• So any rapid deployers out there?

    How often, where to, circumstances you just can’t resist?

  • Official Q&A

    I’m a big fan of rapid deployment.  Many times, some stuff right now is better than more stuff later.


  • When I play with my friends, we seem to deploy all the time. It’s always such a race for airfields and to keep or capture New Georgia, depending on whether you’re playing Japan or US. Almost never do I not rapid deploy anything.


  • I pretty much rapid deploy something every turn as well.

    Speed kills.


  • I find the rapid deploy mechanism hard to wrap my head around. In terms of tactics, I just never know where a weak spot will be exploited by my enemy, or turn out to be exploitable by myself. In an already-complex game like Guadalcanal, it makes planning a nightmare. I always feel when I gank somebody with a rapid-deploy attack (or am myself ganked in said fashion) like it’s a cheap victory! I know I oughtn’t feel like that, but there it is ;)


  • I’ve never done it.

    I can only see one situation when I might want to consider it.  Buy a carrier with two fighters (or use two of the starting fighters the US gets on their base) and pay one supply token to get that carrier onto the main map at the earliest moment.  I can’t see paying $2 to get anything else into the game early.  But getting $7 + $3 + $3 worth of stuff into the game quickly might be worth a look.  It could save a task force that just invaded New Georgia and took heavy losses in sea zone “I” but the ground units did OK.  Those extra two aircraft might make a big difference next turn if you need the ships to provide fire support to defend the counter attack next turn.

    I may just have to look at that.  Turn 1 US takes Guadalcanal, Malaita and Santa Isabel.  Turn 2 US invades New Georgia from sea zone “I” pulling forces from Santa Isabel and Guadalcanal and resupplies Santa Isabel with stuff from Malaita if Japan doesn’t “counter invade” heavy in Santa Isabel from Choiseul.  If somehow the US ships lost many escorts in sea zone “I”, a rapid deployed carrier in “I” or “J” might keep the US navy afloat.

Suggested Topics

  • 1
  • 2
  • 5
  • 3
  • 3
  • 3
  • 5
  • 15
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.3k

Topics

1.7m

Posts