Carrier Destroyed, Fighter Left, Game Locks Up!


  • Hi Everyone,

    I’m wondering if this is a known issue.  I searched but didn’t see anything.

    I have Hasbro 1998 CD-Rom with 4.2B Patch installed.

    The Scenario occurs during combat against the Computer who controls a Carrier with Fighter(s).

    The computer will apply hits to the carrier before the fighters, if the battle ends with a computer owned fighter without a carrier, the game locks up, CPU goes to 99% and I must kill the program in the Task Manager.

    Seems like a patch could add some code that would kill any fighters without carriers at the end of combat?

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