@Panther
Yikes! Ok, thanks, again. Making sure everyone updates to the latest version, before starting a new game, is, inevitably, mid-game, for their other games, which would then mess up those games. Installing and running different Triple A versions in different directories sounds like a nightmare to this tech challenged fella. It doesn’t sound like I have a choice, though. Dammit!
Carrier Destroyed, Fighter Left, Game Locks Up!
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Hi Everyone,
I’m wondering if this is a known issue. I searched but didn’t see anything.
I have Hasbro 1998 CD-Rom with 4.2B Patch installed.
The Scenario occurs during combat against the Computer who controls a Carrier with Fighter(s).
The computer will apply hits to the carrier before the fighters, if the battle ends with a computer owned fighter without a carrier, the game locks up, CPU goes to 99% and I must kill the program in the Task Manager.
Seems like a patch could add some code that would kill any fighters without carriers at the end of combat?