Please sign-up in this thread in the tourney forum:
Everything is the same as last year.
Latest Rules + FAQs
NO - Yes
Tech - No
All other optionals are off
We will list top 4 seeds from last years no-tech tourney (spring 2010 - if they sign-up) and the rest of the backets will be assigned randomly
You will be bidding for the Allies.
Full placement bids. Standard bid rules apply (can only place bid in spots where you already have units, etc.)
You will bid in IPC, but you can spend the bid on units once bidding is completed.
Bidding will be done in an Auction Style to keep everything in house.
Once brackets are assigned I (or another mod) will do a random roll for each round to see which player will start the bidding (either top player on bracket or bottom). The players will then bid down until one player concedes the sides.
Player 1 - I’ll play the Allies with 9
Player 2 - I’ll play the Allies with 7
Player 1 - I’ll play the Allies with 6
Player 2 - You win, you can take the Allies with 6
Tentative start date will be Feb. 15.
Official schedule will be determined once I know how many players we have. Assume 1 month per rd.
We may cap participation at 16 or 32 depending on participation. If there is overwhelming interest we may add in another play-in round.
Even if those extra Fighters survive the battle and then have to crash into the sea?
The thing is, you don’t know if those fighters will have to crash into the sea. They may end up on non-combat move without a valid landing spot but when you perform your combat moves there’s always a statistical change that the carrier will kill the 100 battleships (even though it should be about the same as you de-materializing while reading this message and materializing on the next room) thus the combat move satisfies the rule of a valid landing spot (regardless of how improbable it might be).
Combat moving 2 extra fighters to a battle goes against that same rule because there’s simply no possibility for those fighters to land during non-combat as they are moved (unless a carrier magically pops up out of nowhere into the middle of the battle board - odds for that happening should be the same as you teleporting yourself to another room) .