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Posts made by aequitas-et-veritas
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RE: Dawgoneit (E) vs AetV (C) Game I
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 0/1 hitsCombat Move - Communists
1 conscript moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 infantry moved from Khabarovsk to Magadan
1 infantry moved from Chita to Buryatia
Communists take Buryatia from Russia
1 infantry moved from Khabarovsk to Amur
Communists take Amur from Russia
2 field_guns and 3 infantry moved from Khabarovsk to Aldan
5 conscripts, 1 field_gun and 5 infantry moved from Yakutsk to Aldan
1 infantry moved from Tiksi to Aldan
1 infantry moved from Norilsk to Western Siberian Lowlands
Communists take Western Siberian Lowlands from RussiaPurchase Units - Communists
Communists buy 2 conscripts, 3 infantry, 1 late_fighter and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;Combat - Communists
Battle in Aldan
Communists attack with 5 conscripts, 3 field_guns and 9 infantry
Russia defend with 3 cavalrys, 2 field_guns, 5 heavy_guns and 11 infantry
Communists roll dice for 5 conscripts, 3 field_guns and 9 infantry in Aldan, round 2 : 4/15 hits
Russia roll dice for 3 cavalrys, 2 field_guns, 5 heavy_guns and 11 infantry in Aldan, round 2 : 8/21 hits
1 infantry owned by the Russia, 3 infantry owned by the Communists, 5 conscripts owned by the Communists and 3 cavalrys owned by the Russia lost in Aldan
6 infantry owned by the Communists and 3 field_guns owned by the Communists retreated to Yakutsk
Russia win with 2 field_guns, 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -4
Casualties for Russia: 3 cavalrys and 1 infantry
Casualties for Communists: 5 conscripts and 3 infantry
Battle in Magadan
Communists attack with 1 infantry
Britain defend with 1 field_gun
Communists roll dice for 1 infantry in Magadan, round 2 : 0/1 hits
Russia roll dice for 1 field_gun in Magadan, round 2 : 0/1 hits
Communists roll dice for 1 infantry in Magadan, round 3 : 0/1 hits
Russia roll dice for 1 field_gun in Magadan, round 3 : 0/1 hits
Communists roll dice for 1 infantry in Magadan, round 4 : 0/1 hits
Russia roll dice for 1 field_gun in Magadan, round 4 : 1/1 hits
1 infantry owned by the Communists lost in Magadan
Russia win with 1 field_gun remaining. Battle score for attacker is -3
Casualties for Communists: 1 infantryNon Combat Move - Communists
Place Units - Communists
2 conscripts, 3 infantry, 1 late_fighter and 2 trenchs placed in YakutskActivate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in YakutskTurn Complete - Communists
Communists collect 31 PUs; end with 31 PUs -
RE: Captain Walker (E) vs AetV (C) Game I
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hitsCombat Move - Communists
2 gass moved from Yakutsk to Primorsky
3 field_guns and 4 infantry moved from Khabarovsk to Primorsky
2 late_fighters moved from Aldan to Primorsky
1 conscript and 3 infantry moved from Sakhe to Magadan
1 late_fighter moved from Yakutsk to Magadan
1 infantry moved from Tiksi to EvenkiaPurchase Units - Communists
Communists buy 2 conscripts, 1 gas, 3 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens;Combat - Communists
Battle in Evenkia
Communists attack with 1 infantry
Russia defend with 1 cavalry
Communists roll dice for 1 infantry in Evenkia, round 2 : 1/1 hits
Russia roll dice for 1 cavalry in Evenkia, round 2 : 1/1 hits
1 infantry owned by the Communists and 1 cavalry owned by the Russia lost in Evenkia
Russia win with no units remaining. Battle score for attacker is 1
Casualties for Russia: 1 cavalry
Casualties for Communists: 1 infantry
Battle in Magadan
Communists attack with 1 conscript, 3 infantry and 1 late_fighter
USA defend with 1 infantry; Russia defend with 2 conscripts
Communists roll dice for 1 conscript, 3 infantry and 1 late_fighter in Magadan, round 2 : 0/5 hits
Russia roll dice for 2 conscripts and 1 infantry in Magadan, round 2 : 1/3 hits
1 conscript owned by the Communists lost in Magadan
Communists roll dice for 3 infantry and 1 late_fighter in Magadan, round 3 : 0/4 hits
Russia roll dice for 2 conscripts and 1 infantry in Magadan, round 3 : 0/3 hits
Communists roll dice for 3 infantry and 1 late_fighter in Magadan, round 4 : 1/4 hits
Russia roll dice for 2 conscripts and 1 infantry in Magadan, round 4 : 2/3 hits
2 infantry owned by the Communists and 1 conscript owned by the Russia lost in Magadan
1 infantry owned by the Communists retreated to Sakhe
Russia win with 1 conscript and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russia: 1 conscript
Casualties for Communists: 1 conscript and 2 infantry
Battle in Primorsky
Communists attack with 3 field_guns, 2 gass, 4 infantry and 2 late_fighters
Russia defend with 1 conscript, 1 field_gun, 1 heavy_gun, 3 infantry and 2 trenchs
Communists roll dice for 2 gass in Primorsky, round 2 : 1/2 hits
1 conscript owned by the Russia lost in Primorsky
2 gass owned by the Communists lost in Primorsky
Communists roll dice for 3 field_guns, 4 infantry and 2 late_fighters in Primorsky, round 2 : 2/9 hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 1 field_gun, 1 heavy_gun, 3 infantry and 2 trenchs in Primorsky, round 2 : 5/5 hits
4 infantry owned by the Communists and 1 field_gun owned by the Communists lost in Primorsky
2 field_guns owned by the Communists retreated to Khabarovsk
Russia win with 1 field_gun, 1 heavy_gun, 3 infantry and 2 trenchs remaining. Battle score for attacker is -22
Casualties for Russia: 1 conscript
Casualties for Communists: 1 field_gun, 2 gass and 4 infantryNon Combat Move - Communists
2 late_fighters moved from Primorsky to Aldan
