Allied game plan VS J1 all out attack


  • destroyers are the best for blocking, essentially trading and sacrificing units.  Although it’s not a historically realistic tactic, it works in this incarnation of the AA games.


  • What about using DDs in conjunctiion with SSs?  The subs can soak hits in the early rounds right, for only 6 IPCs instead of 8 IPCs.  I understand the extra #3 attack over a #2 gives the DDs a slight plus for the IPC cost, but i think adding a couple subs could give a small bonus to the final numbers.

Suggested Topics

  • 12
  • 3
  • 157
  • 20
  • 12
  • 14
  • 8
  • 11
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts