We skipped the Korean War for sure…
Posts made by arathorn
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Albania
2 infantry moved from Volgograd to Rostov
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
7 infantry moved from Sweden to Norway
29 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
3 fighters and 3 tactical_bombers moved from Yugoslavia to Bulgaria
3 fighters and 3 tactical_bombers moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Ukraine
2 bombers moved from Yugoslavia to Rostov
3 fighters and 3 tactical_bombers moved from Yugoslavia to Bulgaria
2 fighters and 3 tactical_bombers moved from Yugoslavia to Albania
78 mech_infantrys moved from Volgograd to KazakhstanCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 6 fighters, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 6 fighters, 2 mech_infantrys and 6 tactical_bombers in Bulgaria, round 2 : 8/14 hits, 7.33 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 29 armour, 1 infantry and 79 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 29 armour, 1 infantry and 79 mech_infantrys in Kazakhstan, round 2 : 31/109 hits, 27.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 29 armour and 79 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 5 fighters, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 6 tactical_bombers in Albania, round 2 : 11/13 hits, 6.67 expected hits
Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 aaGuns, 41 artilleries and 34 infantry moved from Volgograd to Rostov
6 artilleries and 8 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 aaGuns moved from Southern France to France
2 infantry moved from Switzerland to France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Southern France to France
6 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Switzerland to France
2 bombers moved from Ukraine to Eastern Poland
2 bombers moved from Rostov to Eastern Poland
6 fighters and 6 tactical_bombers moved from Bulgaria to Eastern Poland
5 fighters moved from Albania to Eastern Poland
5 tactical_bombers moved from Albania to Western Germany
1 tactical_bomber moved from Albania to Eastern Poland
4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
9 infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,4,3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,5,1
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 8.17
British : 0.33
Americans : 1.67 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Albania
2 infantry moved from Volgograd to Rostov
1 infantry moved from Southern France to Spain
Germans take Spain from Americans
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
7 infantry moved from Sweden to Norway
29 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Kazakhstan
3 fighters and 3 tactical_bombers moved from Yugoslavia to Bulgaria
3 fighters and 3 tactical_bombers moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Ukraine
2 bombers moved from Yugoslavia to Rostov
3 fighters and 3 tactical_bombers moved from Yugoslavia to Bulgaria
2 fighters and 3 tactical_bombers moved from Yugoslavia to Albania
78 mech_infantrys moved from Volgograd to KazakhstanCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 6 fighters, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 6 fighters, 2 mech_infantrys and 6 tactical_bombers in Bulgaria, round 2 : 8/14 hits, 7.33 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Germans attack with 29 armour, 1 infantry and 79 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 29 armour, 1 infantry and 79 mech_infantrys in Kazakhstan, round 2 : 31/109 hits, 27.83 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 29 armour and 79 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 5 fighters, 2 mech_infantrys and 6 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 5 fighters, 2 mech_infantrys and 6 tactical_bombers in Albania, round 2 : 11/13 hits, 6.67 expected hits
Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 5 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 aaGuns, 41 artilleries and 34 infantry moved from Volgograd to Rostov
6 artilleries and 8 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Norway
2 aaGuns moved from Southern France to France
2 infantry moved from Switzerland to France
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Southern France to France
6 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Switzerland to France
2 bombers moved from Ukraine to Eastern Poland
2 bombers moved from Rostov to Eastern Poland
6 fighters and 6 tactical_bombers moved from Bulgaria to Eastern Poland
5 fighters moved from Albania to Eastern Poland
5 tactical_bombers moved from Albania to Western Germany
1 tactical_bomber moved from Albania to Eastern Poland
4 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
9 infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,3,4,3,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,5,1
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 8.17
British : 0.33
Americans : 1.67 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns and 18 infantry moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western GermanyTurn Complete - Italians
Combat Hit Differential Summary :
Italians : -1.00
Americans : 0.67 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 1 infantry, 9 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
2 battleships, 5 destroyers, 1 marine and 2 submarines moved from 38 Sea Zone to 39 Sea Zone
12 fighters and 4 tactical_bombers moved from 38 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 5 destroyers, 12 fighters, 1 marine, 2 submarines and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 39 Sea Zone
Japanese win with 2 battleships, 5 destroyers, 12 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 marine moved from 39 Sea Zone to India
5 transports moved from 38 Sea Zone to 39 Sea Zone
2 carriers and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
6 carriers, 3 destroyers, 7 fighters, 3 submarines and 7 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Shensi
3 infantry moved from Kwangtung to Kiangsi
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 aaGun, 9 artilleries, 2 bombers, 8 infantry and 1 marine moved from Burma to India
1 destroyer and 3 transports moved from 38 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
4 fighters moved from 39 Sea Zone to India
2 fighters moved from Western Germany to Southern France
2 fighters moved from Northern Italy to Southern France
10 fighters moved from Northern Italy to Yugoslavia
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Hopei to Shensi
1 aaGun and 10 artilleries moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Hopei
15 armour and 23 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Hunan
1 mech_infantry moved from Burma to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 armour moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Korea to Shensi
9 carriers moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Japan to KoreaPlace Units - Japanese
1 infantry placed in India
3 artilleries placed in Kiangsu
3 artilleries placed in Kwangtung
2 tactical_bombers placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 3 infantry
EDIT: Adding units owned by Japanese to Amur: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : 0.33 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
2 bombers moved from Rostov to Novgorod
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Romania
Germans take Romania from Americans
1 infantry moved from Yugoslavia to Albania
Germans take Albania from British
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from Americans
1 mech_infantry moved from Rostov to Samara
Germans take Samara from British
29 armour, 41 artilleries, 38 infantry and 79 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Novgorod, round 2 : 4/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 29 armour, 41 artilleries, 38 infantry and 79 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 29 armour, 41 artilleries, 38 infantry and 79 mech_infantrys in Volgograd, round 2 : 58/187 hits, 54.50 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 29 armour, 41 artilleries, 37 infantry and 79 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 mech_infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
3 aaGuns moved from Rostov to Volgograd
1 infantry moved from Yugoslavia to Romania
2 aaGuns, 6 artilleries, 10 infantry and 10 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 mech_infantrys moved from Slovakia Hungary to Yugoslavia
3 fighters and 3 tactical_bombers moved from Western Germany to Yugoslavia
2 bombers, 8 fighters and 9 tactical_bombers moved from Rostov to Yugoslavia
2 bombers moved from Novgorod to Germany
1 infantry moved from France to Southern France
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6,6,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4,1,2,1,2
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : 5.83
British : 0.33 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 mech_infantry moved from Slovakia Hungary to Romania
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Romania to Western Germany
1 bomber moved from Germany to Western Germany
2 aaGuns and 19 infantry moved from Northern Italy to France
2 aaGuns moved from Rostov to UkraineTurn Complete - Italians
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 13 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 marine moved from Java to 42 Sea Zone
1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to West India
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 22 Sea ZoneCombat - Japanese
Strategic bombing raid in West India
AA fire in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in West India causes 4 damage total.
Battle in Wake Island
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 7/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking Wake Island from Americans, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 1 artillery, 2 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 2/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
8 carriers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers moved from 25 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
9 artilleries and 8 infantry moved from Java to 42 Sea Zone
9 artilleries, 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 8 infantry, 1 submarine, 2 tactical_bombers and 9 transports moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Burma
1 aaGun moved from India to Burma
1 armour moved from Szechwan to Burma
1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 aaGun moved from Shensi to Tsinghai
1 aaGun moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Szechwan
10 artilleries moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Burma
15 armour and 23 mech_infantrys moved from Hopei to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Chahar to Hunan
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Hunan to Burma
1 bomber moved from West India to Burma
9 artilleries and 8 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 carriers and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 1 marine and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 38 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
EDIT: Removing units owned by Japanese from Java: 1 artillery
EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery
EDIT: Adding units owned by Japanese to Burma: 1 marine
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
1 factory_minor placed in Malaya
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 submarines placed in 36 Sea Zone
1 infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
3 infantry placed in Korea
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -0.50
AA fire in West India : : -0.17
Japanese : 4.00 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
2 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
2 bombers moved from Rostov to Yugoslavia
1 bomber moved from Rostov to Romania
2 fighters and 2 tactical_bombers moved from Rostov to Romania
1 fighter and 1 tactical_bomber moved from Rostov to KazakhstanCombat - Germans
Battle in Yugoslavia
Germans attack with 3 bombers and 3 infantry
British defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Yugoslavia, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Romania
Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 2/7 hits, 3.33 expected hits
British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Kazakhstan to Rostov
3 armour, 41 artilleries and 38 infantry moved from Bryansk to Rostov
15 armour and 37 mech_infantrys moved from Samara to Rostov
3 fighters moved from Samara to Rostov
2 fighters and 2 tactical_bombers moved from Romania to Rostov
1 bomber moved from Romania to Rostov
3 bombers moved from Yugoslavia to Rostov
2 artilleries and 3 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
3 fighters, 1 mech_infantry and 3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,6,1,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,6,6,4,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -2.33
British : 0.00
Russians : -0.33 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
interesting, I didn’t think you’d go for that, since now germany loses an NO and not to mention, that’s more dead income for italy!
but you got a good score out of it, I’ll give you that. well those Russians were dead anyway, but yah the anz planes hurts. however, you losing a good # of can-openers isn’t without cost either.
we’ll see how this plays out then!
Replacing ineffective attackers in big stack attack scenario with 11 prime defenders seemed like it was worth it to me :)
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
Forgot to move Italian aaguns, but it won’t affect FRANZAC so I’ll just edit on Germany.
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Italians
7 armour, 1 bomber, 2 fighters and 15 mech_infantrys moved from Samara to RussiaCombat - Italians
Battle in Russia
Italians attack with 7 armour, 1 bomber, 2 fighters and 15 mech_infantrys
French defend with 1 fighter; ANZAC defend with 10 fighters; Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Italians roll dice for 7 armour, 1 bomber, 2 fighters and 15 mech_infantrys in Russia, round 2 : 7/25 hits, 7.67 expected hits
Russians roll dice for 1 aaGun, 11 fighters and 6 infantry in Russia, round 2 : 8/17 hits, 9.33 expected hits
6 infantry owned by the Russians, 8 mech_infantrys owned by the Italians and 1 aaGun owned by the Russians lost in Russia
Italians roll dice for 7 armour, 1 bomber, 2 fighters and 7 mech_infantrys in Russia, round 3 : 7/17 hits, 6.33 expected hits
Russians roll dice for 11 fighters in Russia, round 3 : 8/11 hits, 7.33 expected hits
6 fighters owned by the ANZAC, 7 mech_infantrys owned by the Italians, 1 fighter owned by the French and 1 armour owned by the Italians lost in Russia
Italians roll dice for 6 armour, 1 bomber and 2 fighters in Russia, round 4 : 9/9 hits, 4.67 expected hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits, 2.67 expected hits
4 fighters owned by the ANZAC and 4 armour owned by the Italians lost in Russia
Italians captures 12PUs while taking Russians capital
Italians converts factory_major into different units
Italians win, taking Russia from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 43
Casualties for Italians: 5 armour and 15 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for ANZAC: 10 fighters
Casualties for French: 1 fighter
triggerRussiansDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Italians
2 fighters moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 bomber moved from Eastern Poland to GermanyTurn Complete - Italians
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Italians : 4.33
Russians : 0.67 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
did you wanna move your Japanese figs in Europe at all?
Crap. Yes. I do not know WHY I keep forgetting.
Hang on.
LOOL no problem, I’m sure it’s that dang local mode again :lol: :lol:
take your time, I may not get to doing my turn till later tonight or early tomorrow morning.
