Thank you for yeoman’s service all these many years.
ArtofWar1947
@ArtofWar1947
Best posts made by ArtofWar1947
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RE: League General Discussion Thread
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RE: Post League Game Results Here
Actually, for a novice to PTV, Mainah’s Allies put up an impressive and even worrisome defense of the Atlantic and Pacific.
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RE: League General Discussion Thread
If we use badges to represent our interest, then we need to have badge for each possible combination. For example, some players (including myself) might be interested in BM and PoV but not OoB. My recommendation would be:
Infantry = OoB
Arty = BM
Tank = PtV
Sub = OoB + BM
DD = OoB + PtV
CA = BM + PtV
BB = OoB + BM + PtV -
RE: League General Discussion Thread
My sense is that PTV is most balanced game because it takes only a small bid to make the game even or fair for both sides. The ideally balanced game would not require bidding at all, and PTV seems to have a chance of achieving this.
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RE: 19L ArtofWar1947 (L) vs AetV (X) BM3
That classified Top Secret, but it is a reasonable assumption.
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RE: 19L ArtofWar1947 (L) vs AetV (X) BM3 game II
With all those G and J bombers and strong J fleet, I was really sweating it. The Axis was only 1 VC from winning, and the strong move on Hawaii had me scrambling. Thanks for an exciting game.
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RE: 19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)
Thanks for a most interesting game. The constant threat of Allied Atlantic amphibious assaults, the stalemate on the Russian front, the Allied all out attack on Japan, and all those bombers had me really worried for the longest time.
I’d be happy to play again next season.
Best, Art -
RE: 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)
@ArtofWar1947
I am going to have my hands full playing JDOW in playoffs and my ongoing game. But I would welcome a set of re-matches once done with one of these games. -
RE: 19 Playoff 1/4 final: JDOW (Axis) vs Artofwar1947 (Allies+14)
No complaint inferred; I was just trying to respond to your witty comment with an attempt at humor.
Latest posts made by ArtofWar1947
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RE: L24 PtV Gorshak (Axis+9) vs ArtofWar1947 (Allies) #1
Incredibly engrossing. But will get back to our game before dealing with myriad problems of counteringn AD.
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RE: PTV ArtofWar (Ax+12) v AxisDominion (Al)
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia 2 tactical_bombers moved from Southern Italy to Gibraltar 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 transports moved from 99 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 armour moved from Germany to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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RE: PTV ArtofWar (Ax+12) v AxisDominion (Al)
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 4 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 3 infantry and 2 mech_infantrys moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 transport moved from 36 Sea Zone to 21 Sea Zone 3 artilleries and 3 infantry moved from Kwangtung to 21 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 132 Sea Zone 3 artilleries and 3 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 submarine moved from 50 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 65 Sea Zone 1 armour moved from New South Wales to Northern Australia Japanese take Northern Australia from ANZAC Combat - Japanese Battle in 65 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 65 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 65 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 4 infantry Japanese roll dice for 2 armour, 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 7/17 hits, 6.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Shan State 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 armour, 4 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 4 infantry Non Combat Move - Japanese 1 aaGun moved from Kyushu to Japan 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Kwangtung to Japan 2 tactical_bombers moved from 36 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 21 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone 2 bombers moved from Queensland to Japan 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 55 Sea Zone to 65 Sea Zone 2 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Queensland to Davao 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to Queensland 1 transport moved from 55 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour, 4 fighters, 1 infantry and 2 mech_infantrys placed in Japan 3 infantry placed in Kwangtung 3 infantry placed in Malaya 1 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.33 Japanese regular : 0.00 UK_Pacific regular : 0.67
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RE: PTV ArtofWar (Ax+12) v AxisDominion (Al)
That’s what the sim shows. Thanks. Need to rethink J9.
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RE: PTV ArtofWar (Ax+12) v AxisDominion (Al)
Need clarification for loading TTs during CM. The rules specify that a TT can load land units in any friendly sea zone. If the Japanese move a sub to 18 (and have DD in 17), can US load land units in 18 (or 17)?
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RE: League General Discussion Thread
In PTV, how do the Allies win? Is an honorable victory achieved by capturing 14 VCs or must all three Axis capitals be captured?
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RE: PTV ArtofWar (Ax+12) v AxisDominion (Al)
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Tobruk Italians take Tobruk from British 1 armour moved from Tobruk to Libya Combat - Italians Non Combat Move - Italians 1 artillery and 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Germany to Slovakia Hungary 1 armour moved from Eastern Poland to Slovakia Hungary 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Gibraltar 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 mech_infantry placed in Northern Italy 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :