I have oil tankers in A&A used in conjunction with my “ships must refuel every turn” requirement. They can extend a fleets range of operation beyond the range of friendly port facilities. Of course the tankers themselves need to refuel in port…
That armour unit looks more suitable for a light tank piece. The “Bomber” unit for long range fighters?
Has anyone picked up the Suez canal rule; is it placed incorrectly between Egypt and Arabia like in A&A? Or has the shift in tectonic plates squashed the Sinai peninsular into Egypt?
Papua is spelled Papau!
They really should have telescoped Europe a bit; even if it isn’t that important in this game it’s still absurdly small.
Hope the game isn’t broken by the “Kill the King” mechanic in the way A&A is broken by “Capture the Capital”.
Anyone for WW V? My suggestion is that the technology degenerates, so that you start off with nukes, but as the world is destroyed the players end up fighting with sticks, as AE foresaw.