Pretty much… haha
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
5 destroyers moved from 6 Sea Zone to 25 Sea Zone
8 carriers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Midway
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Korea to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Korea to Shensi
2 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 bomber moved from Korea to 34 Sea Zone
2 fighters moved from Korea to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 8 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Midway, round 2 : 6/10 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
15 armour, 10 artilleries, 3 infantry and 19 mech_infantrys moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Burma to Kweichow
4 mech_infantrys moved from Kiangsu to Hopei
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from 34 Sea Zone to French Indo China
10 artilleries, 9 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
10 artilleries, 9 infantry and 10 transports moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
10 artilleries, 9 infantry and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Shensi to Hunan
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Korea
Japanese undo move 1.
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in IndiaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Changing PUs for Japanese from 86 to 87
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Southern Italy: 10 fighters
EDIT: Adding units owned by Japanese to Northern Italy: 10 fighters
EDIT: Removing units owned by Japanese from Western Germany: 1 fighter
EDIT: Adding units owned by Japanese to Northern Italy: 1 fighter
EDIT: Removing units owned by Japanese from Norway: 3 fighters
EDIT: Adding units owned by Japanese to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Germany: 1 fighter
EDIT: Adding units owned by Japanese to Northern Italy: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.33
ANZAC : -0.33
Chinese : 0.33
Japanese : 1.00 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
did you wanna move your Japanese figs in Europe at all?
Crap. Yes. I do not know WHY I keep forgetting.
Hang on.
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RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
5 destroyers moved from 6 Sea Zone to 25 Sea Zone
8 carriers moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Midway
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Korea to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 bomber moved from Korea to Shensi
2 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Kweichow to Szechwan
1 armour moved from Kweichow to Szechwan
1 bomber moved from Korea to 34 Sea Zone
2 fighters moved from Korea to 22 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 8 carriers, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Midway, round 2 : 6/10 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
15 armour, 10 artilleries, 3 infantry and 19 mech_infantrys moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Burma to Kweichow
4 mech_infantrys moved from Kiangsu to Hopei
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from 34 Sea Zone to French Indo China
10 artilleries, 9 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
10 artilleries, 9 infantry and 10 transports moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 42 Sea Zone
2 fighters moved from 22 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
10 artilleries, 9 infantry and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Shensi to Hunan
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Korea
Japanese undo move 1.
1 carrier and 1 destroyer placed in 36 Sea Zone
1 destroyer placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in IndiaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 mech_infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 mech_infantry
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Changing PUs for Japanese from 86 to 87
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -1.33
ANZAC : -0.33
Chinese : 0.33
Japanese : 1.00 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 62 PUs;
Germans buy 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Nenetsia to Samara
1 infantry moved from Smolensk to Bryansk
6 armour and 21 mech_infantrys moved from Bryansk to Samara
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Rostov
9 armour and 15 mech_infantrys moved from Rostov to Samara
1 mech_infantry moved from Ukraine to Romania
2 fighters and 2 tactical_bombers moved from Western Germany to Romania
3 armour moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
24 artilleries and 16 infantry moved from Rostov to Bryansk
10 armour and 43 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Romania
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Romania to Ukraine
2 tactical_bombers moved from Romania to Ukraine
4 fighters and 1 tactical_bomber moved from Rostov to Samara
10 infantry moved from Southern Italy to Northern Italy
4 artilleries moved from Southern Italy to Northern Italy
10 mech_infantrys moved from Southern Italy to Northern Italy
4 fighters moved from Southern Italy to Rostov
8 tactical_bombers moved from Southern Italy to Rostov
2 aaGuns moved from Southern Italy to Northern Italy
1 aaGun moved from Rostov to Ukraine
2 bombers moved from Southern Italy to Rostov
5 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,4,2,5,6
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.50
British : -0.33 -
RE: 18L Arathorn Axis +2 vs Axis-Dominion Allies BM3 Round 2
May I make a NCM edit with Italy? It won’t affect Anzac or France.