1 late_fighter moved from Magadan to Aldan
2 infantry moved from Yakutsk to Sakhe
1 heavy_gun and 3 infantry moved from Yakutsk to Aldan
2 infantry moved from Aldan to KhabarovskPlace Units - Communists
1 trench placed in Sakhe
1 trench placed in Khabarovsk
2 conscripts, 1 gas and 3 infantry placed in YakutskActivate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in YakutskTurn Complete - Communists
Communists collect 26 PUs; end with 26 PUs
2 units repaired. -
RE: L17 G40 Mallery29 (L+20) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
2 bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
2 infantry moved from Eastern Poland to Baltic States
2 armour, 2 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the French, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour and 4 bombers in Egypt, round 3 : 3/5 hits
British roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 bomber owned by the Germans and 2 artilleries owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is -15
Casualties for French: 1 infantry
Casualties for Germans: 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries and 14 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 14 infantry in Western Ukraine, round 2 : 4/18 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 3/3 hits
3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
11 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 6 infantry moved from Finland to Vyborg
1 artillery moved from Normandy Bordeaux to France
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Southern France to Yugoslavia
2 infantry moved from Bulgaria to Greece
1 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
2 bombers moved from Egypt to Greece
1 bomber moved from Egypt to Alexandria
1 submarine moved from 93 Sea Zone to 95 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 93 Sea Zone
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
RE: L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits
French roll dice for 1 aaGun, 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 aaGun owned by the British and 1 artillery owned by the Germans lost in Southern France
Germans roll dice for 1 armour in Southern France, round 4 : 1/1 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits
1 infantry owned by the French and 1 armour owned by the Germans lost in Southern France
French win with 1 artillery remaining. Battle score for attacker is -5
Casualties for French: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 aaGunNon Combat Move - Germans
5 armour and 3 mech_infantrys moved from France to Germany
1 aaGun moved from Holland Belgium to France
1 tactical_bomber moved from Northern Italy to Alexandria
1 fighter moved from Tobruk to Alexandria
5 infantry moved from Bulgaria to Romania
2 artilleries and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
3 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
4 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
6 armour placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour, 1 fighter and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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RE: L17 G40 Mallery29 (L+20) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 armour moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Malta
Battle in Greece
Italians attack with 1 bomber and 4 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 4 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 0/3 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Malta from British, taking Greece from Neutral_Allies with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in Bessarabia
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits
British roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/4 hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/7 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the ANZAC, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
1 armour owned by the Italians retreated to Alexandria
British win with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
RE: L17 BM3 G40 Amon-Sul (X) vs Aetv (L)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 66 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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RE: L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Greece
Italians attack with 2 artilleries, 2 fighters and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits
Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians, 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
1 transport owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 21
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Greece to Southern Italy
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 bombers moved from Eastern United States to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Gibraltar
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Gibraltar from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 106 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship, 2 destroyers and 2 fighters in 35 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 4/5 hits
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 2 destroyers remaining. Battle score for attacker is 45
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Battle in 35 Sea Zone
Americans attack with 1 battleship and 2 destroyers
Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 45
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 101 Sea Zone to Morocco
1 marine moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British repair damage of 5x factory_major; Remaining resources: 28 PUs;
