 armour and 1 mech_infantry moved from Kazakhstan to Tambov 2 infantry moved from Sikang to Shensi 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.33
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RE: L24 BM4 – Me1945 (Axis) vs. Avner (Allies+20)
@Me1945 said in L24 BM4 – Me1945 (Axis) vs. Avner (Allies+20):
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry; Russians defend with 1 fighter and 1 tactical_bomber Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits Chinese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 2.83 expected hits 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Okinawa to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from 6 Sea Zone to Korea Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : -1.67
scramble?
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RE: L24 Avner - MrRoboto (L +18)
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Ukraine to Belarus 1 bomber moved from Ukraine to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Battle in Belarus Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Belarus, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Ukraine 1 bomber moved from Belarus to Ukraine 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun and 4 infantry moved from Karelia to Novgorod 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Holland Belgium to Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,6,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17
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RE: L23 Playoff BM4 Avner (Axis) Sovietishcat (Allies + 10)
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
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RE: L24 BM4 - BombsAway (Axis) v Avner (Allies + 22)
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 31 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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RE: L24 BM4 - BombsAway (Axis) v Avner (Allies + 22)
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to 106 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 bomber and 2 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from 106 Sea Zone to Eastern United States 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 31 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 2 carriers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Gibraltar to French West Africa 1 infantry moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana 1 cruiser moved from 51 Sea Zone to 30 Sea Zone Place Units - Americans 1 harbour placed in Wake Island 1 carrier and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Yunnan 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Suiyuyan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from Malta to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Persia to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 3/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Malta to Alexandria 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 103 Sea Zone 1 fighter moved from United Kingdom to 103 Sea Zone 1 fighter moved from United Kingdom to 103 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 armour moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Quebec to Eastern United States 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt Place Units - British 1 factory_minor placed in Persia 2 transports placed in 106 Sea Zone 3 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.33 Italians regular : 1.00 Japanese regular : -1.00 Germans regular : -0.17 Neutral_Axis regular : -1.00 British regular : 1.33