Tired of running low on game pieces?
To resolve the shortage, add the following playing pieces:
1. Meeple pig [[i]Carcassone] (no A, no D, no Move, $2) - place in a territory to boost agrarian production by 1 IPC. Never captured like an IC, the Meeple Pig will be made into bacon should the enemy lay hands on him.
2. Hotel [[i]Monopoly] (no A, no D, no Move, $7) - place in those nasty contested areas. Doesn’t defend worth a hoot but charges 1 IPC rent for the enemy to occupy.
3. Wrench [[i]Clue] (no A, D1, no Move, $8) - place in an IC and it automatically halves SBR damage. Defense value cuz it really smarts when a hand tool that freakin’ big falls on you…. it could happen. That’s how the got Heydrich y’know… in the Study.
4. Robber [[i]Catan] (no A, no D, Mov 1, $Free) - Place him in a Neutral space randomly determined. After every US turn, each side rolls d6 and, if a 7 results, the side with the higher die gets to move the Robber one space. Robber blocks IPC value of the territory he’s in cuz he’s just that kind of jerk… and a few other things we can’t say in polite company so we’ll call him a Partisan instead. An infantry unit can force his re-location and until then pilots will grumble in their beer that the loveable rogue is ruining their Alpha Male status with the ladies of the territory. Like I said: jerk.
Anyway, you get the idea….