Okay that’s one. This is a miracle.
Anh lwol
Sze R2
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
Jeh R2
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
Okay that’s one. This is a miracle.
Anh lwol
Sze R2
Rolls: 2@1; Total Hits: 02@1: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
Jeh R2
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
Okay one of these has to work, Japanese infantry or not.
Sze
Attack (2 Inf)
Rolls: 2@1; Total Hits: 02@1: (5, 4)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Anh
Attack (2 Inf)
Rolls: 2@1; Total Hits: 12@1: (1, 5)
Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (4)
Jeh
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (4)
China 8
11 IPCs
3 Inf, save 3
Combat
1 Inf Sik to Sze
1 Inf She to Sze
1 Inf Hop to Anh
1 Inf Kwe to Anh
1 Inf Cha to Jeh
1 Fig Sui to Jeh
SZ 16 cwol
SZ 36 cwlo 1 SS
Non-coms
5 Fig, 3 Tac SZ 36 to SZ 43
1 Fig SZ 35 to SZ 43
2 SS SZ 44 to SZ 43
1 CV, 1 TT SZ 54 to SZ 43, take
1 Inf, 1 Art Que to Bor
2 Tac Que to SZ 43
1 Strat SZ 16 to Mid
1 Tac Mid to Sol
1 DD SZ 25 to SZ 30
8 SS SZ 26 to SZ 54
2 SS SZ 101 to SZ 11
Remaining fleet SZ 101 to SZ 86, take
1 Mech Cus to Bra (activate)
3 Fig Eus to SZ 86
1 Strat Shn to Ind
Place
2 CV, 1 TT SZ 101
4 Fig Eus
Collect
56 + 25 NO + 3 leftover = 84 IPCs
that is one giant fleet you got there Sir
Got that right. :lol:
SZ 35 cwol
Bor lwol
SZ 16
Attack (1 SS, 1 Strat)
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)
I’ll assume no scramble SZ 36
Attack (1 SS, 5 Fig, 3 Tac)
Rolls: 1@2 5@3 3@4; Total Hits: 31@2: (3)5@3: (4, 3, 6, 2, 6)3@4: (6, 5, 4)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
Combat
1 SS SZ 26 to SZ 16
1 Strat Haw to SZ 16
1 Fig SZ 42 to SZ 35 (TT destroyed)
1 SS, 5 Fig, 3 Tac SZ 42 to SZ 36
Scramble in SZ 36?
Fleet SZ 42 to SZ 43, take
1 Inf, 1 Art, 1 Arm Jav to Bor (mt)
Japan collects
55 - 7 = 48 IPCs
US 8
82 IPCs
2 CV (32)
4 Fig (40)
1 TT (7)
save 3
SZ 92 cwlo 1 Fig.
Non-coms
2 Fig SZ 92 to Sfr
4 Tac SZ 92 to Alg
1 Strat SZ 92 to Fra
1 Arm Wfr to Wgr
Fleet SZ 112 shucks around, takes
1 Inf, 1 Art Wfr; 1 Inf, 1 Art Wgr; 2 Inf Ger to Nor
2 Inf, 1 Art Nor to Fin
12 Inf, 1 AA gun Ger to Pol
1 Art Wgr to Ger
4 Arm Fra to Ger
2 Art Fra to Wgr
6 Inf, 2 Art, 3 Arm Yugo to Rom
5 Inf Bul to Rom
Place
1 SS, 1 DD SZ 112
5 Inf, 5 Art Ger
7 Inf Wgr
Collect
41 + 10 NO = 51 IPCs
It’s the only one. I’ll give all combats at once.
SZ 92
Attack (3 Fig, 4 Tac, 1 Strat)
Rolls: 4@3 4@4; Total Hits: 64@3: (3, 3, 4, 3)4@4: (4, 3, 6, 4)
Defense (1 CA, 1 CV)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
I know there was a module up to the second version of A3. I don’t know about this final one.
However it’d be easy to just change some of the placements in the A2 module to be right. The NOs aren’t too much different, and everything else is the same otherwise. Convoys would just be one roll of dice to figure out.
That is, if you want to use the new convoy system.
A bit over-complicated if you ask me. :lol:
What do you do to SZ 2 in order to achieve your 50% battle off of US?
Not sure why I moved it; could ya move the infantry that went to Archangel back to Vologda? Thanks.
Combat
2 Fig Sita to SZ 92
1 Fig, 4 Tac, 1 Strat Wgr to SZ 92
Scramble SZ 92?
G2
70 IPCs
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)
save 0
So 94 is cleared without losses.
Algeria twlo 1 Inf - same as Syria.
Collection is the same.
Map.
Mkay.
I’ll keep the poopy dice in 93. :lol:
I1 combat changes-
Combined fleet goes to SZ 94, taking everything it took to Syria to Algeria.
I’ll keep the dice there as well.
SZ94
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 6)2@3: (2, 1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
Ha I wouldn’t mind if you moved the DD there, actually. I was wondering if you missed it or didn’t realize the effect of that. Pretty big deal to lose Gibraltar and 4 planes on turn two. :lol:
However I’d like to change Italy’s turn, if you’re going to make that alteration. I would’ve made a couple different moves, assuming Germany wouldn’t be taking Gibraltar on G2.
Oh and repair BB SZ 112
Combat
Fleet SZ 112 to SZ 91, take
1 Inf Nor; 1 Inf, 1 Art Wgr; 1 Inf, 1 Art, 1 Arm Wfr to Gib
1 Strat to SZ 112
Scramble SZ 91?
1 CA, 1 BB, 1 CV, 1 Fig, 1 Tac, 1 Strat
the sub is irrelevant, no DD.
G2
70 IPCs
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)
save 0
Bal lwol
Non-coms
1 Fig Bal to Bel
1 Fig, 1 Tac Nukr to Bel
54 Inf, 20 Art, 8 Arm, 1 AA gun Bry to Bel
2 Mech Arch to Bel
1 Mech Smo to Bel
1 Inf Volo to Arch
1 Inf Sui to Kan
2 Inf, 1 AA gun Bury to Yak
1 Mech Tim to Yak
1 Fig Bury to Tim
6 Inf, 4 Art Rus to Smo
3 Inf Vol to Ros
Place
1 Inf Sukr
1 Inf Vol
10 Inf Rus
Collect
30 IPCs