Test summary from TripleA, engine version: 1.8.0.9, time: 19:34:45
Posts made by Auswanderersland
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to 89 Sea Zone
4 bombers moved from Midway to 89 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 24 Sea Zone
2 fighters moved from Midway to 15 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 7 bombers, 1 carrier and 1 cruiser
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 6 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 24 Sea Zone to Johnston Island
1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
2 fighters moved from 15 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 bombers moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from 89 Sea Zone to Hawaiian Islands
2 bombers moved from 89 Sea Zone to Western United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Johnston Island
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to 89 Sea Zone
4 bombers moved from Midway to 89 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 24 Sea Zone
2 fighters moved from Midway to 15 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 7 bombers, 1 carrier and 1 cruiser
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 6 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 24 Sea Zone to Johnston Island
1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
2 fighters moved from 15 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 bombers moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from 89 Sea Zone to Hawaiian Islands
2 bombers moved from 89 Sea Zone to Western United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Johnston Island
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to 89 Sea Zone
4 bombers moved from Midway to 89 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 24 Sea Zone
2 fighters moved from Midway to 15 Sea ZoneCombat - Americans
Battle in 15 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 7 bombers, 1 carrier and 1 cruiser
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 6 bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 1 bomber, 1 carrier and 1 cruiser
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 24 Sea Zone to Johnston Island
1 battleship, 1 carrier and 2 cruisers moved from 25 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 30 Sea Zone
2 fighters moved from 15 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
3 bombers moved from 89 Sea Zone to Southeast Mexico
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
2 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from 89 Sea Zone to Hawaiian Islands
2 bombers moved from 89 Sea Zone to Western United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Johnston Island
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 harbour and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Eastern United States to 89 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 28 Sea Zone to 89 Sea Zone
2 bombers moved from Western United States to 89 Sea Zone
4 bombers moved from Midway to 89 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 15 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 24 Sea Zone
2 fighters moved from Midway to 15 Sea Zone -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
will be posting later today, welcome back Legion, hoping to have this game rollin again!
I wasn’t sure if the german fleet was temptation to relieve stress from KJF strat or not, but I am going for it.
If you guys are game for it, could we also start another game during the holidays where JJ and I play the Axis and you the allies? Hoping you guys are available for some holiday goodness.
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
Majik,
now that legion is afk, did you want to continue the game without legion on a different thread? If so, I will post the next move in a different thread and we can wait till he returns, otherwise I will post a move here and wait till the 12th or so till he returns.
Aus
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 artillery and 11 infantry moved from Bryansk to Belarus
4 artilleries moved from Russia to Smolensk
1 artillery and 2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Novgorod to Belarus
2 aaGuns and 15 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
2 mech_infantrys moved from Belarus to Archangel
2 fighters and 1 tactical_bomber moved from Kazakhstan to TurkmenistanPlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French West Africa
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneTurn Complete - French
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from Neutral_AxisCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
3 fighters moved from Java to India
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 30 PUs total -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
Speaking of which, I won’t be able to post from Nov 29th to at least Dec 12th.
No worries! Magic, if you are willing to continue this game on a different thread and play it out, that would be swell, and when legion comes back we can restart this one.
Give the allies a chance to rehash the “what didn’t work!”
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RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
British take 106 Sea Zone from Germans
1 bomber moved from New Brunswick Nova Scotia to 118 Sea Zone
2 fighters moved from United Kingdom to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 3 fighters and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter
Battle in 118 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Persia to West India
British take Eastern Persia from Neutral_Allies
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
5 infantry moved from 79 Sea Zone to West India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 cruiser moved from 55 Sea Zone to 60 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to Shan State
1 destroyer moved from 58 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 transport moved from 106 Sea Zone to 121 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Quebec
1 armour moved from New Brunswick Nova Scotia to Quebec
2 fighters moved from 118 Sea Zone to Scotland
1 bomber moved from 118 Sea Zone to United Kingdom
5 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
1 carrier placed in 71 Sea Zone
1 factory_minor placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
4 artilleries and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 4 artilleries and 1 mech_infantry -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 9 PUs;Combat Move - Chinese
Place Units - Chinese
6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 16 PUs total -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
3 bombers and 1 fighter moved from Western United States to Midway
2 aaGuns and 2 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 25 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
RE: Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
sorry for the long time between posts, it was the weekend and I was out and about. Hope to have something later tonight/tomorrow morning.
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RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 infantry moved from Poland to Eastern Poland
1 artillery and 12 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Eastern Poland
3 bombers moved from Western Germany to 109 Sea Zone
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Southern France
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 124 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 3 artilleries and 21 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 2 destroyers and 2 transports
Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 submarines
Casualties for British: 2 destroyers and 2 transports
Battle in Southern France
Germans attack with 1 artillery, 3 fighters and 3 tactical_bombers
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
3 fighters moved from Southern France to Southern Italy
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Eastern Poland
6 armour and 4 mech_infantrys moved from France to Yugoslavia
3 tactical_bombers moved from Southern France to Romania
3 bombers moved from 109 Sea Zone to Finland
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 103 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland BelgiumPlace Units - Germans
5 bombers placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid
UK and FRA need scramble orders!
Attacking z109, you have 2_UK and 1_FRA fighters available for scramble
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RE: Aus_innohub v Dregonoid_yesno_KAPP Global 1940 2nd Edition no bid
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 infantry moved from Poland to Eastern Poland
1 artillery and 12 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Eastern Poland
3 bombers moved from Western Germany to 109 Sea Zone
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Southern France
3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 124 Sea Zone to 125 Sea Zone