There is one serious bug. If, for example, Germany uses 3 Transports in the Baltic to amphibiously attack Norway, Karelia and Eastern Europe, and he also has a Battleship in the Baltic, all three battles will get a Bombardment attack from the BB.
Latest posts made by AThousandYoung
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RE: Facebook A&A
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Facebook A&A
For those of you unaware, Facebook provides free Revised A&A online! It’s generally played correspondence fashion but you can play live too if all players are online at the same time.
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RE: German force in BAL blocks UK transports?
So unload during Combat Phase. All this means is you don’t get to decide how and where to load and unload until after you see the results of battle. You need to commit beforehand.
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RE: Caspian Sub Policy Paper #16: Tech assessment.
LRA Bombers in Hawaii cannot be replicated. They keep Japan free of transports.
Tech allows you to try to save a losing game with a five IPC investment.
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USSR First Move
No tech, 8 bid Germany which goes to north Africa. What’s your opening?
I send 4 Inf to Sinkiang and stack 8 Inf in Yakut SSR. I leave 1 Inf in Karelia. I have recently been experimenting with attacking Norway, but I’m still unsure how much force to dedicate to that. The rest goes to West Russia. The aircraft land in Caucasus and I usually buy all Infantry.
I’m uncertain about building all Infantry, and I need to refine my Norway and Western Russia attacks.
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Alaska
You’re the US, and Japan takes his four transports and drops an eight stack not in Asia but on Alaska. He then proceeds to put an IC there. What do you do?
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RE: Basic strategies for Axis
I don’t recommend early IC for anyone unless you feel like you are good enough to experiment.
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RE: Basic strategies for Axis
As Japan, your first priority is to defend your transports. Second is to have four transports that are dedicated to Japan itself, and third is to send 8 units (mostly infantry) a turn over to the mainland. Attack China first turn and expand as quickly as you can SAFELY. First turn kill any and all ships you possibly can in the Pacific and Indian Oceans. That includes Pearl Harbor II, the British Indian and Australian fleets if possible, and any other ships in range. You are going to gobble up land in Asia nearly unopposed until you reach Moscow, and then you are going to take Moscow once you get enough troops piled up there (lots of guns and a few tanks at this point along with massive piles of infantry if Moscow is well guarded).
If the US and Brits are scrappy in the Pacific, you can defend your transports with fully loaded Carriers and as many Destroyers as you need to counter enemy Submarines. Those four Transports and eight land units are in range of Alaska, by the way. Every turn you have the option of amphibiously invading Alaska with eight ground units supported by Carriers and maybe a Battleship or two.
Oh, yes…as Germany - take Egypt first turn! You don’t want that British Indian fleet to make it into the Med. As Germany, I don’t recommend building ships unless you can eliminate the enemy fleet with aircraft first. However I don’t tend to shuttle troops through the Baltic much. The AAA that you moved forward to hit Russia may need to be recalled to Southern Euroe if you get pushed back.
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RE: Basic strategies for Axis
As Germany, you are the shield of the Axis. As Japan you are the sword.
Therefore, Germany builds primarily Infantry. However you want Rockets as Germany. Once you get Rockets, the Southern Europe AA gun moves forward so it can hit Russia with Rockets. You can roll 2,3,4 or 5 dice per turn until you get it, depending on your preferences and what the USSR has done. If the USSR did not build almost all infantry, or has units in bad position, or failed to take your most advanced army or whatever else, you might use less dice. If you feel secure use more dice.
Those Rockets will drain an average of 10 IPCs from the Allies each turn. That means they pay for 2 dice of the Rockets research cost each turn they are firing on three ICs and after that it’s profit.
Put your aircraft all on Western Europe. Your primary objective is to hold Germany. Your secondary objective is to hold Southern Europe and Western Europe. The third objective is to go after Russia. Many new players don’t follow this thinking which means I make first turn landings in Western Europe as the Brits fairly often, and second turn landings in Southern Europe with the Americans. Sometimes I even have transports in position to drop on Germany itself. I did this recently, turning a losing game into a winning one.
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RE: Basic strategies for Axis
It’s pretty well known that the Axis has lower chances to win. Just because you can’t beat yourself doesn’t mean there’s anything wrong with your Axis play.