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    2. Admiral Darlan
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    Posts made by Admiral Darlan

    • RE: AAG40 FAQ

      Question which may have been asked before, not sure. Suppose my fighter is on a friendly carrier. If that friendly carrier moves 2 spaces in its turn, can I still move my fighter 4 spaces in my turn? The same goed for the other way around. When I land my fighter on a friendly carrier after moving 4 spaces, can the carrier move 2 more in its own turn? This would imply my fighter has moved 6 spaces before my next turn. Thanks

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • Alpha+ 3: Amur rule - questions, agreements and strategies

      How does the new Amur rule change the political setting between USSR and Japan? It is obviously in favor of the USSR. What would be a suitable agreement players could agree upon when breaking the non-agression pact? All suggestions are welcome!

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: Taranto in Alpha 3

      Whhy do so many people argue the cruiser in sz91 survives? In our games, Germany kills the cruiser 9 out of 10 times

      posted in Axis & Allies Global 1940
      A
      Admiral Darlan
    • RE: Taranto in Alpha 3

      Would say Taranto may not be worth it anymore, unless Germany forgets to land 2 ftrs in Rome and/or does not kill the cruiser in sz91. If Germany plays well, I would just kill the destroyer and transport in sz96 with planes and retreat behind the Suez to keep a threaton the Italian fleet for later (with the destroyer from sz71)

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: UK Europe opening moves

      I realise much is dependant on G1. In case GER builds an AC and trannies, all inf is the way to go. If GER does not build trannies, I will build the ftr which is useful whether Sea Lion occurs or not. If GER builds only land units or a major IC for Rom, all options are open (fleet, more ftrs, SA units etc). Attacking Tobruk is a viable option, but I prefer Taranto (ftrs) and Italian Somaliland (Egypt transport), so my limited resources force me to choose. Maybe when GER builds trannies in G1, I will consider this so I will need less ftrs for attacks turn 1 (and they can be used to defend against a Sea Lion). In any event, either Taranto or the attack on Tobruk should take place. Otherwise, Italy will become too powerful and will be able to achieve NOs and/or take Egypt. In other words, when the UK does not attack fierce in the beginning, it is doomed to be on the defence in Egypt/ Africa. Also, I like to idea of a minor IC in Iraq. This is certainly an option when Sea Lion is not a threat.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: What Turn to Attack with Japan?

      Have you already tried this in a game? It depends on tour opponent’s reaction, until then its guessing. I personally do not think it is worth it, mainly because you unleash the US as a war machine and you give them the initiative, not in the last place in the European theater. I also think the UK fleet in the Med is better used against Italy than against Japan.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • UK Europe opening moves

      All,

      Please find below a potential UK Europe opening for an upcoming game, would appreciate any comments you may have. I realise much is dependent on Germany’s opening move(s).

      Assuming the Germans have crushed my fleet (at least sz 111, 112, the TT near Canada and the CA in sz91) and purchased an AC and some other ships for their fleet in sz 112, I must defend myself against a potential Sea Lion. I would buy 6 inf and a ftr for the UK. I attack sz 97 (Taranto) with DD, CA, AC, ftr (UK), ftr (gib), ftr (malta), TB (AC). I assume the Normandy ftr is no more. I will have around 75% chance of winning, assuming the Germans scramble 2 ftrs as well. I will probably have 2 planes and maybe the CA left (ftrs UK and gib will die as the AC will most likely be lost and they cannot land). I also attack Italian Somaliland with 6 units (using both transports) so Italy will have no capacity left to harrass me in Africa except for the forces in Libya and Tobruk, which I should be able to hold out of Egypt. Alex forces pull back to Egypt and from turn 3 onwards, my 2 transports used to invade Somaliland can go back and forth to bring inf from SA to Egypt. The remaining part of my UK fleet pulls back to sz 91 (out of reach of German planes) or maybe even in the direction of Canada. In case the German fleet hides behind the Danish strait (sz 113), a DD will block in sz 112 of course. In turn 2 I should buy 2 inf in SA for the trip to Egypt, the rest can be spent in the UK. If still threatened by a Sea Lion, the fleet in sz91 can go back to the UK and I should probably buy 10 inf. Further on in the game I may comtemplate building either a fleet in UK (or Canada) or an IC in Egypt to keep pressure on the Italians.

      Overall, I think the UK defense against Sea Lion is near maximum (I need those planes and Med Sea fleet for Taranto, really) and I probably secured Africa by knocking out Italy both in the Med Sea and below the Sahara.

      As said, I would greatly appreciate any comments.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      I don’t think Japan will fall within 5-6 rounds since there is not a very strong invasion force available on short term and Japan is well stacked. This should give Germany sufficient time to take Egypt and/or Calcutta. Taking Egypt means taking Africa, taking Calcutta means taking the Asian mainland. If successful, this would result in the following endgame: a massive Germany and Italy (together holding Europe, USSR, Africa and Middle East, Asian mainland) against a massive US (assuming they take Japan eventually), moderate Anzac and UK Atlantic (which should be marginal by then). This would be in favour of Germany since they are in defense mode probably earning more money and can build/ move forces to wherever the allies decide to attack with their fleet(s) (Germany should then leave coastal areas open with strongholds behind it). Would put my money on the Axis.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      You’re probably right, but it may be worth a try. Don’t think you have a real chance anyway. Splitting your stack would force the axis to split their forces too.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: The Pause

      If it happens, it happens. I don’t believe in an agreement between all powers not to buy anything for one round

      posted in Axis & Allies Global 1940
      A
      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      Maybe you should go for Italy, which is obviously the weakest axis player. Take Southern France with some or half your inf from Normandy to deny Italy income. Bring units from the US and the UK (possibly from Iraq, with a naval base there you can be in the med in 1 turn). This will force Germany to defend the south of Europe, which it would rather not do. It also keeps Italy from going for Africa. Please let me know what you think.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: First Round Moves for the axis

      Agree with mantlefan here. Ever built an IC in Yugo though?

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: Japanzilla

      Agree; AA gun, inf, art and 1 tank or 1 plane each turn. Try to play attacking, focus on Burma and Yunnan as long as possible, but retreat when it is clear he goes all out on India and India is within reach.

      posted in Axis & Allies Global 1940
      A
      Admiral Darlan
    • RE: First Round Moves for the axis

      JimmyHat, if you are the UK - what do you do with the fleet in the Med? Attack the Italians or just stay there next to Egypt?

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: AAG40 FAQ

      Probably answered several times before, apologies if so. If I buy surface ships in a country whereby the sea zone is occupied with enemy ships, can I still build there and do the ships have to fight when placed or in the other’s turn? Many thanks

      posted in Axis & Allies Global 1940
      A
      Admiral Darlan
    • RE: G1-Sz 110: Which German planes do you attack with?

      Relax people. I also usually attack everything but the ships next to the UK which are protected by scrambling. Also, I buy all ships first turn outside W-Germany (also protected by scrambling planes). UK should be worried for Sealion and will buy land units and probably not attack the Italian fleet to retreat. If so, pull back in turn 2 into the Baltic and focus on Russia.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: First Round Moves for the axis

      With Italy, if you uk fleet moves away, take greece and southern france in turn 1 and gibraltar in turn 2. You need NO income to matter as Italy. Also with Germany, crush the UK cruiser at Gibraltar to help the Italian fleet.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      Your 10 inf in Normandy are pretty much toast before they reach anything, so it doesn’t really matter. If you go for Japan/ Pacific, Germany probably has 2 options. Option 1: go for UK (with well more than 100 income, UK will fall within 5 turns (given UK has zero fleet and Germany already has sufficient planes), while Italy pressures Egypt/ Africa. Option 2: build a major IC in Volgograd and crush China and UK Pacific. Japan only has to defend their homeland. Germany itself is probably too big to take, since there is no follow up coming. Miracle if you win, don’t see it happening.

      posted in Axis & Allies Global 1940
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      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      The main choice you have to make (at least with the US) is if you go for Europe or if you go for the Pacific. If you go for Europe, Japan may get back on its feet. If you go for the Pacific, Germany may get too strong. Go for both and you may risk playing for another 18 hours.

      posted in Axis & Allies Global 1940
      A
      Admiral Darlan
    • RE: 1951 - endgame: any suggestions?

      Sounds like a great game SvO!

      I have 2 questions: who’s turn is it when you continue and do you play with NOs? If Germany starts like in the normal playing order, the money from France may be lost if Germany indeed attacks and wins. Alternatively, if UK or France is first, you can fortify Paris which would make it very difficult for Germany to take. This is important in determining your chances and strategy. Second, if you play with NOs, is the income difference including or excluding NOs? This largely determines determines your strength as well as Germany’s.

      When are you going to play it out?

      posted in Axis & Allies Global 1940
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      Admiral Darlan
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