End of turn 3. Things are just starting to get going.
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IL convinced me to join the fun. 8-)
My thought is that it’s stats would be the following:
4 Attack
4 Defense
2 Movement points
15 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sink
I put the cost at 15 (or maybe 14), but I would also put the regular battleship’s cost at 19 (or maybe 18).
What do y’all think?
IL convinced me to join the fun. cool
My thought is that it’s stats would be the following:
4 Attack
4 Defense
2 Movement points
15 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sink
yes this must be it, but if you have heavy cruisers with 2 hits …this unit no longer fits
If you have the CA @ 3-3 and 2 hits moving 3 for 17 IPC, then i say this:
Only Germany can build these-Note: These were only created to bypass the treaty of Versailles.
4 Attack
3 Defense
2 Movement points
14 IPC cost
– May shore bombard at a 4, but only takes 1 hit to sink
In all truth i would just have a NA for Germany making their Heavy Cruisers into Pocket BB’s with a 4-3 2 hit stat and costing 17. So the only difference is the Germans get an attack at 4, while all other nations attack at 3.
I also add that the PB can move and attack and if it has any Movement points left, it can move further ( to complete its 3 space movement)
This last point in very important as the PB was a hunter and moved very fast once it made its kill.
I like it.
So, you would give Pocket Battleships a movement value of 3?
yes the PB is just a twist on the heavy cruiser idea for Germany. Its exactly the same except it attacks at 4 rather than 3.
If cruisers move at 3, then shouldn’t carriers move at 3 as well, since most early designs were built on cruiser hulls?
Also, what about “fast battleships” like the Iowa Class? I have a US NA that lets its BB move 3 as well.
I agree w/ Bardoly on PBs, but they should move 3.
I think the OOB are now CL ( light cruisers) and these didn’t have the range that a CA ( Heavy Cruiser) has.
For pricing, I think Pocket Battleships and heavy cruisers ought to be the same. 17 IPCs if BB are 20, 15 if BB are 18.
For pricing, I think Pocket Battleships and heavy cruisers ought to be the same. 17 IPCs if BB are 20, 15 if BB are 18.
For 17, why not trade 1 infantry piece for the ability to soak a hit? I think the cost difference must be at least 4 or more.
Uhm, yea, I guess I like the idea of a mega cruiser (you called a pocket battleship) but to be honest, I kinda viewed the cruisers to be pocket battleships. Basically, WWI battleships being used in WWII.
Maybe I am just confused.
BTW:
If we needed a stronger cruiser, how about:
Pocket Battleship:
ATT-3
DEF-4
MOV-2
Shore Bombard: Yes (@3)
IPC-14
And:
Battleship - Same as before, but also has AA Gun capabilities. That justifies the 20 IPC cost I think, and makes them a much more valuable part of the fleet. Now yes, I do realize that it was the Aircraft Carrier that was the floating AA Nightmare for the enemy, not really the BB, but we don’t have a problem getting people to build ACs, so why not give that ability to the King of the Sea, the BB, instead of the Queen of the Sea, the AC?
well id say a PB should be a 4-3-3-17 and can bombard takes 2 hits to sink. i justife the attack because germanys PB had armour of a HC but had guns of a BB