So I’ve done a bit of planning before some recent games on some unusual first turn moves… thought I would run them by the group. I apologize on being brief with some of the descriptions, I’m just going to cover the concepts in general.
First purchase - 1 Carrier, 2 bombers
Moves - Do basic attacks, nothing special, just do the ones that make sense. Non-Com move all bombers (3) to Alaska, along with all planes (3 make it). All boats from Western US (SZ 56) go to Alaska as well as any from 53. Don’t forget to pick-up guy in midway with transport.
Placement - Entire purchase goes on Western / sea zone 56.
Following turn it enables you to attack Japan fleet in 62 with:
Battleship, Cruiser, Sub, Transport (w/ two inf if you want), 5 bombers, 3 fighters (2 at least that land on carrier in 62; all 3 if you control buryatia) If opponent did nothing second turn to reinforce 62 or Japan, consider attacking Japan with transport and send bombers to land battle to assist.
First purchase -
Three transports, Carrier - save two IC
Fend off Russia with what you can spare, keep in mind you need 4 tanks and 4 inf accessable from SZ 5 for transports. Keep boats in SZ 5 with exception to sub, move sub to SZ 3 to block off british. Leave sub in SZ 7, the same with SZ 8 if its still there. Bulk up Norway and Northwestern Europe with planes and men, leave two planes to place on carrier when it comes in play.
All units get placed in SZ 5
Following turn it allows you to attack Brittan with:
Cruiser, Destroyer, Carrier, 4 Transports, 5 Fighters, 1 Bomber, 4 Tanks, 4 Inf
**Should you choose to, you could only purchase two transports, a carrier, and a destroyer if you fear a British air attack on your ships.
Thoughts? Other crazy ideas?