It’s a more difficult and confusing transition from 1941 to 1942 if you change most of the units prices instead of the TT values. The TT values are printed right there on the map, but unit prices are something you need to know by memory to be able to strategize your buys.
That’s a good point. However you could just multiply the cost of everything by two or three (probably two). It wouldn’t be too bad, then. Although the way it is OOB is an interesting twist all by itself. Russia being able to abandon the far east, Africa hardly being worth anything, etc.
After a 2-3 years pause, I’m up for another game ! I’d like to play AA42 LowLuck (or not, but I’d prefer LL). I only have the OOB rules at the moment, so I don’t know if there are any official Techs or NAs. If you have something to propose, feel free to do so ! Same goes for a bid. Is a bid needed in AA42 ?
For LL, I remember there are a few specific rules, for the strategic bombing for example. Like you had to pay 2 IPCs to do a SBR (3 or 4 IPCs damage) if there is an AAgun in the territory. Feel free to refresh my memory on this !
EDIT: the forum dicey and ABattlemap would be used, preferably.
I meant that each fighter has a 50% chance of a hit. You really only need one, IMO. (sorry, I just plain dont see that transport as a threat. it’s only 1 tank or 2 infantry!) Besides, the UK can take it out later.
And yea, I conceed that you might still loose the sub in spain. So perhaps dumping that tranny on Canada would be better.
I’m still not going all out with Russia as mentioned in post 1. Although, I was thinking about it, and it is a good way to reduce the number of units on the board, dramatically. Perhaps a way to open Finland or E. Euro up for an invasion sooner by the allies? (BTW, unless I can get jap fighters, I don’t like to attack with my eastern russian forces. If I can get jap fighters, I’ll sacrifice 7 infantry and a tank just to get 1 or 2 enemy fighters!)