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Persia to Greece
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to Shan State
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 fighters
British roll dice for 1 artillery, 1 bomber and 1 infantry in Greece, round 2 : 2/3 hits
Italians roll dice for 2 fighters in Greece, round 2 : 1/2 hits
2 fighters owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 2 fighters
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 marine moved from Northwest Persia to Persia
1 bomber moved from Greece to Cyprus
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 battleship, 2 carriers, 2 cruisers and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
1 submarine moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 fighter and 2 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
Great, my CPU crashed. :roll:
You may receive additional dice results.
I ended up with a tipped BB,2x SS and 1x DD
-
RE: L17 BM3 G40 Amon-Sul (X) vs Aetv (L)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 marine placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
5 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsPurchase Units - British
British buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Tobruk, round 2 : 0/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits
2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Tobruk, round 4 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/3 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Germans lost in 111 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - British
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to Gibraltar
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
3 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 submarine placed in 110 Sea Zone
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,4,2
British collect 26 PUs (3 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
4 infantry and 1 marine placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry and 1 marine -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
2nd Round:
2x SS hit.
What do you want to loose? -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 bombers moved from Eastern United States to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Gibraltar
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Gibraltar from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 2 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 106 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 4 bombers, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 2/6 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 battleship owned by the Americans
1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits -
RE: L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 4 infantry moved from Korea to Amur
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Amur
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 cruiser moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 6/24 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 4/16 hits
Russians roll dice for 14 infantry in Amur, round 3 : 5/14 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters and 3 tactical_bombers in Amur, round 4 : 5/11 hits
Russians roll dice for 10 infantry in Amur, round 4 : 7/10 hits
2 artilleries owned by the Japanese, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Amur, round 5 : 3/4 hits
Russians roll dice for 5 infantry in Amur, round 5 : 0/5 hits
3 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Amur, round 6 : 3/4 hits
Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -36
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 2 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
Both of my CR’s are gone due to ypur horrific Kamis :-(
Three hits first round.
tipp CV
sink SS and DD? -
RE: L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 4/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 2/8 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the Germans and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 111 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 1/4 hits
1 battleship owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
retreated to 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the British, 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the French, 2 fighters owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for French: 1 cruiser and 1 fighter
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 0/1 hits
Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
1 aaGun owned by the French, 3 infantry owned by the French and 5 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 8/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits
1 mech_infantry owned by the Germans, 1 fighter owned by the French, 1 armour owned by the British, 3 infantry owned by the French, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French, 1 artillery owned by the Germans and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
2 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 bombers moved from 111 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Northern Italy
1 fighter moved from Yugoslavia to Tobruk
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
RE: L17 BM3 G40 Karl7 (L) vs AetV (X) Game V
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
4 bombers moved from Eastern United States to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone -
RE: L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
Equality and Truth will be destroyed!
Equality?? Lapsus Linguae J, happens to the smartest of us :wink: